Player Matchup

Medusa
Medusa
Bronze III
AydsDixon89
Medusa
Bronze III
Level 104
God Stats
0W - 1L
1,779 SR
Queue Stats
3W - 10L
1,414 MMR
Solo
Hercules
Hercules
Silver I
EZ_Shintaro
Hercules
Silver I
Level 34
God Stats
0W - 2L
1,429 SR
Queue Stats
12W - 17L
1,353 MMR
Solo
Sol
Sol
Gold III
javi_halconr
Sol
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 437L
1,429 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,569 SR
1,399 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,525 SR
1,654 MMR
Sylvanus
Sylvanus
Platinum II
DeathMole
Sylvanus
Platinum II
Level 155
God Stats
21W - 30L
1,569 SR
Queue Stats
135W - 127L
1,849 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Mr Nick J T
Hou Yi
Platinum II
Level 154
God Stats
38W - 37L
1,587 SR
Queue Stats
135W - 127L
1,849 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
coca_cola69
Nu Wa
Bronze III
Level 58
God Stats
5W - 1L
1,420 SR
Queue Stats
9W - 14L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 0
5,859
586
3,271
3,788
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
EZ_Shintaro
Hercules
9
0 / 6 / 0
6,004
600
2,091
13,532
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,148
615
6,327
5,810
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayCabrakanAthenaGilgameshDanzaburou

VS

Bans
PersephonePoseidonSobekDiscordiaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathMole
Sylvanus
12
4 / 0 / 7
8,833
883
5,112
8,564
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
12
7 / 0 / 4
8,326
833
10,921
5,454
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 9
7,428
743
4,207
2,446
929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
Sylvanus
DeathMole
Sylvanus
4
0
7
7.5
L
Hercules
EZ_Shintaro
Hercules
0
6
0
0
W
Hou Yi
7
0
4
9
W
0
0
9
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,689
Damage
20,240
23,130
Taken
16,464
10,546
Mitigated
12,914
4,391
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,271
890
0
250
3,788
1,153
0
1,786
2,002
0
15,402
W
Sylvanus
DeathMole
Sylvanus
5,112
1,155
2,232
4,971
8,564
9,722
674
3,275
4,959
14,383
0
L
Hercules
EZ_Shintaro
Hercules
2,091
607
212
2,481
13,532
8,174
0
4,694
8,838
0
12,707
W
Hou Yi
10,921
5,527
0
1,564
5,454
2,263
1,640
2,248
3,130
0
36,109
W
4,207
1,798
0
418
2,446
929
482
1,248
1,111
26,161
0
L
6,327
1,465
0
1,448
5,810
1,219
0
3,072
2,738
29,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,011
Gold Earned
24,587
112
Minions Killed
138
2
Camps Cleared
8
460,916
Distance Traveled
546,142
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,859
586
33
3
0
96,912
1
W
Sylvanus
8,833
883
10
1
1
194,009
2
L
Hercules
6,004
600
22
2
0
179,929
4
W
Hou Yi
8,326
833
70
7
5
179,629
1
W
Nu Wa
7,428
743
58
6
2
172,504
2
L
Sol
6,148
615
57
6
2
184,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role