Player Matchup

Kuzenbo
Kuzenbo
CoenzymeA
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,542 Elo+
Party 3
Chiron
Chiron
ImColourBlind
Chiron
Level 28
God Stats
2W - 4L
1,494 SR
Queue Stats
76W - 70L
1,449 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pistachlo
Morgan Le Fay
Level 17
God Stats
17W - 13L
1,727 SR
Queue Stats
109W - 118L
1,459 Elo+
Solo
Charybdis
Charybdis
ShyDow
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Solo
Nemesis
Nemesis
anufra420
Nemesis
Level 29
God Stats
43W - 48L
1,429 SR
Queue Stats
94W - 89L
1,423 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,520 Elo+

VS

Team Averages
Level 23
1,458 SR
1,365 Elo+
King Arthur
King Arthur
FastRaider
King Arthur
Level 15
God Stats
27W - 19L
1,506 SR
Queue Stats
50W - 46L
1,379 Elo+
Party 2
Ra
Ra
GUille465
Ra
Level 8
God Stats
2W - 0L
1,258 SR
Queue Stats
5W - 3L
1,288 Elo+
Solo
Ratatoskr
Ratatoskr
THEJOKERO
Ratatoskr
Level 27
God Stats
2W - 2L
1,525 SR
Queue Stats
67W - 62L
1,528 Elo+
Party 2
Ymir
Ymir
UwUBAMBO
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
Wurmun266
Danzaburou
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 51L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CoenzymeA
Kuzenbo
12
6 / 5 / 8
8,504
532
7,182
12,653
11,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 6 / 6
8,219
514
12,578
12,622
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Pistachlo
Morgan Le Fay
12
3 / 6 / 1
7,089
443
8,445
8,989
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ShyDow
Charybdis
11
1 / 7 / 1
7,222
451
3,353
10,509
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
anufra420
Nemesis
14
3 / 4 / 6
8,267
517
6,785
12,387
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FastRaider
King Arthur
15
8 / 1 / 6
9,380
586
9,659
8,337
4,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 6
9,419
589
7,082
12,824
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
THEJOKERO
Ratatoskr
15
9 / 3 / 8
9,923
620
10,002
9,528
4,798
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
10
0 / 7 / 4
6,704
419
3,321
14,315
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Wurmun266
Danzaburou
13
8 / 6 / 1
9,211
576
12,368
10,353
2,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
20
Kills
28
28
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CoenzymeA
Kuzenbo
6
5
8
2
W
King Arthur
FastRaider
King Arthur
8
1
6
11
W
3
3
6
2
L
7
6
6
1.67
L
Morgan Le Fay
Pistachlo
Morgan Le Fay
3
6
1
0.58
L
Charybdis
ShyDow
Charybdis
1
7
1
0.21
W
Ratatoskr
THEJOKERO
Ratatoskr
9
3
8
4.33
W
Ymir
0
7
4
0.29
W
Danzaburou
Wurmun266
Danzaburou
8
6
1
1.42
L
Nemesis
anufra420
Nemesis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
42,432
57,160
Taken
55,357
27,546
Mitigated
23,161
11,350
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CoenzymeA
Kuzenbo
7,182
2,704
0
1,023
12,653
11,111
10
2,777
9,876
15,009
0
W
King Arthur
FastRaider
King Arthur
9,659
326
0
2,893
8,337
4,770
144
1,740
6,597
0
40,437
W
7,082
964
637
5,854
12,824
5,736
62
6,001
6,823
75,813
0
L
12,578
6,765
718
3,895
12,622
4,566
0
2,356
10,248
0
52,995
L
Morgan Le Fay
Pistachlo
Morgan Le Fay
8,445
803
0
959
8,989
3,480
0
2,216
6,773
41,001
0
L
Charybdis
ShyDow
Charybdis
3,353
1,725
0
2,685
10,509
3,529
198
901
9,608
151
32,432
W
Ratatoskr
THEJOKERO
Ratatoskr
10,002
3,295
0
250
9,528
4,798
0
1,796
7,732
0
59,456
W
Ymir
3,321
1,511
0
160
14,315
4,928
135
3,290
11,025
10,756
0
W
Danzaburou
Wurmun266
Danzaburou
12,368
7,573
0
2,308
10,353
2,929
959
3,022
7,331
0
49,083
L
Nemesis
anufra420
Nemesis
6,785
3,482
0
2,070
12,387
4,860
0
2,267
10,120
0
49,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
44,637
343
Minions Killed
392
0
Camps Cleared
0
1,375,351
Distance Traveled
1,517,222
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,504
532
24
2
0
278,369
0
W
King Arthur
9,380
586
72
5
0
327,345
1
W
Ra
9,419
589
123
8
0
270,418
0
L
Chiron
8,219
514
91
6
0
266,728
4
L
Morgan Le Fay
7,089
443
67
4
0
290,188
3
L
Charybdis
7,222
451
72
5
0
234,848
1
W
Ratatoskr
9,923
620
99
6
0
338,494
0
W
Ymir
6,704
419
22
1
0
310,279
0
W
Danzaburou
9,211
576
76
5
0
270,686
3
L
Nemesis
8,267
517
89
6
0
305,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role