Player Matchup

Tyr
Tyr
Derc-Hen
Tyr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,206 Elo+
Party 1
Fenrir
Fenrir
GrosseGoul
Fenrir
Level 68
God Stats
73W - 59L
1,535 SR
Queue Stats
198W - 211L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
Internal Viper
Sun Wukong
Level 35
God Stats
0W - 2L
1,679 SR
Queue Stats
50W - 43L
1,508 Elo+
Solo
Apollo
Apollo
gabrielcoromoto-
Apollo
Level 42
God Stats
16W - 26L
1,427 SR
Queue Stats
202W - 229L
1,361 Elo+
Solo
Janus
Janus
igorniester
Janus
Level 46
God Stats
0W - 2L
1,714 SR
Queue Stats
86W - 108L
1,308 Elo+
Solo
Team Averages
Level 43
1,571 SR
1,351 Elo+

VS

Team Averages
Level 53
1,492 SR
1,404 Elo+
Vamana
Vamana
SK-GeNoCiiDe_
Vamana
Level 66
God Stats
6W - 11L
1,267 SR
Queue Stats
154W - 163L
1,423 Elo+
Party 2
Anubis
Anubis
Sasha_Lyubchyk
Anubis
Level 41
God Stats
71W - 69L
1,459 SR
Queue Stats
166W - 180L
1,335 Elo+
Solo
Medusa
Medusa
Twitch-xSaKuR
Medusa
Level 26
God Stats
4W - 0L
1,720 SR
Queue Stats
52W - 59L
1,309 Elo+
Party 2
Achilles
Achilles
buoyantsphinxx2
Achilles
Level 66
God Stats
7W - 3L
1,513 SR
Queue Stats
217W - 219L
1,508 Elo+
Party 2
Yemoja
Yemoja
lustiger850anzug
Yemoja
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
6,861
457
5,871
14,221
12,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
GrosseGoul
Fenrir
13
6 / 6 / 2
8,881
592
10,300
12,167
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Internal Viper
Sun Wukong
11
0 / 3 / 1
6,541
436
5,088
10,537
3,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 1
7,467
498
5,328
9,540
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 0
6,116
408
3,645
7,896
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
8,734
582
7,889
12,326
7,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 1 / 5
8,741
583
6,615
8,355
4,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 4
7,870
525
7,440
8,608
2,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
14
10 / 2 / 8
8,890
593
11,231
9,175
3,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 12
6,642
443
4,431
8,034
4,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
11
Kills
26
26
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Fenrir
GrosseGoul
Fenrir
6
6
2
1.17
L
Sun Wukong
Internal Viper
Sun Wukong
0
3
1
0.17
W
7
5
4
1.8
W
4
1
5
6.5
W
5
1
4
7
W
Achilles
10
2
8
7
L
2
4
1
0.63
L
1
6
0
0.17
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
37,606
54,361
Taken
46,498
23,170
Mitigated
22,564
10,936
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,871
1,329
0
2,344
14,221
12,107
0
3,262
10,959
0
27,588
L
Fenrir
GrosseGoul
Fenrir
10,300
3,003
0
2,066
12,167
3,694
618
4,686
7,481
0
35,030
L
Sun Wukong
Internal Viper
Sun Wukong
5,088
872
0
3,475
10,537
3,768
275
1,566
8,971
0
32,266
W
7,889
3,339
0
3,087
12,326
7,449
868
874
11,394
5,815
39,850
W
6,615
307
0
5,133
8,355
4,422
678
2,050
6,043
50,637
0
W
7,440
4,032
486
2,638
8,608
2,910
1,567
0
8,608
0
38,222
W
Achilles
11,231
4,923
189
1,519
9,175
3,698
0
367
8,774
0
48,335
L
5,328
2,531
0
2,154
9,540
2,095
2,797
1,147
8,393
0
45,191
L
3,645
90
0
897
7,896
1,506
222
2,018
5,878
20,527
0
W
4,431
611
1,097
3,138
8,034
4,085
642
0
8,034
19,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
40,877
264
Minions Killed
382
0
Camps Cleared
0
1,266,984
Distance Traveled
1,394,681
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,861
457
45
3
0
256,844
0
L
Fenrir
8,881
592
57
4
0
272,234
4
L
Sun Wukong
6,541
436
46
3
0
277,011
0
W
Vamana
8,734
582
80
5
0
276,243
0
W
Anubis
8,741
583
115
8
0
258,804
0
W
Medusa
7,870
525
76
5
0
272,675
1
W
Achilles
8,890
593
73
5
0
335,522
1
L
Apollo
7,467
498
86
6
0
270,423
3
L
Janus
6,116
408
30
2
0
190,472
0
W
Yemoja
6,642
443
38
3
0
251,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role