Player Matchup

Cernunnos
Cernunnos
ElMajooorr
Cernunnos
Level 28
God Stats
9W - 14L
1,372 SR
Queue Stats
109W - 126L
1,388 Elo+
Party 3
Yemoja
Yemoja
MrZat0x1a
Yemoja
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 135L
1,434 Elo+
Party 3
Achilles
Achilles
Shirudo1A
Achilles
Level 66
God Stats
4W - 5L
1,291 SR
Queue Stats
189W - 220L
1,396 Elo+
Party 3
Ao Kuang
Ao Kuang
Tireson
Ao Kuang
Level 29
God Stats
6W - 9L
1,835 SR
Queue Stats
206W - 233L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
Мисисфыр
Ah Puch
Level 61
God Stats
3W - 5L
1,457 SR
Queue Stats
408W - 455L
1,420 Elo+
Party 2
Team Averages
Level 49
1,491 SR
1,408 Elo+

VS

Team Averages
Level 57
1,411 SR
1,359 Elo+
Tiamat
Tiamat
Abe0o
Tiamat
Level 29
God Stats
26W - 42L
1,510 SR
Queue Stats
78W - 112L
1,347 Elo+
Party 4
Neith
Neith
ElenaVidal
Neith
Level 89
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 1
Kali
Kali
S4SCHM4SCH
Kali
Level 53
God Stats
1W - 3L
1,210 SR
Queue Stats
177W - 220L
1,343 Elo+
Party 4
Sylvanus
Sylvanus
pocholiiin
Sylvanus
Level 17
God Stats
11W - 11L
1,561 SR
Queue Stats
22W - 32L
1,361 Elo+
Party 1
Osiris
Osiris
ustinishee
Osiris
Level 97
God Stats
3W - 8L
1,462 SR
Queue Stats
162W - 150L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElMajooorr
Cernunnos
18
9 / 0 / 1
10,836
542
18,096
12,298
5,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MrZat0x1a
Yemoja
14
0 / 0 / 10
8,953
448
4,898
10,302
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Shirudo1A
Achilles
17
4 / 1 / 5
10,038
502
10,890
24,692
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Tireson
Ao Kuang
20
2 / 1 / 5
11,695
585
4,053
14,239
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 2
10,633
532
5,729
4,353
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abe0o
Tiamat
16
0 / 1 / 0
9,351
468
4,133
11,451
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
0 / 4 / 1
8,686
434
6,544
12,562
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 0
9,166
458
4,833
12,945
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
pocholiiin
Sylvanus
12
0 / 4 / 1
7,989
399
3,365
12,064
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
ustinishee
Osiris
16
1 / 4 / 0
9,607
480
18,512
19,052
21,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abe0o
Tiamat
0
1
0
0
W
Cernunnos
ElMajooorr
Cernunnos
9
0
1
9.5
L
Neith
0
4
1
0.13
W
Yemoja
MrZat0x1a
Yemoja
0
0
10
5
L
1
3
0
0.33
W
Achilles
Shirudo1A
Achilles
4
1
5
6.5
W
Ao Kuang
Tireson
Ao Kuang
2
1
5
4.5
L
Sylvanus
pocholiiin
Sylvanus
0
4
1
0.13
L
Osiris
ustinishee
Osiris
1
4
0
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
37,387
65,884
Taken
68,074
47,718
Mitigated
49,700
32,849
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abe0o
Tiamat
4,133
424
84
6,043
11,451
6,819
0
1,818
9,455
68,319
0
W
Cernunnos
ElMajooorr
Cernunnos
18,096
9,468
0
5,177
12,298
5,090
928
2,770
9,528
0
86,355
L
Neith
6,544
3,176
0
5,892
12,562
4,420
480
2,074
10,438
0
62,581
W
Yemoja
MrZat0x1a
Yemoja
4,898
1,165
5,178
1,407
10,302
8,834
241
2,624
7,678
21,104
0
L
4,833
1,478
0
5,172
12,945
6,076
0
1,473
11,238
0
74,840
W
Achilles
Shirudo1A
Achilles
10,890
3,585
0
10,611
24,692
24,259
40
4,563
20,129
0
57,410
W
Ao Kuang
Tireson
Ao Kuang
4,053
1,183
0
9,741
14,239
7,545
440
1,077
13,162
103,274
21,888
L
Sylvanus
pocholiiin
Sylvanus
3,365
885
490
2,641
12,064
10,896
208
4,607
7,309
21,254
0
L
Osiris
ustinishee
Osiris
18,512
5,911
0
6,142
19,052
21,489
149
4,409
13,457
18,915
49,681
W
5,729
353
0
735
4,353
1,990
325
1,058
3,295
74,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
44,799
615
Minions Killed
569
0
Camps Cleared
0
2,001,525
Distance Traveled
1,738,525
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,351
468
141
7
0
380,975
3
W
Cernunnos
10,836
542
141
7
0
366,325
4
L
Neith
8,686
434
127
6
0
338,993
6
W
Yemoja
8,953
448
48
2
0
374,418
2
L
Kali
9,166
458
118
6
0
380,383
0
W
Achilles
10,038
502
92
5
0
406,931
5
W
Ao Kuang
11,695
585
175
9
0
460,254
2
L
Sylvanus
7,989
399
55
3
0
253,199
2
L
Osiris
9,607
480
128
6
0
384,975
1
W
Ah Puch
10,633
532
159
8
0
393,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role