Player Matchup

Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Guilty01
Anubis
Level 24
God Stats
0W - 2L
1,450 SR
Queue Stats
1W - 3L
1,442 Elo+
Solo
Izanami
Izanami
Many2
Izanami
Level 37
God Stats
2W - 2L
1,554 SR
Queue Stats
47W - 55L
1,455 Elo+
Party 1
Artio
Artio
somcos
Artio
Level 95
God Stats
1W - 2L
1,519 SR
Queue Stats
89W - 103L
1,477 Elo+
Party 1
Team Averages
Level 77
1,505 SR
1,475 Elo+

VS

Team Averages
Level 63
1,487 SR
1,412 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ErGuTi20
Mercury
Level 89
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Cthulhu
Cthulhu
Frostydogg33
Cthulhu
Level 29
God Stats
1W - 0L
1,263 SR
Queue Stats
4W - 8L
1,311 Elo+
Solo
Hercules
Hercules
Slawty9658
Hercules
Level 27
God Stats
26W - 24L
1,529 SR
Queue Stats
106W - 123L
1,505 Elo+
Solo
Janus
Janus
nixleche
Janus
Level 27
God Stats
8W - 11L
1,435 SR
Queue Stats
165W - 158L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 5 / 2
7,868
787
10,671
10,971
7,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
 
Freya
13
2 / 5 / 3
7,476
748
8,717
9,351
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Guilty01
Anubis
11
0 / 6 / 2
5,947
595
4,531
8,518
4,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Many2
Izanami
12
0 / 5 / 2
6,288
629
6,649
8,758
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
somcos
Artio
11
0 / 4 / 3
5,880
588
4,516
10,640
8,407
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 11
7,587
759
6,147
5,602
1,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ErGuTi20
Mercury
14
5 / 4 / 8
8,516
852
7,674
8,489
3,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Frostydogg33
Cthulhu
14
5 / 1 / 11
8,833
883
10,091
9,653
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Slawty9658
Hercules
15
7 / 0 / 11
9,061
906
9,036
13,051
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
nixleche
Janus
15
6 / 0 / 9
9,051
905
9,103
4,344
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
6
Kills
25
25
Deaths
6
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
2
1
L
Freya
 
Freya
2
5
3
0.7
W
Charybdis
 
Charybdis
2
1
11
7.5
W
Mercury
ErGuTi20
Mercury
5
4
8
2.25
W
Cthulhu
Frostydogg33
Cthulhu
5
1
11
10.5
L
Anubis
Guilty01
Anubis
0
6
2
0.17
L
Izanami
Many2
Izanami
0
5
2
0.2
W
Hercules
Slawty9658
Hercules
7
0
11
12.5
W
Janus
nixleche
Janus
6
0
9
10.5
L
Artio
somcos
Artio
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
42,051
48,238
Taken
41,139
28,053
Mitigated
21,349
8,206
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,671
1,780
0
0
10,971
7,748
0
3,427
7,106
0
21,275
L
Freya
 
Freya
8,717
2,509
0
2,494
9,351
4,435
0
2,588
6,673
21,358
2,593
W
Charybdis
 
Charybdis
6,147
2,694
0
0
5,602
1,847
0
1,651
3,951
0
17,955
W
Mercury
ErGuTi20
Mercury
7,674
3,874
0
659
8,489
3,054
0
4,458
4,031
0
22,092
W
Cthulhu
Frostydogg33
Cthulhu
10,091
720
764
2,060
9,653
4,697
0
3,785
5,868
27,620
0
L
Anubis
Guilty01
Anubis
4,531
289
0
1,173
8,518
4,372
0
5,587
2,798
14,913
0
L
Izanami
Many2
Izanami
6,649
4,849
0
1,123
8,758
3,091
0
2,854
5,676
0
24,336
W
Hercules
Slawty9658
Hercules
9,036
2,144
0
5,367
13,051
10,124
0
5,863
7,188
0
15,910
W
Janus
nixleche
Janus
9,103
672
0
1,297
4,344
1,627
657
1,213
3,131
37,112
0
L
Artio
somcos
Artio
4,516
289
1,554
1,862
10,640
8,407
0
4,931
5,520
8,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
43,048
160
Minions Killed
218
3
Camps Cleared
11
882,514
Distance Traveled
1,043,229
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,868
787
26
3
0
181,731
1
L
Freya
7,476
748
41
4
2
177,136
0
W
Charybdis
7,587
759
31
3
1
194,180
0
W
Mercury
8,516
852
36
4
4
221,311
2
W
Cthulhu
8,833
883
41
4
1
195,704
0
L
Anubis
5,947
595
27
3
1
163,724
3
L
Izanami
6,288
629
54
5
0
174,910
0
W
Hercules
9,061
906
23
2
3
213,436
1
W
Janus
9,051
905
87
9
2
218,598
3
L
Artio
5,880
588
12
1
0
185,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role