Player Matchup

Pele
Pele
BigWillie_Dangle
Pele
Level 15
God Stats
8W - 11L
1,552 SR
Queue Stats
114W - 114L
1,248 Elo+
Solo
Kukulkan
Kukulkan
InfiniteKrit
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
NizTyy
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
deblddo
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
xXMoi_19_CRXx
Bellona
Level 23
God Stats
6W - 12L
1,351 SR
Queue Stats
35W - 55L
1,191 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,388 Elo+

VS

Team Averages
Level 13
1,512 SR
1,414 Elo+
Ra
Ra
Blanchetti29
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Josua9668
Cthulhu
Level 21
God Stats
26W - 13L
1,719 SR
Queue Stats
76W - 65L
1,284 Elo+
Solo
Fenrir
Fenrir
Lord_Valimiir
Fenrir
Level 28
God Stats
25W - 28L
1,340 SR
Queue Stats
142W - 163L
1,285 Elo+
Solo
Kukulkan
Kukulkan
ours_noir_81
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
two_face_dark
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 1
8,656
509
7,032
11,170
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
InfiniteKrit
Kukulkan
10
1 / 5 / 6
6,946
409
5,043
6,360
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
13
7 / 4 / 2
8,732
514
7,104
6,802
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
deblddo
Nemesis
9
3 / 11 / 4
6,901
406
6,126
11,742
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
12
3 / 4 / 1
7,756
456
3,392
7,531
6,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,235
543
7,136
10,688
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Josua9668
Cthulhu
13
4 / 5 / 18
9,007
530
7,907
14,226
13,101
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
18 / 1 / 1
10,055
591
10,038
7,374
2,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ours_noir_81
Kukulkan
8
0 / 11 / 1
5,983
352
596
9,147
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 3
7,091
417
827
9,837
3,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
21
Kills
28
30
Deaths
23
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
6
2
2
3.5
L
Kukulkan
InfiniteKrit
Kukulkan
1
5
6
0.8
W
Cthulhu
Josua9668
Cthulhu
4
5
18
2.6
W
18
1
1
18.5
L
Ra
7
4
2
2
L
Nemesis
deblddo
Nemesis
3
11
4
0.45
W
Kukulkan
ours_noir_81
Kukulkan
0
11
1
0.05
W
0
4
3
0.38
L
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
26,504
43,605
Taken
51,272
19,317
Mitigated
25,812
5,049
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,032
1,917
0
1,871
11,170
4,437
0
4,206
6,964
0
40,725
W
7,136
356
252
3,466
10,688
3,692
402
3,195
7,329
64,029
0
L
Kukulkan
InfiniteKrit
Kukulkan
5,043
724
0
250
6,360
2,283
1,395
2,697
3,663
18,591
0
W
Cthulhu
Josua9668
Cthulhu
7,907
1,233
0
0
14,226
13,101
115
4,623
9,369
25,708
0
W
10,038
1,637
178
2,904
7,374
2,597
0
1,286
6,082
0
53,713
L
Ra
7,104
755
156
1,266
6,802
2,118
90
2,998
3,804
34,457
0
L
Nemesis
deblddo
Nemesis
6,126
3,259
0
324
11,742
3,950
1,632
3,664
8,078
0
21,533
W
Kukulkan
ours_noir_81
Kukulkan
596
187
0
250
9,147
2,660
141
2,086
6,981
16,774
0
W
827
270
0
1,102
9,837
3,762
603
667
9,140
0
31,673
L
Bellona
3,392
1,315
0
1,182
7,531
6,529
666
2,365
5,166
46
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
41,371
261
Minions Killed
317
0
Camps Cleared
0
1,220,739
Distance Traveled
1,562,597
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,656
509
68
4
0
294,936
1
W
Ra
9,235
543
105
6
0
287,912
2
L
Kukulkan
6,946
409
37
2
0
191,648
0
W
Cthulhu
9,007
530
38
2
0
305,319
3
W
Fenrir
10,055
591
80
5
0
388,864
2
L
Ra
8,732
514
65
4
0
270,239
0
L
Nemesis
6,901
406
34
2
0
257,941
2
W
Kukulkan
5,983
352
23
1
0
287,940
0
W
Thor
7,091
417
71
4
0
292,562
1
L
Bellona
7,756
456
57
3
0
205,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role