Player Matchup

Cthulhu
Cthulhu
DtlaNatsu
Cthulhu
Level 58
God Stats
13W - 7L
1,528 SR
Queue Stats
50W - 54L
1,499 Elo+
Solo
Neith
Neith
Shaemus59
Neith
Level 44
God Stats
9W - 5L
1,641 SR
Queue Stats
133W - 98L
1,572 Elo+
Solo
Anubis
Anubis
T0X1C BLAZE
Anubis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,588 Elo+
Party 2
King Arthur
King Arthur
The Can Bandit
King Arthur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,533 Elo+
Party 2
Pele
Pele
danielsivertsenn
Pele
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,445 Elo+
Solo
Team Averages
Level 60
1,534 SR
1,527 Elo+

VS

Team Averages
Level 96
1,536 SR
1,467 Elo+
Chang'e
Chang'e
Jake899
Chang'e
Level 85
God Stats
335W - 297L
1,556 SR
Queue Stats
672W - 678L
1,454 Elo+
Solo
Bellona
Bellona
LadyCooper98
Bellona
Level 27
God Stats
4W - 5L
1,461 SR
Queue Stats
13W - 18L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nocturne_Gremory
Cu Chulainn
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 46L
1,401 Elo+
Party 1
Discordia
Discordia
R2D2ROB
Discordia
Level 114
God Stats
3W - 2L
1,780 SR
Queue Stats
124W - 115L
1,539 Elo+
Solo
Neith
Neith
TheMoonFairy
Neith
Level 102
God Stats
7W - 7L
1,386 SR
Queue Stats
654W - 690L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DtlaNatsu
Cthulhu
20
2 / 1 / 19
14,383
959
17,757
30,482
52,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Shaemus59
Neith
20
4 / 3 / 17
14,531
969
22,940
14,639
9,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
11 / 3 / 16
16,348
1,090
29,323
18,525
13,858
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
The Can Bandit
King Arthur
20
7 / 5 / 18
15,343
1,023
24,919
27,611
44,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 15
16,028
1,069
20,609
22,677
17,125
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jake899
Chang'e
20
4 / 10 / 11
14,333
956
17,489
28,075
17,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LadyCooper98
Bellona
20
3 / 7 / 9
13,772
918
14,563
29,586
21,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Nocturne_Gremory
Cu Chulainn
20
4 / 10 / 7
13,566
904
20,468
33,285
40,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
R2D2ROB
Discordia
20
5 / 4 / 11
14,827
988
38,898
18,571
8,231
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 12
13,077
872
15,384
12,211
5,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
33
Kills
17
17
Deaths
33
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DtlaNatsu
Cthulhu
2
1
19
11.5
L
Chang'e
Jake899
Chang'e
4
10
11
0.95
L
Bellona
LadyCooper98
Bellona
3
7
9
1.07
L
Cu Chulainn
Nocturne_Gremory
Cu Chulainn
4
10
7
0.75
L
Discordia
R2D2ROB
Discordia
5
4
11
2.63
W
Neith
Shaemus59
Neith
4
3
17
4.17
W
Anubis
11
3
16
6.33
W
King Arthur
The Can Bandit
King Arthur
7
5
18
3.2
L
1
2
12
3.5
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,548
Damage
106,802
113,934
Taken
121,728
137,200
Mitigated
93,028
18,302
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DtlaNatsu
Cthulhu
17,757
1,139
2,858
2,477
30,482
52,479
0
15,999
13,818
39,272
0
L
Chang'e
Jake899
Chang'e
17,489
1,628
8,922
6,913
28,075
17,540
0
13,227
14,848
52,845
0
L
Bellona
LadyCooper98
Bellona
14,563
4,003
0
754
29,586
21,030
0
11,140
18,446
0
32,642
L
Cu Chulainn
Nocturne_Gremory
Cu Chulainn
20,468
3,256
0
0
33,285
40,886
0
15,340
17,945
0
38,830
L
Discordia
R2D2ROB
Discordia
38,898
1,083
602
2,727
18,571
8,231
0
3,584
14,987
69,353
0
W
Neith
Shaemus59
Neith
22,940
4,778
0
5,049
14,639
9,358
0
6,945
7,404
0
49,745
W
Anubis
29,323
398
0
6,937
18,525
13,858
0
9,053
9,208
62,659
0
W
King Arthur
The Can Bandit
King Arthur
24,919
1,982
0
674
27,611
44,380
0
11,756
15,460
0
41,585
L
15,384
6,541
0
2,299
12,211
5,341
0
3,789
8,422
0
41,801
W
20,609
5,118
0
307
22,677
17,125
0
10,708
11,657
0
45,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,633
Gold Earned
69,575
291
Minions Killed
288
12
Camps Cleared
7
1,471,401
Distance Traveled
1,409,841
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,383
959
61
4
2
334,265
5
L
Chang'e
14,333
956
95
6
1
268,156
2
L
Bellona
13,772
918
37
2
0
307,667
0
L
Cu Chulainn
13,566
904
31
2
1
279,135
1
L
Discordia
14,827
988
76
5
1
291,528
1
W
Neith
14,531
969
63
4
3
289,481
0
W
Anubis
16,348
1,090
83
6
4
257,662
0
W
King Arthur
15,343
1,023
25
2
1
284,657
1
L
Neith
13,077
872
49
3
4
263,355
4
W
Pele
16,028
1,069
59
4
2
305,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role