Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lacike8
Chaac
Level 89
God Stats
21W - 23L
1,498 SR
Queue Stats
56W - 65L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
Pooriyas
Sylvanus
Level 69
God Stats
2W - 1L
1,669 SR
Queue Stats
133W - 183L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
Ripboyz
Danzaburou
Level 107
God Stats
16W - 17L
1,463 SR
Queue Stats
93W - 94L
1,493 Elo+
Solo
Nu Wa
Nu Wa
darkstrider92
Nu Wa
Level 131
God Stats
39W - 30L
1,566 SR
Queue Stats
81W - 84L
1,445 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,456 Elo+

VS

Team Averages
Level 66
1,571 SR
1,429 Elo+
Bacchus
Bacchus
Bezzie-187
Bacchus
Level 48
God Stats
20W - 18L
1,534 SR
Queue Stats
124W - 114L
1,409 Elo+
Party 2
Izanami
Izanami
Germanfreak
Izanami
Level 67
God Stats
39W - 29L
1,510 SR
Queue Stats
175W - 174L
1,439 Elo+
Solo
Osiris
Osiris
JTcreative
Osiris
Level 67
God Stats
3W - 3L
1,768 SR
Queue Stats
358W - 344L
1,451 Elo+
Party 2
Anubis
Anubis
LightXabeia
Anubis
Level 67
God Stats
42W - 32L
1,573 SR
Queue Stats
338W - 345L
1,430 Elo+
Party 2
Thanatos
Thanatos
alphadense
Thanatos
Level 80
God Stats
28W - 33L
1,470 SR
Queue Stats
417W - 423L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 3
7,962
498
5,657
13,067
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Lacike8
Chaac
15
10 / 1 / 7
9,771
611
13,512
14,904
13,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Pooriyas
Sylvanus
11
2 / 1 / 4
7,695
481
4,009
9,222
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Ripboyz
Danzaburou
14
5 / 3 / 6
8,720
545
11,427
12,621
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 10
9,090
568
13,941
9,661
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bezzie-187
Bacchus
10
2 / 2 / 1
7,038
440
5,029
11,627
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Germanfreak
Izanami
13
3 / 4 / 2
8,058
504
11,211
12,586
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JTcreative
Osiris
12
1 / 8 / 1
7,847
490
6,886
12,221
7,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
4 / 5 / 3
8,214
513
9,530
12,091
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
alphadense
Thanatos
11
1 / 5 / 3
7,362
460
7,059
13,958
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
11
11
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
3
1.17
L
Bacchus
Bezzie-187
Bacchus
2
2
1
1.25
L
Izanami
Germanfreak
Izanami
3
4
2
1
L
Osiris
JTcreative
Osiris
1
8
1
0.19
W
Chaac
Lacike8
Chaac
10
1
7
13.5
L
Anubis
4
5
3
1.1
W
Sylvanus
Pooriyas
Sylvanus
2
1
4
4
W
Danzaburou
Ripboyz
Danzaburou
5
3
6
2.67
L
Thanatos
alphadense
Thanatos
1
5
3
0.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,546
Damage
39,715
59,475
Taken
62,483
32,491
Mitigated
33,988
21,672
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,657
1,220
0
4,318
13,067
4,076
77
2,537
10,485
0
44,092
L
Bacchus
Bezzie-187
Bacchus
5,029
338
0
2,301
11,627
12,252
0
3,935
7,692
14,745
0
L
Izanami
Germanfreak
Izanami
11,211
8,192
0
3,637
12,586
3,579
778
3,163
9,423
0
59,665
L
Osiris
JTcreative
Osiris
6,886
3,367
0
748
12,221
7,478
466
3,380
8,841
0
36,337
W
Chaac
Lacike8
Chaac
13,512
3,742
120
6,048
14,904
13,677
0
3,504
10,921
469
52,013
L
Anubis
9,530
376
0
3,896
12,091
5,565
0
4,478
7,613
39,041
0
W
Sylvanus
Pooriyas
Sylvanus
4,009
1,059
336
2,557
9,222
7,605
433
1,527
7,648
16,554
0
W
Danzaburou
Ripboyz
Danzaburou
11,427
4,883
0
4,788
12,621
4,145
1,540
3,316
9,258
0
49,052
L
Thanatos
alphadense
Thanatos
7,059
1,256
0
8,783
13,958
5,114
0
3,426
10,532
0
51,252
W
13,941
3,726
76
3,429
9,661
2,988
1,122
3,675
5,942
52,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
38,519
358
Minions Killed
360
0
Camps Cleared
0
1,535,844
Distance Traveled
1,497,353
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,962
498
80
5
0
313,441
3
L
Bacchus
7,038
440
18
1
0
305,968
9
L
Izanami
8,058
504
121
8
0
276,794
1
L
Osiris
7,847
490
73
5
0
311,896
7
W
Chaac
9,771
611
86
5
0
337,691
4
L
Anubis
8,214
513
75
5
0
270,299
0
W
Sylvanus
7,695
481
36
2
0
296,426
5
W
Danzaburou
8,720
545
80
5
0
295,094
5
L
Thanatos
7,362
460
73
5
0
332,396
6
W
Nu Wa
9,090
568
76
5
0
293,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role