Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kubota26072001
Cu Chulainn
Level 128
God Stats
0W - 1L
1,469 SR
Queue Stats
43W - 47L
1,540 Elo+
Party 2
Charybdis
Charybdis
Oteriyo8
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,510 Elo+
Solo
Team Averages
Level 139
1,490 SR
1,517 Elo+

VS

Team Averages
Level 88
1,583 SR
1,545 Elo+
Sobek
Sobek
 
Sobek
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aredhele
Anubis
Level 119
God Stats
18W - 13L
1,612 SR
Queue Stats
26W - 27L
1,544 Elo+
Party 1
Medusa
Medusa
Dahkrii
Medusa
Level 104
God Stats
11W - 3L
1,638 SR
Queue Stats
72W - 61L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 2
7,232
603
12,883
8,965
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Kubota26072001
Cu Chulainn
11
1 / 6 / 1
7,564
630
6,311
14,932
8,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Oteriyo8
Charybdis
10
1 / 5 / 2
7,304
609
6,135
7,768
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 13
9,488
791
6,862
18,206
21,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Aredhele
Anubis
13
5 / 2 / 10
8,902
742
6,539
6,762
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Dahkrii
Medusa
14
9 / 0 / 7
9,806
817
14,010
10,766
4,608
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
16
16
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Sobek
 
Sobek
2
1
13
8.5
W
Anubis
Aredhele
Anubis
5
2
10
5
W
Medusa
Dahkrii
Medusa
9
0
7
12.5
L
Cu Chulainn
Kubota26072001
Cu Chulainn
1
6
1
0.25
L
Charybdis
Oteriyo8
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
27,411
31,665
Taken
35,734
12,438
Mitigated
29,106
5,078
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,883
374
266
1,870
8,965
2,099
0
4,559
4,406
33,304
0
W
Sobek
 
Sobek
6,862
178
0
8,680
18,206
21,143
0
6,284
11,922
15,887
0
W
Anubis
Aredhele
Anubis
6,539
505
0
2,163
6,762
3,355
579
3,158
3,604
32,549
0
W
Medusa
Dahkrii
Medusa
14,010
4,913
0
3,825
10,766
4,608
858
5,220
5,546
0
41,056
L
Cu Chulainn
Kubota26072001
Cu Chulainn
6,311
516
0
1,692
14,932
8,561
13
5,847
9,085
4,847
18,809
L
Charybdis
Oteriyo8
Charybdis
6,135
3,533
0
1,250
7,768
1,778
0
3,442
4,326
0
16,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
28,196
126
Minions Killed
153
4
Camps Cleared
5
636,309
Distance Traveled
721,455
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,232
603
46
4
2
224,019
3
W
Sobek
9,488
791
11
1
1
253,069
7
W
Anubis
8,902
742
68
6
3
204,926
2
W
Medusa
9,806
817
74
6
1
263,460
1
L
Cu Chulainn
7,564
630
41
3
1
219,037
5
L
Charybdis
7,304
609
39
3
1
193,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role