Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
firehandz
Bellona
Level 103
God Stats
8W - 8L
1,470 SR
Queue Stats
353W - 416L
1,416 Elo+
Party 1
Fenrir
Fenrir
lordpol9602
Fenrir
Level 29
God Stats
3W - 6L
1,399 SR
Queue Stats
186W - 239L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
ziMr_Beans
Sylvanus
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 228L
1,481 Elo+
Party 2
Artemis
Artemis
ziPanchox_
Artemis
Level 105
God Stats
8W - 7L
1,507 SR
Queue Stats
414W - 416L
1,463 Elo+
Party 2
Team Averages
Level 71
1,475 SR
1,454 Elo+

VS

Team Averages
Level 101
1,515 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Archangeon
Serqet
Level 107
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 5L
1,484 Elo+
Solo
Cupid
Cupid
Giburr
Cupid
Level 122
God Stats
23W - 29L
1,430 SR
Queue Stats
689W - 688L
1,489 Elo+
Solo
Cerberus
Cerberus
KevinIppolito
Cerberus
Level 45
God Stats
24W - 27L
1,407 SR
Queue Stats
32W - 36L
1,469 Elo+
Solo
Izanami
Izanami
Rhardss
Izanami
Level 100
God Stats
197W - 193L
1,486 SR
Queue Stats
198W - 198L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 8
8,836
520
9,960
13,609
9,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
firehandz
Bellona
17
8 / 0 / 2
10,080
593
15,599
18,039
18,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
6 / 3 / 2
9,294
547
8,143
13,993
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ziMr_Beans
Sylvanus
14
1 / 0 / 9
9,044
532
9,067
12,205
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ziPanchox_
Artemis
18
8 / 1 / 1
10,722
631
14,306
11,087
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 5 / 3
8,528
502
11,454
14,458
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Archangeon
Serqet
11
4 / 3 / 1
7,838
461
6,575
12,826
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Giburr
Cupid
14
0 / 6 / 0
8,321
489
7,829
13,837
5,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KevinIppolito
Cerberus
11
1 / 3 / 1
6,956
409
6,188
15,915
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Rhardss
Izanami
14
1 / 7 / 1
8,361
492
7,197
17,231
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
24
Kills
7
7
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
3
8
1.67
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
L
Serqet
Archangeon
Serqet
4
3
1
1.5
L
Cupid
Giburr
Cupid
0
6
0
0
L
Cerberus
KevinIppolito
Cerberus
1
3
1
0.5
L
Izanami
Rhardss
Izanami
1
7
1
0.21
W
Bellona
firehandz
Bellona
8
0
2
9
W
Fenrir
6
3
2
2.33
W
Sylvanus
ziMr_Beans
Sylvanus
1
0
9
5.5
W
Artemis
ziPanchox_
Artemis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,075
Damage
39,243
68,933
Taken
74,267
51,931
Mitigated
29,375
26,842
Healing
26,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,960
1,265
506
6,279
13,609
9,246
832
6,964
6,429
50,065
0
L
Baron Samedi
 
Baron Samedi
11,454
734
959
5,546
14,458
6,353
0
7,297
7,161
59,613
0
L
Serqet
Archangeon
Serqet
6,575
1,452
0
3,759
12,826
3,876
0
3,728
9,098
0
31,202
L
Cupid
Giburr
Cupid
7,829
3,809
0
5,660
13,837
5,115
1,152
1,513
12,324
0
54,823
L
Cerberus
KevinIppolito
Cerberus
6,188
370
483
4,084
15,915
9,189
0
6,260
9,655
18,165
0
L
Izanami
Rhardss
Izanami
7,197
6,161
0
6,462
17,231
4,842
262
2,991
14,240
0
67,877
W
Bellona
firehandz
Bellona
15,599
3,264
0
7,264
18,039
18,979
687
1,447
16,436
12,800
50,857
W
Fenrir
8,143
2,163
0
1,870
13,993
5,516
61
2,218
11,249
0
63,379
W
Sylvanus
ziMr_Beans
Sylvanus
9,067
1,649
2,242
4,720
12,205
14,654
315
5,663
6,542
29,362
0
W
Artemis
ziPanchox_
Artemis
14,306
8,489
0
3,961
11,087
3,536
1,122
1,523
9,229
0
93,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
40,004
470
Minions Killed
449
0
Camps Cleared
0
1,629,860
Distance Traveled
1,440,490
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,836
520
103
6
0
295,045
0
L
Baron Samedi
8,528
502
116
7
0
287,522
3
L
Serqet
7,838
461
60
4
0
327,187
3
L
Cupid
8,321
489
103
6
0
253,797
1
L
Cerberus
6,956
409
26
2
0
323,491
10
L
Izanami
8,361
492
144
8
0
248,493
2
W
Bellona
10,080
593
104
6
0
349,827
1
W
Fenrir
9,294
547
84
5
0
361,666
0
W
Sylvanus
9,044
532
22
1
0
306,162
3
W
Artemis
10,722
631
157
9
0
317,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role