Player Matchup

Neith
Neith
Fnkdi
Neith
Level 14
God Stats
2W - 5L
1,363 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 3
Sol
Sol
IIILKA
Sol
Level 28
God Stats
17W - 17L
1,527 SR
Queue Stats
149W - 148L
1,487 Elo+
Party 1
Charybdis
Charybdis
LightGHZ
Charybdis
Level 7
God Stats
12W - 17L
1,522 SR
Queue Stats
96W - 100L
1,325 Elo+
Party 1
Yemoja
Yemoja
SabatonOchka
Yemoja
Level 14
God Stats
23W - 15L
1,664 SR
Queue Stats
151W - 154L
1,491 Elo+
Party 1
Hercules
Hercules
olinik
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,522 Elo+
Party 3
Team Averages
Level 18
1,515 SR
1,450 Elo+

VS

Team Averages
Level 20
1,466 SR
1,465 Elo+
Hel
Hel
MrArt1
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Perpetym47
Danzaburou
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 20L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
lolm124
Guan Yu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
pocholiiin
Sylvanus
Level 17
God Stats
11W - 11L
1,531 SR
Queue Stats
22W - 32L
1,348 Elo+
Solo
Loki
Loki
sworddicc
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fnkdi
Neith
10
4 / 1 / 0
6,031
603
6,164
5,043
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
IIILKA
Sol
9
3 / 1 / 4
5,828
583
5,161
5,304
2,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LightGHZ
Charybdis
7
0 / 2 / 3
4,705
471
2,500
4,608
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
8
2 / 1 / 3
5,767
577
3,937
6,861
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
olinik
Hercules
10
6 / 0 / 1
6,285
629
4,442
4,869
4,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
MrArt1
Hel
8
0 / 4 / 0
4,564
456
957
3,436
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Perpetym47
Danzaburou
7
0 / 1 / 2
4,469
447
4,135
6,172
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lolm124
Guan Yu
8
2 / 4 / 1
5,137
514
4,540
8,591
6,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
pocholiiin
Sylvanus
6
2 / 2 / 0
4,850
485
2,059
6,084
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
7
1 / 4 / 0
4,678
468
2,060
8,239
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Fnkdi
Neith
4
1
0
4
W
Sol
IIILKA
Sol
3
1
4
5
W
Charybdis
LightGHZ
Charybdis
0
2
3
0.75
L
Hel
MrArt1
Hel
0
4
0
0
L
Danzaburou
Perpetym47
Danzaburou
0
1
2
1
W
Yemoja
2
1
3
3.5
L
Guan Yu
lolm124
Guan Yu
2
4
1
0.63
W
Hercules
olinik
Hercules
6
0
1
6.5
L
Sylvanus
pocholiiin
Sylvanus
2
2
0
1
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
13,751
26,685
Taken
32,522
12,464
Mitigated
13,930
9,383
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fnkdi
Neith
6,164
3,620
0
1,560
5,043
1,143
1,820
722
4,321
0
36,071
W
Sol
IIILKA
Sol
5,161
1,915
0
2,048
5,304
2,022
1,176
641
4,663
27,949
0
W
Charybdis
LightGHZ
Charybdis
2,500
1,510
0
1,416
4,608
992
246
48
4,560
0
15,135
L
Hel
MrArt1
Hel
957
595
0
0
3,436
909
968
1,303
2,133
11,983
0
L
Danzaburou
Perpetym47
Danzaburou
4,135
2,025
0
1,974
6,172
1,678
0
2,380
3,792
0
18,868
W
Yemoja
3,937
1,058
670
1,864
6,861
3,359
368
1,337
5,524
12,894
0
L
Guan Yu
lolm124
Guan Yu
4,540
1,232
0
2,547
8,591
6,280
0
2,378
6,213
0
15,633
W
Hercules
olinik
Hercules
4,442
1,467
0
1,825
4,869
4,948
408
268
4,601
7,075
12,968
L
Sylvanus
pocholiiin
Sylvanus
2,059
994
76
1,690
6,084
2,912
0
1,427
4,657
8,588
0
L
Loki
2,060
319
0
2,417
8,239
2,151
0
2,407
5,832
0
15,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
23,698
217
Minions Killed
133
0
Camps Cleared
0
928,052
Distance Traveled
834,346
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,031
603
75
8
0
176,160
0
W
Sol
5,828
583
59
6
0
199,654
0
W
Charybdis
4,705
471
27
3
0
183,756
0
L
Hel
4,564
456
17
2
0
150,684
0
L
Danzaburou
4,469
447
34
3
0
187,600
1
W
Yemoja
5,767
577
25
3
0
171,369
5
L
Guan Yu
5,137
514
30
3
0
195,536
3
W
Hercules
6,285
629
31
3
0
197,113
0
L
Sylvanus
4,850
485
13
1
0
98,626
1
L
Loki
4,678
468
39
4
0
201,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role