Player Matchup

Ao Kuang
Ao Kuang
CruizeyTA
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,373 Elo+
Party 1
Fenrir
Fenrir
ST TUBZ
Fenrir
Level 26
God Stats
16W - 10L
1,633 SR
Queue Stats
126W - 144L
1,423 Elo+
Party 1
Scylla
Scylla
Serpentee8912
Scylla
Level 14
God Stats
5W - 6L
1,422 SR
Queue Stats
19W - 23L
1,389 Elo+
Solo
King Arthur
King Arthur
dohom
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,505 Elo+
Solo
Neith
Neith
greyfox94320
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,455 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,429 Elo+

VS

Team Averages
Level 14
1,535 SR
1,511 Elo+
Neith
Neith
DIEU73
Neith
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Ah Puch
Ah Puch
Duuken1
Ah Puch
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 8L
1,592 Elo+
Party 2
Thanatos
Thanatos
Keights-Pain
Thanatos
Level 4
God Stats
8W - 5L
1,917 SR
Queue Stats
14W - 7L
1,736 Elo+
Party 2
Baron Samedi
Baron Samedi
Otaku5enpai
Baron Samedi
Level 29
God Stats
6W - 6L
1,470 SR
Queue Stats
242W - 261L
1,451 Elo+
Solo
Chang'e
Chang'e
Ric_Valeska01
Chang'e
Level 28
God Stats
25W - 24L
1,496 SR
Queue Stats
301W - 370L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CruizeyTA
Ao Kuang
19
6 / 14 / 6
13,137
1,011
14,220
28,778
7,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ST TUBZ
Fenrir
19
7 / 10 / 5
12,857
989
18,753
29,250
9,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 2 / 10
12,331
949
8,335
9,421
2,342
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
dohom
King Arthur
19
0 / 12 / 9
11,167
859
8,515
35,888
30,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 9 / 5
12,543
965
18,200
15,767
5,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIEU73
Neith
20
6 / 3 / 26
13,771
1,059
21,866
7,628
3,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Duuken1
Ah Puch
20
10 / 2 / 18
14,219
1,094
20,513
9,137
3,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Keights-Pain
Thanatos
20
24 / 3 / 16
15,568
1,198
40,059
19,772
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Otaku5enpai
Baron Samedi
20
5 / 4 / 20
12,775
983
13,580
17,642
7,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
20
2 / 6 / 18
11,929
918
15,899
18,176
6,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
145
18
Kills
47
47
Deaths
18
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CruizeyTA
Ao Kuang
6
14
6
0.64
W
Neith
DIEU73
Neith
6
3
26
6.33
W
Ah Puch
Duuken1
Ah Puch
10
2
18
9.5
W
Thanatos
Keights-Pain
Thanatos
24
3
16
10.67
W
Baron Samedi
Otaku5enpai
Baron Samedi
5
4
20
3.75
W
Chang'e
2
6
18
1.83
L
Fenrir
ST TUBZ
Fenrir
7
10
5
0.95
L
1
2
10
3
L
King Arthur
dohom
King Arthur
0
12
9
0.38
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,023
Damage
111,917
119,104
Taken
72,355
55,040
Mitigated
29,785
6,671
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CruizeyTA
Ao Kuang
14,220
3,372
0
3,351
28,778
7,597
0
11,807
16,971
28,010
0
W
Neith
DIEU73
Neith
21,866
12,932
0
1,037
7,628
3,252
0
4,335
3,293
0
55,183
W
Ah Puch
Duuken1
Ah Puch
20,513
3,698
0
1,244
9,137
3,900
0
1,674
7,463
36,532
0
W
Thanatos
Keights-Pain
Thanatos
40,059
17,273
0
13,744
19,772
8,685
0
7,429
12,343
0
47,694
W
Baron Samedi
Otaku5enpai
Baron Samedi
13,580
3,395
2,069
2,852
17,642
7,946
0
4,374
13,268
31,368
0
W
Chang'e
15,899
3,878
2,147
4,249
18,176
6,002
0
4,743
13,433
38,812
0
L
Fenrir
ST TUBZ
Fenrir
18,753
4,459
0
955
29,250
9,150
0
13,790
15,460
0
31,499
L
8,335
315
0
0
9,421
2,342
0
4,214
5,207
38,705
0
L
King Arthur
dohom
King Arthur
8,515
986
0
1,662
35,888
30,877
0
14,682
21,206
0
18,229
L
18,200
9,535
0
703
15,767
5,074
0
5,499
10,268
0
58,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,035
Gold Earned
68,262
236
Minions Killed
225
6
Camps Cleared
8
1,103,116
Distance Traveled
1,035,840
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,137
1,011
26
2
2
220,223
1
W
Neith
13,771
1,059
81
6
3
195,289
0
W
Ah Puch
14,219
1,094
30
2
2
205,056
1
W
Thanatos
15,568
1,198
11
1
3
250,956
2
W
Baron Samedi
12,775
983
45
3
0
215,008
1
W
Chang'e
11,929
918
58
4
0
169,531
0
L
Fenrir
12,857
989
14
1
0
251,667
0
L
Scylla
12,331
949
91
7
3
212,300
2
L
King Arthur
11,167
859
6
0
0
205,618
3
L
Neith
12,543
965
99
8
1
213,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role