Player Matchup

Neith
Neith
ABecker03
Neith
Level 8
God Stats
1W - 6L
1,212 SR
Queue Stats
5W - 10L
1,338 Elo+
Party 1
Awilix
Awilix
BootyHammer
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Solo
Vulcan
Vulcan
CravingDeath
Vulcan
Level 17
God Stats
6W - 8L
1,551 SR
Queue Stats
28W - 23L
1,567 Elo+
Solo
Odin
Odin
kenbinetti
Odin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 75L
1,517 Elo+
Party 1
Raijin
Raijin
lucasp2p
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,533 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,497 Elo+

VS

Team Averages
Level 14
1,541 SR
1,479 Elo+
Da Ji
Da Ji
CaironyxHD
Da Ji
Level 14
God Stats
15W - 13L
1,321 SR
Queue Stats
159W - 193L
1,394 Elo+
Solo
Izanami
Izanami
GhostyBo1
Izanami
Level 18
God Stats
15W - 2L
1,744 SR
Queue Stats
54W - 22L
1,756 Elo+
Solo
Sylvanus
Sylvanus
cuilix20
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,179 Elo+
Solo
Poseidon
Poseidon
hoeshoes
Poseidon
Level 16
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 8L
1,482 Elo+
Solo
Bellona
Bellona
mihami14
Bellona
Level 18
God Stats
4W - 2L
1,385 SR
Queue Stats
15W - 15L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABecker03
Neith
11
1 / 13 / 2
7,551
378
2,715
13,453
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
8 / 4 / 2
10,528
526
5,424
14,765
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
2 / 2 / 2
9,962
498
12,276
8,030
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 3
9,607
480
8,702
16,258
13,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
lucasp2p
Raijin
13
0 / 9 / 5
8,338
417
4,043
11,771
3,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 8 / 6
10,649
532
3,383
13,507
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
GhostyBo1
Izanami
20
21 / 0 / 7
13,995
700
27,484
12,019
4,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
cuilix20
Sylvanus
14
3 / 2 / 13
9,776
489
1,518
10,705
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
hoeshoes
Poseidon
17
5 / 1 / 8
11,529
576
13,257
9,936
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
mihami14
Bellona
14
0 / 3 / 0
9,163
458
1,806
14,321
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
33
33
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
ABecker03
Neith
1
13
2
0.15
L
Awilix
8
4
2
2.25
W
Da Ji
4
8
6
0.88
L
Vulcan
2
2
2
1.5
W
Izanami
GhostyBo1
Izanami
21
0
7
24.5
W
Sylvanus
cuilix20
Sylvanus
3
2
13
4.75
W
Poseidon
hoeshoes
Poseidon
5
1
8
9
L
3
5
3
0.9
L
Raijin
lucasp2p
Raijin
0
9
5
0.28
W
Bellona
mihami14
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
47,448
64,277
Taken
60,488
30,200
Mitigated
29,937
10,299
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABecker03
Neith
2,715
1,939
0
622
13,453
2,986
732
4,078
9,303
0
21,754
L
Awilix
5,424
2,006
0
5,062
14,765
6,430
212
1,116
13,509
0
70,920
W
Da Ji
3,383
482
0
1,402
13,507
5,758
0
2,625
10,882
0
54,387
L
Vulcan
12,276
2,584
0
1,270
8,030
3,144
379
1,875
5,997
78,399
0
W
Izanami
GhostyBo1
Izanami
27,484
18,068
0
3,419
12,019
4,173
4,675
3,774
8,146
0
154,941
W
Sylvanus
cuilix20
Sylvanus
1,518
751
986
1,405
10,705
8,754
839
5,892
4,767
8,532
2,749
W
Poseidon
hoeshoes
Poseidon
13,257
1,038
0
1,486
9,936
3,080
213
2,993
6,846
70,003
0
L
8,702
1,804
0
2,442
16,258
13,677
472
4,066
12,012
0
51,215
L
Raijin
lucasp2p
Raijin
4,043
404
0
903
11,771
3,963
295
2,868
8,825
34,444
0
W
Bellona
mihami14
Bellona
1,806
522
0
4,190
14,321
8,172
219
1,844
12,040
0
41,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
55,112
437
Minions Killed
499
0
Camps Cleared
0
1,924,466
Distance Traveled
1,934,874
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,551
378
43
2
0
350,857
0
L
Awilix
10,528
526
101
5
0
423,110
0
W
Da Ji
10,649
532
79
4
0
357,301
7
L
Vulcan
9,962
498
128
6
0
426,676
12
W
Izanami
13,995
700
201
10
0
398,368
9
W
Sylvanus
9,776
489
13
1
0
403,735
2
W
Poseidon
11,529
576
135
7
0
404,335
11
L
Odin
9,607
480
86
4
0
371,762
5
L
Raijin
8,338
417
79
4
0
352,061
2
W
Bellona
9,163
458
71
4
0
371,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role