Player Matchup

Chang'e
Chang'e
Deltoyd
Chang'e
Level 147
God Stats
6W - 6L
1,494 SR
Queue Stats
284W - 300L
1,559 Elo+
Solo
Tiamat
Tiamat
PinkMartini
Tiamat
Level 148
God Stats
0W - 3L
1,157 SR
Queue Stats
273W - 264L
1,651 Elo+
Party 1
Freya
Freya
Zymm
Freya
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
367W - 358L
1,572 Elo+
Solo
Sol
Sol
endsociety
Sol
Level 88
God Stats
7W - 11L
1,414 SR
Queue Stats
418W - 459L
1,494 Elo+
Solo
Chronos
Chronos
mrpurplepower
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,614 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,578 Elo+

VS

Team Averages
Level 121
1,625 SR
1,521 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I__N9oRx
Bacchus
Level 129
God Stats
7W - 1L
1,848 SR
Queue Stats
581W - 498L
1,550 Elo+
Solo
Chiron
Chiron
Namanoss
Chiron
Level 61
God Stats
4W - 2L
1,578 SR
Queue Stats
316W - 260L
1,543 Elo+
Solo
Ravana
Ravana
PublicWC94
Ravana
Level 128
God Stats
8W - 7L
1,526 SR
Queue Stats
1,124W - 1,156L
1,487 Elo+
Solo
Hel
Hel
iSiGears
Hel
Level 138
God Stats
2W - 0L
1,675 SR
Queue Stats
58W - 71L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deltoyd
Chang'e
16
3 / 4 / 6
8,701
669
9,164
14,608
16,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
1 / 5 / 4
7,974
613
13,709
10,198
7,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
Zymm
Freya
16
4 / 5 / 5
9,093
699
8,361
14,060
6,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 11
8,784
676
14,218
15,868
16,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
15
3 / 7 / 7
8,710
670
12,131
15,361
6,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 1 / 20
10,101
777
10,595
20,067
32,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
I__N9oRx
Bacchus
16
3 / 4 / 19
9,792
753
10,562
16,095
25,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Namanoss
Chiron
19
8 / 2 / 14
11,016
847
19,594
13,096
6,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
PublicWC94
Ravana
18
8 / 3 / 10
10,563
813
13,204
16,545
18,550
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 3 / 12
9,963
766
7,989
13,652
7,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
27
27
Deaths
13
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
20
13
L
Chang'e
Deltoyd
Chang'e
3
4
6
1.5
W
Bacchus
I__N9oRx
Bacchus
3
4
19
3.13
W
Chiron
Namanoss
Chiron
8
2
14
7.5
L
Tiamat
1
5
4
0.6
W
Ravana
PublicWC94
Ravana
8
3
10
4.33
L
Freya
Zymm
Freya
4
5
5
1.3
L
1
6
11
1.08
W
5
3
12
3.67
L
Chronos
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
61,944
70,095
Taken
79,455
54,246
Mitigated
91,917
26,579
Healing
49,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,595
3,186
380
1,477
20,067
32,800
600
13,799
6,141
15,940
0
L
Chang'e
Deltoyd
Chang'e
9,164
492
6,238
5,559
14,608
16,872
28
5,131
9,477
18,705
0
W
Bacchus
I__N9oRx
Bacchus
10,562
857
4,361
2,169
16,095
25,803
441
8,587
7,375
19,467
0
W
Chiron
Namanoss
Chiron
19,594
7,095
5,085
1,835
13,096
6,997
1,099
10,994
2,102
0
43,679
L
Tiamat
13,709
327
1,404
943
10,198
7,918
0
3,715
6,483
29,176
0
W
Ravana
PublicWC94
Ravana
13,204
2,256
1,350
2,507
16,545
18,550
1,091
12,493
3,688
0
26,564
L
Freya
Zymm
Freya
8,361
1,987
1,462
3,649
14,060
6,906
0
6,213
7,847
19,009
0
L
14,218
5,727
1,158
4,411
15,868
16,491
870
6,716
9,152
30,857
0
W
7,989
514
22,498
7,557
13,652
7,767
1,312
11,037
2,566
23,880
0
L
Chronos
12,131
2,845
893
862
15,361
6,059
501
7,371
7,990
21,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
51,435
136
Minions Killed
129
0
Camps Cleared
0
1,048,003
Distance Traveled
1,305,858
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,101
777
6
0
0
292,777
1
L
Chang'e
8,701
669
24
2
0
238,215
4
W
Bacchus
9,792
753
17
1
0
245,221
0
W
Chiron
11,016
847
46
4
0
239,654
0
L
Tiamat
7,974
613
34
3
0
213,569
5
W
Ravana
10,563
813
13
1
0
260,012
2
L
Freya
9,093
699
21
2
0
218,676
2
L
Sol
8,784
676
35
3
0
184,259
0
W
Hel
9,963
766
47
4
0
268,194
1
L
Chronos
8,710
670
22
2
0
193,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role