Player Matchup

Jormungandr
Jormungandr
Abchorsen
Jormungandr
Level 20
God Stats
2W - 1L
1,669 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 2
Chaac
Chaac
Endolfyy
Chaac
Level 43
God Stats
2W - 3L
1,214 SR
Queue Stats
14W - 31L
1,500 Elo+
Solo
Serqet
Serqet
Killitoris
Serqet
Level 147
God Stats
1W - 2L
1,464 SR
Queue Stats
180W - 160L
1,580 Elo+
Solo
Sol
Sol
Myszaue
Sol
Level 160
God Stats
1W - 3L
1,550 SR
Queue Stats
340W - 305L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
PabloSpectro
Danzaburou
Level 105
God Stats
12W - 9L
1,607 SR
Queue Stats
73W - 70L
1,545 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,529 Elo+

VS

Team Averages
Level 146
1,650 SR
1,554 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MacabreHunter
Thoth
Level 143
God Stats
2W - 0L
1,722 SR
Queue Stats
34W - 26L
1,602 Elo+
Party 1
Hercules
Hercules
Mala_Suerte_8
Hercules
Level 160
God Stats
11W - 7L
1,544 SR
Queue Stats
89W - 87L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGreenGuy
Gilgamesh
Level 156
God Stats
8W - 4L
1,771 SR
Queue Stats
29W - 23L
1,597 Elo+
Party 1
Medusa
Medusa
jojo89140
Medusa
Level 109
God Stats
5W - 9L
1,715 SR
Queue Stats
35W - 41L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abchorsen
Jormungandr
12
0 / 4 / 4
6,296
630
4,593
10,617
7,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Endolfyy
Chaac
11
0 / 6 / 2
5,851
585
3,411
10,523
6,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
Killitoris
Serqet
11
0 / 3 / 3
5,821
582
2,710
6,791
2,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
13
5 / 4 / 0
8,090
809
10,824
8,517
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
PabloSpectro
Danzaburou
11
0 / 5 / 2
6,062
606
4,786
7,398
2,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 13
7,215
722
3,489
8,335
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 7
9,494
949
10,233
4,589
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Mala_Suerte_8
Hercules
15
6 / 0 / 11
10,007
1,001
8,253
12,967
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
TheGreenGuy
Gilgamesh
14
6 / 1 / 10
8,786
879
8,790
8,095
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
jojo89140
Medusa
16
2 / 0 / 8
8,235
824
6,477
3,798
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
22
22
Deaths
5
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
13
2.17
L
Jormungandr
Abchorsen
Jormungandr
0
4
4
0.5
L
Chaac
Endolfyy
Chaac
0
6
2
0.17
L
Serqet
Killitoris
Serqet
0
3
3
0.5
W
8
1
7
11.5
W
Hercules
Mala_Suerte_8
Hercules
6
0
11
11.5
L
Sol
5
4
0
1.25
L
Danzaburou
PabloSpectro
Danzaburou
0
5
2
0.2
W
Gilgamesh
TheGreenGuy
Gilgamesh
6
1
10
11
W
Medusa
jojo89140
Medusa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
37,242
43,846
Taken
37,784
21,710
Mitigated
30,273
5,353
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,489
218
5,178
3,032
8,335
4,370
617
4,294
3,970
11,051
0
L
Jormungandr
Abchorsen
Jormungandr
4,593
1,132
0
50
10,617
7,816
0
3,140
7,477
18,177
0
L
Chaac
Endolfyy
Chaac
3,411
977
0
2,833
10,523
6,759
0
3,798
6,725
0
14,315
L
Serqet
Killitoris
Serqet
2,710
563
0
370
6,791
2,218
0
2,161
4,630
0
6,737
W
10,233
217
0
713
4,589
1,925
530
1,683
2,906
29,394
0
W
Hercules
Mala_Suerte_8
Hercules
8,253
2,005
0
4,852
12,967
14,373
95
4,452
8,515
8,054
16,173
L
Sol
10,824
3,726
0
1,538
8,517
2,739
0
3,493
5,024
29,049
0
L
Danzaburou
PabloSpectro
Danzaburou
4,786
1,802
0
562
7,398
2,178
0
3,440
3,958
0
15,390
W
Gilgamesh
TheGreenGuy
Gilgamesh
8,790
2,779
0
814
8,095
7,910
878
3,152
4,943
0
17,768
W
Medusa
jojo89140
Medusa
6,477
1,701
0
646
3,798
1,695
2,433
2,036
1,762
0
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
43,737
168
Minions Killed
260
6
Camps Cleared
10
854,364
Distance Traveled
1,030,236
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,215
722
22
2
0
191,441
1
L
Jormungandr
6,296
630
30
3
2
155,645
0
L
Chaac
5,851
585
27
3
0
155,752
0
L
Serqet
5,821
582
16
2
0
190,347
0
W
Thoth
9,494
949
53
5
1
199,840
1
W
Hercules
10,007
1,001
54
5
2
228,388
3
L
Sol
8,090
809
64
6
4
177,299
1
L
Danzaburou
6,062
606
31
3
0
175,321
4
W
Gilgamesh
8,786
879
26
3
2
208,165
1
W
Medusa
8,235
824
105
11
5
202,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role