Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
AgresywnaAneczka
Cthulhu
Bronze III
Level 67
God Stats
2W - 4L
1,530 SR
Queue Stats
3W - 9L
1,500 MMR
Party 1
Agni
Agni
Platinum V
RoyaIFlushh
Agni
Platinum V
Level 143
God Stats
35W - 27L
1,560 SR
Queue Stats
88W - 87L
1,511 MMR
Solo
Thanatos
Thanatos
Bronze III
Satella01
Thanatos
Bronze III
Level 153
God Stats
1W - 0L
1,519 SR
Queue Stats
2W - 7L
1,460 MMR
Party 1
Izanami
Izanami
Gold IV
komod101
Izanami
Gold IV
Level 104
God Stats
57W - 46L
1,624 SR
Queue Stats
151W - 169L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,547 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,632 SR
1,493 MMR
Bastet
Bastet
Gold IV
JAK0BEN
Bastet
Gold IV
Level 145
God Stats
4W - 2L
1,777 SR
Queue Stats
45W - 40L
1,480 MMR
Solo
Sol
Sol
Gold III
KogoTO
Sol
Gold III
Level 109
God Stats
2W - 3L
1,548 SR
Queue Stats
150W - 149L
1,491 MMR
Solo
Amaterasu
Amaterasu
Silver III
Lupus1998
Amaterasu
Silver III
Level 146
God Stats
5W - 5L
1,563 SR
Queue Stats
122W - 119L
1,490 MMR
Solo
Athena
Athena
Gold III
elfiiii
Athena
Gold III
Level 160
God Stats
16W - 10L
1,647 SR
Queue Stats
168W - 170L
1,479 MMR
Party 2
Rama
Rama
Gold II
malis95220
Rama
Gold II
Level 149
God Stats
11W - 10L
1,624 SR
Queue Stats
167W - 169L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 3 / 18
16,668
641
20,656
34,969
41,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 2 / 14
14,795
569
12,799
17,847
24,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 6 / 13
16,748
644
23,134
23,828
11,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Satella01
Thanatos
20
15 / 7 / 4
16,768
645
22,184
25,577
10,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
komod101
Izanami
20
4 / 5 / 13
15,579
599
15,444
18,860
7,199
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatPersephoneMorgan Le FayTsukuyomi

VS

Bans
GilgameshApolloHerculesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAK0BEN
Bastet
20
9 / 6 / 5
13,521
520
14,271
22,539
10,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
KogoTO
Sol
19
3 / 12 / 5
12,452
479
21,251
24,353
9,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Lupus1998
Amaterasu
20
6 / 6 / 2
13,351
514
16,724
28,129
31,316
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
elfiiii
Athena
14
1 / 6 / 11
10,542
405
8,673
25,238
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 8 / 4
12,112
466
13,099
19,858
6,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
38
Kills
23
23
Deaths
38
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
18
5
W
4
2
14
5.5
L
Bastet
JAK0BEN
Bastet
9
6
5
1.92
L
Sol
KogoTO
Sol
3
12
5
0.46
L
Amaterasu
Lupus1998
Amaterasu
6
6
2
1.17
W
9
6
13
2.58
W
Thanatos
Satella01
Thanatos
15
7
4
2.43
L
Athena
elfiiii
Athena
1
6
11
1.08
W
Izanami
komod101
Izanami
4
5
13
2.1
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,217
Damage
74,018
121,081
Taken
120,117
95,199
Mitigated
89,182
68,306
Healing
28,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,656
4,974
0
21,159
34,969
41,294
1,482
6,125
28,844
16,146
95,427
W
12,799
1,276
721
1,815
17,847
24,540
378
6,658
11,189
45,407
0
L
Bastet
JAK0BEN
Bastet
14,271
3,577
0
1,142
22,539
10,851
0
4,456
18,083
0
91,433
L
Sol
KogoTO
Sol
21,251
7,676
0
7,096
24,353
9,244
0
12,103
12,250
106,335
7,948
L
Amaterasu
Lupus1998
Amaterasu
16,724
7,935
0
11,819
28,129
31,316
500
6,144
21,985
0
89,312
W
23,134
1,468
971
14,144
23,828
11,364
2,326
10,079
13,749
136,227
0
W
Thanatos
Satella01
Thanatos
22,184
6,364
0
23,518
25,577
10,802
2,859
3,614
21,963
0
129,360
L
Athena
elfiiii
Athena
8,673
2,556
0
2,125
25,238
31,173
0
11,382
13,856
30,842
0
W
Izanami
komod101
Izanami
15,444
11,943
0
5,978
18,860
7,199
10,192
4,327
14,533
0
121,590
L
13,099
10,164
0
6,287
19,858
6,598
902
5,546
14,312
0
85,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,558
Gold Earned
61,978
769
Minions Killed
661
0
Camps Cleared
0
2,585,509
Distance Traveled
2,405,631
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,668
641
201
8
0
522,795
9
W
Cthulhu
14,795
569
53
2
0
534,899
4
L
Bastet
13,521
520
130
5
0
544,957
5
L
Sol
12,452
479
182
7
0
404,232
6
L
Amaterasu
13,351
514
171
7
0
512,344
11
W
Agni
16,748
644
185
7
0
508,351
7
W
Thanatos
16,768
645
140
5
0
526,590
0
L
Athena
10,542
405
29
1
0
511,302
9
W
Izanami
15,579
599
190
7
0
492,874
10
L
Rama
12,112
466
149
6
0
432,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role