Player Matchup

Zhong Kui
Zhong Kui
LE_FANTASTIC_10
Zhong Kui
Level 29
God Stats
0W - 1L
1,200 SR
Queue Stats
19W - 26L
1,383 Elo+
Party 3
Mercury
Mercury
chopper-san51000
Mercury
Level 29
God Stats
7W - 4L
1,688 SR
Queue Stats
72W - 63L
1,398 Elo+
Party 4
Tiamat
Tiamat
darkhalloween23
Tiamat
Level 8
God Stats
1W - 5L
1,178 SR
Queue Stats
9W - 18L
1,301 Elo+
Solo
Sylvanus
Sylvanus
esnahure
Sylvanus
Level 32
God Stats
2W - 6L
1,151 SR
Queue Stats
23W - 33L
1,351 Elo+
Party 3
Izanami
Izanami
nwarside
Izanami
Level 28
God Stats
24W - 30L
1,455 SR
Queue Stats
61W - 87L
1,260 Elo+
Party 4
Team Averages
Level 25
1,335 SR
1,339 Elo+

VS

Team Averages
Level 16
1,449 SR
1,220 Elo+
The Morrigan
The Morrigan
Bap86ca
The Morrigan
Level 15
God Stats
1W - 0L
1,684 SR
Queue Stats
14W - 22L
1,214 Elo+
Party 2
Nemesis
Nemesis
Joxyboxy
Nemesis
Level 18
God Stats
10W - 11L
1,507 SR
Queue Stats
80W - 74L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
MaarkiiNL
Baron Samedi
Level 26
God Stats
1W - 1L
1,246 SR
Queue Stats
198W - 217L
1,343 Elo+
Party 1
Yemoja
Yemoja
Saint-Metra
Yemoja
Level 15
God Stats
2W - 0L
1,309 SR
Queue Stats
6W - 15L
1,010 Elo+
Party 2
Hachiman
Hachiman
The_Messeker
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LE_FANTASTIC_10
Zhong Kui
20
12 / 10 / 7
16,861
511
37,380
37,338
32,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 10 / 14
14,968
454
20,127
32,920
12,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 9 / 10
15,336
465
16,989
23,696
11,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
esnahure
Sylvanus
19
6 / 10 / 14
14,174
430
24,615
41,150
48,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
nwarside
Izanami
20
7 / 11 / 6
14,694
445
19,675
26,752
9,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bap86ca
The Morrigan
20
2 / 10 / 12
15,521
470
12,985
30,255
12,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Joxyboxy
Nemesis
20
37 / 8 / 5
22,922
695
66,630
53,637
31,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MaarkiiNL
Baron Samedi
20
8 / 6 / 20
16,382
496
36,029
36,672
19,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
2 / 4 / 15
13,362
405
10,271
27,515
25,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
The_Messeker
Hachiman
10
0 / 9 / 2
9,899
300
3,547
9,412
2,609
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
103
34
Kills
49
50
Deaths
37
51
Assists
54
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bap86ca
The Morrigan
2
10
12
0.8
W
Nemesis
Joxyboxy
Nemesis
37
8
5
4.94
L
Zhong Kui
LE_FANTASTIC_10
Zhong Kui
12
10
7
1.55
W
Baron Samedi
MaarkiiNL
Baron Samedi
8
6
20
3
W
Yemoja
2
4
15
2.38
W
Hachiman
The_Messeker
Hachiman
0
9
2
0.11
L
7
10
14
1.4
L
2
9
10
0.78
L
Sylvanus
esnahure
Sylvanus
6
10
14
1.3
L
Izanami
nwarside
Izanami
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,786
Damage
129,462
161,856
Taken
157,491
114,281
Mitigated
92,751
39,891
Healing
64,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bap86ca
The Morrigan
12,985
4,449
261
8,847
30,255
12,824
4,726
13,296
16,947
100,262
0
W
Nemesis
Joxyboxy
Nemesis
66,630
43,798
0
20,359
53,637
31,720
7,692
27,527
26,110
0
189,254
L
Zhong Kui
LE_FANTASTIC_10
Zhong Kui
37,380
4,519
891
11,540
37,338
32,436
4,343
12,182
25,156
128,462
0
W
Baron Samedi
MaarkiiNL
Baron Samedi
36,029
2,183
3,901
17,038
36,672
19,658
2,225
23,935
12,737
121,037
0
W
Yemoja
10,271
2,229
8,105
5,439
27,515
25,940
1,777
15,356
12,159
42,944
0
W
Hachiman
The_Messeker
Hachiman
3,547
2,500
0
404
9,412
2,609
180
4,213
5,199
0
9,474
L
20,127
12,537
0
1,359
32,920
12,716
2,519
14,736
18,184
0
96,222
L
16,989
2,587
148
3,103
23,696
11,534
220
6,483
17,213
98,601
0
L
Sylvanus
esnahure
Sylvanus
24,615
7,482
6,817
11,457
41,150
48,491
2,019
18,052
23,098
63,646
0
L
Izanami
nwarside
Izanami
19,675
13,021
0
4,576
26,752
9,104
1,651
7,832
18,920
0
94,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
78,086
620
Minions Killed
592
0
Camps Cleared
0
2,530,964
Distance Traveled
2,468,471
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,521
470
165
5
0
510,471
4
W
Nemesis
22,922
695
171
5
0
629,196
4
L
Zhong Kui
16,861
511
163
5
0
456,910
2
W
Baron Samedi
16,382
496
165
5
0
560,797
0
W
Yemoja
13,362
405
77
2
0
530,332
0
W
Hachiman
9,899
300
14
0
0
237,675
2
L
Mercury
14,968
454
108
3
0
630,929
0
L
Tiamat
15,336
465
143
4
0
564,116
1
L
Sylvanus
14,174
430
76
2
0
405,015
2
L
Izanami
14,694
445
130
4
0
473,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role