Player Matchup

Anubis
Anubis
GustavoGamaplays
Anubis
Level 3
God Stats
6W - 2L
1,297 SR
Queue Stats
14W - 33L
1,500 Elo+
Solo
Mercury
Mercury
NBATop
Mercury
Level 29
God Stats
15W - 16L
1,371 SR
Queue Stats
273W - 317L
1,366 Elo+
Solo
Ra
Ra
Raskolnikof1988
Ra
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 112L
1,500 Elo+
Solo
Skadi
Skadi
ShiftyXyX
Skadi
Level 26
God Stats
19W - 12L
1,536 SR
Queue Stats
104W - 91L
1,440 Elo+
Solo
Eset
Eset
ShinjiruJohn
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,319 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,425 Elo+

VS

Team Averages
Level 10
1,478 SR
1,307 Elo+
Hachiman
Hachiman
KnoIIi
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Odin
Odin
St4T1kQc91
Odin
Level 6
God Stats
0W - 5L
1,054 SR
Queue Stats
0W - 9L
1,020 Elo+
Party 1
Olorun
Olorun
T0R93
Olorun
Level 10
God Stats
5W - 7L
1,733 SR
Queue Stats
13W - 19L
1,207 Elo+
Party 1
Ymir
Ymir
ToucheMaPlotte
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
antdog38
Tsukuyomi
Level 29
God Stats
63W - 51L
1,604 SR
Queue Stats
121W - 104L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
8,816
464
5,424
10,230
5,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
NBATop
Mercury
19
9 / 3 / 4
11,951
629
7,050
12,758
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 5 / 3
8,578
451
7,154
7,956
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
ShiftyXyX
Skadi
14
7 / 4 / 4
9,155
482
10,513
11,521
4,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 13
9,495
500
10,777
9,147
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KnoIIi
Hachiman
10
1 / 11 / 4
6,892
363
3,805
13,632
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 5
7,638
402
2,732
12,728
6,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
T0R93
Olorun
11
1 / 5 / 5
7,402
390
6,390
13,153
5,320
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 2
6,765
356
1,446
9,061
3,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
antdog38
Tsukuyomi
18
12 / 2 / 3
11,438
602
14,615
11,514
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
26
Kills
15
19
Deaths
28
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Hachiman
KnoIIi
Hachiman
1
11
4
0.27
W
Mercury
NBATop
Mercury
9
3
4
3.67
W
4
5
3
1.1
W
Skadi
ShiftyXyX
Skadi
7
4
4
2.25
W
2
2
13
4.25
L
1
6
5
0.58
L
Olorun
T0R93
Olorun
1
5
5
0.7
L
0
4
2
0.25
L
Tsukuyomi
antdog38
Tsukuyomi
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
28,988
51,612
Taken
60,088
25,965
Mitigated
24,312
10,683
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
877
0
2,110
10,230
5,208
273
893
9,337
34,135
0
L
Hachiman
KnoIIi
Hachiman
3,805
2,013
0
408
13,632
3,646
0
5,652
7,869
0
11,351
W
Mercury
NBATop
Mercury
7,050
3,587
0
0
12,758
5,821
3,261
336
12,348
0
96,546
W
7,154
704
842
1,961
7,956
2,295
2,332
196
7,760
41,056
0
W
Skadi
ShiftyXyX
Skadi
10,513
4,832
46
3,097
11,521
4,038
1,440
3,578
7,899
0
50,845
W
10,777
1,684
555
2,072
9,147
8,603
449
3,499
5,648
23,038
0
L
2,732
552
0
250
12,728
6,712
359
6,288
6,440
6,060
20,343
L
Olorun
T0R93
Olorun
6,390
1,688
432
4,168
13,153
5,320
1,004
5,018
8,135
33,367
0
L
1,446
302
0
660
9,061
3,100
156
2,974
6,087
7,070
0
L
Tsukuyomi
antdog38
Tsukuyomi
14,615
4,337
0
3,420
11,514
5,534
1,949
3,312
8,202
0
82,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
40,135
424
Minions Killed
294
0
Camps Cleared
0
1,621,564
Distance Traveled
1,642,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,816
464
76
4
0
282,921
0
L
Hachiman
6,892
363
14
1
0
342,316
0
W
Mercury
11,951
629
166
9
0
381,982
0
W
Ra
8,578
451
60
3
0
340,578
2
W
Skadi
9,155
482
91
5
0
282,552
0
W
Eset
9,495
500
31
2
0
333,531
1
L
Odin
7,638
402
50
3
0
325,097
0
L
Olorun
7,402
390
55
3
0
319,495
1
L
Ymir
6,765
356
24
1
0
236,286
4
L
Tsukuyomi
11,438
602
151
8
0
419,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role