Player Matchup

Ullr
Ullr
AlphaSnow507
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Odin
Odin
Cielavsss
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Chronos
Chronos
Forseti91
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,418 Elo+
Solo
Hades
Hades
Shmoneymiles
Hades
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 155L
1,518 Elo+
Solo
Ah Puch
Ah Puch
mspackman
Ah Puch
Level 101
God Stats
0W - 1L
1,507 SR
Queue Stats
47W - 40L
1,431 Elo+
Party 1
Team Averages
Level 37
1,501 SR
1,476 Elo+

VS

Team Averages
Level 78
1,411 SR
1,488 Elo+
Cerberus
Cerberus
Big Bochecha
Cerberus
Level 25
God Stats
1W - 0L
1,655 SR
Queue Stats
2W - 2L
1,193 Elo+
Solo
Sun Wukong
Sun Wukong
DTF DMART
Sun Wukong
Level 125
God Stats
1W - 2L
1,209 SR
Queue Stats
187W - 175L
1,568 Elo+
Party 2
Geb
Geb
Moush21
Geb
Level 117
God Stats
1W - 3L
1,110 SR
Queue Stats
147W - 148L
1,608 Elo+
Party 2
Tiamat
Tiamat
Smirtl789
Tiamat
Level 106
God Stats
1W - 0L
1,581 SR
Queue Stats
16W - 8L
1,657 Elo+
Solo
Ullr
Ullr
TheWickedTroop2
Ullr
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 257L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
8,345
695
4,365
12,487
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
4 / 7 / 12
8,945
745
8,346
12,910
6,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Forseti91
Chronos
15
2 / 4 / 7
8,347
696
7,156
10,451
3,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 6 / 5
10,800
900
16,036
18,094
11,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
mspackman
Ah Puch
14
3 / 6 / 8
8,267
689
12,506
13,524
4,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big Bochecha
Cerberus
16
8 / 6 / 12
10,410
868
12,437
13,737
6,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
DTF DMART
Sun Wukong
18
4 / 3 / 19
10,400
867
12,904
14,673
9,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
17
2 / 3 / 19
9,675
806
8,097
11,474
12,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Smirtl789
Tiamat
20
14 / 2 / 9
11,567
964
23,037
10,219
7,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 8
9,415
785
3,052
10,111
7,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
18
Kills
31
31
Deaths
19
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Cerberus
Big Bochecha
Cerberus
8
6
12
2.33
L
Odin
4
7
12
1.43
W
Sun Wukong
DTF DMART
Sun Wukong
4
3
19
4.5
L
Chronos
Forseti91
Chronos
2
4
7
1.38
W
Geb
2
3
19
3.83
L
7
6
5
1.58
W
Tiamat
Smirtl789
Tiamat
14
2
9
9.25
W
3
5
8
1.4
L
Ah Puch
mspackman
Ah Puch
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,409
Damage
59,527
67,466
Taken
60,214
31,267
Mitigated
44,117
16,128
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,365
3,059
92
1,725
12,487
4,436
442
7,535
4,952
0
9,703
W
Cerberus
Big Bochecha
Cerberus
12,437
1,089
0
3,524
13,737
6,266
852
10,092
3,645
16,964
0
L
Odin
8,346
2,974
0
750
12,910
6,636
0
9,107
3,803
0
13,849
W
Sun Wukong
DTF DMART
Sun Wukong
12,904
4,220
1,754
8,072
14,673
9,630
1,247
6,120
8,553
0
31,271
L
Chronos
Forseti91
Chronos
7,156
2,834
16
1,100
10,451
3,362
0
7,369
3,082
16,277
0
W
Geb
8,097
846
2,031
2,903
11,474
12,653
510
5,438
6,036
20,144
0
L
16,036
305
1,724
7,910
18,094
11,897
198
11,356
6,738
38,285
0
W
Tiamat
Smirtl789
Tiamat
23,037
1,804
1,290
4,795
10,219
7,970
937
7,610
2,609
36,144
0
W
3,052
1,842
0
1,147
10,111
7,598
581
6,438
3,673
0
6,668
L
Ah Puch
mspackman
Ah Puch
12,506
847
200
2,611
13,524
4,936
0
8,204
5,320
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
51,467
128
Minions Killed
132
0
Camps Cleared
0
982,612
Distance Traveled
1,102,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,345
695
14
1
0
188,013
0
W
Cerberus
10,410
868
17
1
0
196,979
0
L
Odin
8,945
745
9
1
0
184,346
0
W
Sun Wukong
10,400
867
41
3
0
236,298
4
L
Chronos
8,347
696
21
2
0
215,833
0
W
Geb
9,675
806
14
1
0
240,115
0
L
Hades
10,800
900
63
5
0
200,297
2
W
Tiamat
11,567
964
43
4
0
237,394
1
W
Ullr
9,415
785
17
1
0
191,308
0
L
Ah Puch
8,267
689
21
2
0
194,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role