Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JeffVIII
Anhur
Level 84
God Stats
5W - 1L
1,970 SR
Queue Stats
210W - 207L
1,548 Elo+
Solo
Team Averages
Level 141
1,594 SR
1,510 Elo+

VS

Team Averages
Level 143
1,549 SR
1,598 Elo+
Skadi
Skadi
JuraZmaj
Skadi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 114L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Kithros
Nu Wa
Level 160
God Stats
3W - 2L
1,268 SR
Queue Stats
192W - 179L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Lupanne
Baron Samedi
Level 147
God Stats
1W - 2L
1,641 SR
Queue Stats
42W - 24L
1,651 Elo+
Party 3
Ullr
Ullr
Nayther
Ullr
Level 145
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 18L
1,650 Elo+
Party 3
Amaterasu
Amaterasu
SHIΞLD
Amaterasu
Level 125
God Stats
1W - 1L
1,595 SR
Queue Stats
22W - 18L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 4 / 6
9,092
699
19,208
11,004
4,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
16
4 / 4 / 5
8,988
691
13,225
12,366
4,823
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
15
2 / 5 / 7
8,804
677
6,660
20,552
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
 
Terra
14
0 / 2 / 7
7,861
605
10,109
16,834
13,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
JeffVIII
Anhur
15
2 / 4 / 6
8,689
668
10,949
14,853
6,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JuraZmaj
Skadi
16
1 / 4 / 11
10,063
774
9,416
10,686
5,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Kithros
Nu Wa
19
6 / 1 / 12
11,427
879
16,998
12,650
5,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Lupanne
Baron Samedi
16
5 / 2 / 7
10,030
772
16,210
12,089
5,834
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Nayther
Ullr
17
6 / 3 / 12
10,339
795
15,587
12,892
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
SHIΞLD
Amaterasu
16
1 / 2 / 14
9,277
714
9,212
20,466
21,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
12
Kills
19
19
Deaths
12
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
6
1.75
L
Hachiman
 
Hachiman
4
4
5
1.63
L
Ymir
 
Ymir
2
5
7
1.1
L
Terra
 
Terra
0
2
7
1.75
L
Anhur
JeffVIII
Anhur
2
4
6
1.25
W
Skadi
JuraZmaj
Skadi
1
4
11
1.63
W
Nu Wa
Kithros
Nu Wa
6
1
12
12
W
Baron Samedi
Lupanne
Baron Samedi
5
2
7
4.25
W
Ullr
Nayther
Ullr
6
3
12
4
W
Amaterasu
SHIΞLD
Amaterasu
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,151
Damage
67,423
75,609
Taken
68,783
51,124
Mitigated
44,193
25,258
Healing
37,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,208
3,082
274
1,637
11,004
4,459
113
4,166
6,312
39,052
0
L
Hachiman
 
Hachiman
13,225
5,441
338
1,539
12,366
4,823
0
3,283
8,402
0
28,336
L
Ymir
 
Ymir
6,660
310
332
2,235
20,552
21,554
0
11,588
8,254
9,520
0
L
Terra
 
Terra
10,109
166
9,527
5,676
16,834
13,811
30
6,223
9,938
21,067
0
L
Anhur
JeffVIII
Anhur
10,949
4,173
1,026
2,674
14,853
6,477
885
6,524
7,990
0
28,731
W
Skadi
JuraZmaj
Skadi
9,416
3,742
0
1,037
10,686
5,038
2,033
6,979
3,707
0
37,725
W
Nu Wa
Kithros
Nu Wa
16,998
3,594
263
3,416
12,650
5,006
351
7,848
4,802
42,291
0
W
Baron Samedi
Lupanne
Baron Samedi
16,210
231
10,445
6,116
12,089
5,834
451
5,136
6,953
24,240
0
W
Ullr
Nayther
Ullr
15,587
7,059
894
3,019
12,892
6,747
2,409
6,529
6,363
0
20,820
W
Amaterasu
SHIΞLD
Amaterasu
9,212
2,748
2,116
9,828
20,466
21,568
256
9,485
10,981
0
13,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
51,136
139
Minions Killed
148
0
Camps Cleared
0
1,133,370
Distance Traveled
1,303,242
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,092
699
43
3
0
235,583
0
L
Hachiman
8,988
691
39
3
0
213,300
0
L
Ymir
8,804
677
4
0
0
197,327
1
L
Terra
7,861
605
11
1
0
276,689
0
L
Anhur
8,689
668
42
3
0
210,471
0
W
Skadi
10,063
774
56
4
0
241,866
1
W
Nu Wa
11,427
879
58
4
0
276,425
0
W
Baron Samedi
10,030
772
16
1
0
265,210
5
W
Ullr
10,339
795
13
1
0
226,830
1
W
Amaterasu
9,277
714
5
0
0
292,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role