Player Matchup

Ao Kuang
Ao Kuang
BestNooob1O
Ao Kuang
Level 23
God Stats
0W - 3L
1,287 SR
Queue Stats
52W - 73L
1,383 Elo+
Solo
Ra
Ra
Calignoma
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 119L
1,205 Elo+
Solo
Bakasura
Bakasura
FoxSama
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 248L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
SlionDracovic
Sylvanus
Level 17
God Stats
12W - 13L
1,548 SR
Queue Stats
98W - 137L
1,391 Elo+
Party 1
Neith
Neith
Tammm
Neith
Level 5
God Stats
2W - 3L
1,202 SR
Queue Stats
2W - 3L
1,122 Elo+
Solo
Team Averages
Level 15
1,407 SR
1,300 Elo+

VS

Team Averages
Level 28
1,475 SR
1,415 Elo+
Bellona
Bellona
KhorneV3
Bellona
Level 13
God Stats
3W - 4L
1,282 SR
Queue Stats
12W - 12L
1,264 Elo+
Party 2
Sobek
Sobek
RSGHypnotic
Sobek
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Hercules
Hercules
StickyGreenLeaf
Hercules
Level 26
God Stats
3W - 0L
1,738 SR
Queue Stats
110W - 115L
1,462 Elo+
Solo
Scylla
Scylla
TJR00K13
Scylla
Level 29
God Stats
9W - 12L
1,392 SR
Queue Stats
53W - 71L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Taquiva
Ah Puch
Level 27
God Stats
22W - 31L
1,463 SR
Queue Stats
191W - 214L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BestNooob1O
Ao Kuang
15
0 / 13 / 2
9,079
825
3,465
19,931
7,449
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 14 / 1
9,436
858
4,669
17,915
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
FoxSama
Bakasura
16
0 / 7 / 4
9,646
877
6,998
19,689
9,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SlionDracovic
Sylvanus
16
1 / 2 / 3
10,683
971
6,868
13,524
10,702
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tammm
Neith
16
3 / 2 / 2
10,947
995
12,089
9,519
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KhorneV3
Bellona
18
8 / 1 / 19
11,650
1,059
14,344
10,094
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 0 / 21
12,731
1,157
14,057
12,465
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
18
3 / 3 / 18
10,575
961
10,752
13,213
6,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
TJR00K13
Scylla
19
13 / 1 / 14
11,855
1,078
12,661
5,434
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Taquiva
Ah Puch
19
5 / 0 / 24
11,812
1,074
20,556
4,378
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
134
4
Kills
38
38
Deaths
5
12
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BestNooob1O
Ao Kuang
0
13
2
0.08
L
0
14
1
0.04
L
Bakasura
FoxSama
Bakasura
0
7
4
0.29
W
Bellona
KhorneV3
Bellona
8
1
19
17.5
W
9
0
21
19.5
L
Sylvanus
SlionDracovic
Sylvanus
1
2
3
1.25
W
Hercules
3
3
18
4
W
Scylla
TJR00K13
Scylla
13
1
14
20
L
Neith
Tammm
Neith
3
2
2
2
W
Ah Puch
Taquiva
Ah Puch
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
72,370
80,578
Taken
45,584
38,126
Mitigated
37,919
4,182
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BestNooob1O
Ao Kuang
3,465
2,085
0
322
19,931
7,449
0
11,255
8,095
8,368
0
L
4,669
588
93
60
17,915
6,634
0
9,869
7,599
26,987
0
L
Bakasura
FoxSama
Bakasura
6,998
2,737
0
389
19,689
9,692
0
12,890
6,332
0
14,490
W
Bellona
KhorneV3
Bellona
14,344
3,185
0
1,490
10,094
10,548
0
2,913
5,049
0
20,498
W
14,057
2,704
0
5,034
12,465
16,333
0
4,361
7,739
26,862
0
L
Sylvanus
SlionDracovic
Sylvanus
6,868
752
1,025
1,218
13,524
10,702
0
7,838
5,104
12,519
0
W
Hercules
10,752
4,948
0
2,244
13,213
6,456
0
4,190
8,486
0
24,023
W
Scylla
TJR00K13
Scylla
12,661
2,008
250
1,001
5,434
2,362
0
1,444
3,310
27,186
0
L
Neith
Tammm
Neith
12,089
4,040
0
1,075
9,519
3,649
0
4,773
4,464
0
31,188
W
Ah Puch
Taquiva
Ah Puch
20,556
2,421
0
826
4,378
2,220
0
2,094
2,219
53,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
58,623
198
Minions Killed
217
3
Camps Cleared
4
753,105
Distance Traveled
1,018,112
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,079
825
10
1
0
133,870
1
L
Ra
9,436
858
55
5
1
102,711
0
L
Bakasura
9,646
877
48
4
1
185,508
0
W
Bellona
11,650
1,059
18
2
1
230,373
0
W
Sobek
12,731
1,157
30
3
0
223,631
3
L
Sylvanus
10,683
971
28
3
1
144,888
0
W
Hercules
10,575
961
37
3
2
195,654
1
W
Scylla
11,855
1,078
52
5
0
159,867
0
L
Neith
10,947
995
57
5
0
186,128
0
W
Ah Puch
11,812
1,074
80
7
1
208,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role