Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ignaciio10
Ymir
Level 15
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
SoPlatztDerKeks
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 40
1,475 SR
1,500 Elo+

VS

Team Averages
Level 93
1,480 SR
1,578 Elo+
Merlin
Merlin
Lasertag5
Merlin
Level 112
God Stats
2W - 0L
1,742 SR
Queue Stats
52W - 40L
1,548 Elo+
Party 2
Chernobog
Chernobog
Lilleplutt
Chernobog
Level 108
God Stats
5W - 4L
1,416 SR
Queue Stats
53W - 36L
1,586 Elo+
Party 2
Osiris
Osiris
petergaming
Osiris
Level 59
God Stats
1W - 2L
1,282 SR
Queue Stats
44W - 27L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 9 / 2
8,286
829
6,724
12,587
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 8 / 7
7,290
729
2,272
14,482
5,886
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 11 / 4
7,266
727
4,426
12,547
2,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lasertag5
Merlin
13
10 / 3 / 16
9,460
946
18,953
6,749
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Lilleplutt
Chernobog
13
7 / 3 / 16
9,240
924
8,493
8,544
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
13
11 / 2 / 12
9,346
935
7,663
8,928
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
28
28
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
9
2
0.67
L
1
8
7
0.56
W
Merlin
Lasertag5
Merlin
10
3
16
6
W
Chernobog
Lilleplutt
Chernobog
7
3
16
5
L
2
11
4
0.36
W
Osiris
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
35,109
39,616
Taken
24,221
13,214
Mitigated
15,679
882
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,724
3,015
0
512
12,587
4,381
0
3,853
8,052
0
23,727
L
2,272
475
0
69
14,482
5,886
0
8,069
5,758
8,279
0
W
Merlin
Lasertag5
Merlin
18,953
1,203
0
1,671
6,749
2,155
443
907
5,842
40,339
0
W
Chernobog
Lilleplutt
Chernobog
8,493
4,434
0
2,461
8,544
3,073
1,668
727
7,817
0
34,296
L
4,426
1,474
0
301
12,547
2,947
0
6,316
5,776
0
8,404
W
Osiris
7,663
1,941
0
2,941
8,928
10,451
509
1,260
7,668
0
15,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
28,046
56
Minions Killed
126
0
Camps Cleared
7
423,368
Distance Traveled
528,028
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,286
829
38
4
0
138,602
2
L
Ymir
7,290
729
12
1
0
155,001
5
W
Merlin
9,460
946
55
6
2
177,322
0
W
Chernobog
9,240
924
47
5
3
160,300
0
L
Neith
7,266
727
6
1
0
129,765
0
W
Osiris
9,346
935
24
2
2
190,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role