Player Matchup

Tsukuyomi
Tsukuyomi
Creative2023
Tsukuyomi
Level 128
God Stats
5W - 5L
1,743 SR
Queue Stats
197W - 173L
1,575 Elo+
Party 1
Bellona
Bellona
LightMemoria
Bellona
Level 104
God Stats
3W - 3L
1,748 SR
Queue Stats
395W - 362L
1,544 Elo+
Solo
Raijin
Raijin
NBI-PyToNz
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,475 Elo+
Solo
Athena
Athena
StereoPandora78
Athena
Level 81
God Stats
2W - 6L
1,447 SR
Queue Stats
203W - 194L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Zeal003
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,485 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,525 Elo+

VS

Team Averages
Level 115
1,536 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Facu_cuervo22
Cabrakan
Level 117
God Stats
6W - 6L
1,422 SR
Queue Stats
265W - 261L
1,526 Elo+
Solo
Pele
Pele
SHADOWDRAGON618d
Pele
Level 103
God Stats
7W - 5L
1,627 SR
Queue Stats
265W - 246L
1,555 Elo+
Solo
Skadi
Skadi
TRYN_4_FUN
Skadi
Level 126
God Stats
238W - 182L
1,623 SR
Queue Stats
497W - 449L
1,541 Elo+
Solo
Merlin
Merlin
salinas2127
Merlin
Level 124
God Stats
11W - 14L
1,506 SR
Queue Stats
355W - 359L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Creative2023
Tsukuyomi
13
3 / 7 / 2
8,284
518
8,000
15,363
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LightMemoria
Bellona
15
4 / 3 / 1
8,662
541
10,331
14,220
13,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
NBI-PyToNz
Raijin
12
1 / 5 / 3
7,868
492
6,021
8,228
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 8 / 1
6,376
399
3,290
18,091
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Zeal003
Jing Wei
13
0 / 7 / 1
7,536
471
2,274
11,009
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 19
9,327
583
7,220
12,431
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Facu_cuervo22
Cabrakan
14
6 / 2 / 5
9,046
565
7,535
11,544
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 4 / 3
9,992
625
7,803
13,681
7,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
17
9 / 0 / 6
11,053
691
14,548
9,283
3,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
6 / 2 / 10
9,724
608
10,784
6,217
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
30
30
Deaths
9
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
19
13.5
L
Tsukuyomi
Creative2023
Tsukuyomi
3
7
2
0.57
W
Cabrakan
Facu_cuervo22
Cabrakan
6
2
5
4.25
L
Bellona
LightMemoria
Bellona
4
3
1
1.5
L
Raijin
NBI-PyToNz
Raijin
1
5
3
0.5
W
5
4
3
1.63
L
0
8
1
0.06
W
Skadi
9
0
6
12
L
Jing Wei
Zeal003
Jing Wei
0
7
1
0.07
W
Merlin
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
47,890
66,911
Taken
53,156
34,560
Mitigated
35,761
15,396
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,220
1,632
0
1,572
12,431
13,780
212
3,978
8,129
15,151
0
L
Tsukuyomi
Creative2023
Tsukuyomi
8,000
1,911
0
4,672
15,363
4,875
0
9,242
6,121
0
45,654
W
Cabrakan
Facu_cuervo22
Cabrakan
7,535
758
0
3,044
11,544
7,474
0
2,810
8,493
50,450
0
L
Bellona
LightMemoria
Bellona
10,331
1,655
0
3,455
14,220
13,402
0
2,289
11,931
13,877
44,281
L
Raijin
NBI-PyToNz
Raijin
6,021
258
0
1,252
8,228
2,538
0
4,087
4,141
39,123
0
W
7,803
2,232
0
5,581
13,681
7,830
1,119
1,834
11,835
0
56,874
L
3,290
607
32
3,077
18,091
11,124
48
9,294
8,797
15,873
0
W
Skadi
14,548
7,935
0
7,324
9,283
3,799
5,230
1,367
7,878
0
87,725
L
Jing Wei
Zeal003
Jing Wei
2,274
1,161
210
2,698
11,009
2,621
0
799
10,210
0
45,301
W
Merlin
10,784
353
296
1,681
6,217
2,878
159
852
5,315
64,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
49,142
405
Minions Killed
464
0
Camps Cleared
0
1,393,022
Distance Traveled
1,531,446
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,327
583
10
1
0
314,264
1
L
Tsukuyomi
8,284
518
79
5
0
303,477
1
W
Cabrakan
9,046
565
71
4
0
323,497
1
L
Bellona
8,662
541
112
7
0
276,639
5
L
Raijin
7,868
492
99
6
0
259,322
8
W
Pele
9,992
625
121
8
0
301,838
2
L
Athena
6,376
399
20
1
0
293,732
1
W
Skadi
11,053
691
141
9
0
293,798
4
L
Jing Wei
7,536
471
95
6
0
259,852
1
W
Merlin
9,724
608
121
8
0
298,049
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role