Player Matchup

Nemesis
Nemesis
J4x50nruss311
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 128L
1,450 Elo+
Solo
Merlin
Merlin
JDROW12
Merlin
Level 9
God Stats
3W - 5L
1,207 SR
Queue Stats
220W - 195L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
almwwxo
Sun Wukong
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 27L
1,513 Elo+
Solo
Hachiman
Hachiman
frapp214
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
lightLXXXI
Charybdis
Level 8
God Stats
9W - 12L
1,502 SR
Queue Stats
42W - 44L
1,487 Elo+
Party 2
Team Averages
Level 9
1,490 SR
1,488 Elo+

VS

Team Averages
Level 19
1,530 SR
1,495 Elo+
Olorun
Olorun
BESTBOYS-3
Olorun
Level 29
God Stats
5W - 2L
1,443 SR
Queue Stats
118W - 115L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bash2x6893
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,543 SR
Queue Stats
59W - 48L
1,527 Elo+
Solo
Terra
Terra
Mr-Anthropocene
Terra
Level 22
God Stats
7W - 4L
1,739 SR
Queue Stats
91W - 91L
1,426 Elo+
Party 1
Bellona
Bellona
niedzwiadek2011
Bellona
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 6L
1,532 Elo+
Solo
Artemis
Artemis
ttvrednat20
Artemis
Level 8
God Stats
7W - 9L
1,426 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
6 / 11 / 5
12,861
989
11,933
25,390
11,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
JDROW12
Merlin
20
9 / 1 / 7
14,809
1,139
38,619
15,327
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
almwwxo
Sun Wukong
17
0 / 10 / 2
10,481
806
1,737
17,463
8,624
Hachiman
frapp214
Hachiman
19
2 / 9 / 9
12,130
933
12,150
19,170
7,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
lightLXXXI
Charybdis
19
1 / 3 / 11
11,953
919
12,095
14,129
6,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BESTBOYS-3
Olorun
20
9 / 4 / 18
13,791
1,061
19,462
16,161
6,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Bash2x6893
Morgan Le Fay
20
3 / 2 / 22
12,840
988
15,730
15,811
6,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 24
13,187
1,014
9,559
16,524
22,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 7 / 11
10,651
819
7,776
19,222
9,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ttvrednat20
Artemis
20
16 / 4 / 9
15,174
1,167
32,145
15,557
6,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
18
Kills
34
34
Deaths
18
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Olorun
BESTBOYS-3
Olorun
9
4
18
4.5
W
Morgan Le Fay
Bash2x6893
Morgan Le Fay
3
2
22
7
L
Nemesis
6
11
5
0.77
L
Merlin
JDROW12
Merlin
9
1
7
12.5
W
5
1
24
17
L
Sun Wukong
almwwxo
Sun Wukong
0
10
2
0.1
L
Hachiman
frapp214
Hachiman
2
9
9
0.72
L
Charybdis
lightLXXXI
Charybdis
1
3
11
2.17
W
1
7
11
0.93
W
Artemis
ttvrednat20
Artemis
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
84,672
91,479
Taken
83,275
40,628
Mitigated
52,583
8,664
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BESTBOYS-3
Olorun
19,462
13,309
2,470
5,072
16,161
6,866
0
8,256
7,905
48,020
0
W
Morgan Le Fay
Bash2x6893
Morgan Le Fay
15,730
2,915
137
2,111
15,811
6,664
0
8,262
7,549
50,265
0
L
Nemesis
11,933
3,184
0
2,026
25,390
11,564
0
12,984
12,406
0
22,535
L
Merlin
JDROW12
Merlin
38,619
1,362
0
4,996
15,327
6,840
0
6,139
9,188
82,791
0
W
9,559
3,110
4,452
3,675
16,524
22,747
0
5,920
10,604
18,502
0
L
Sun Wukong
almwwxo
Sun Wukong
1,737
633
0
772
17,463
8,624
0
8,805
8,658
0
14,213
L
Hachiman
frapp214
Hachiman
12,150
7,627
0
108
19,170
7,513
0
8,321
10,849
0
23,031
L
Charybdis
lightLXXXI
Charybdis
12,095
5,279
0
762
14,129
6,087
0
8,502
5,627
0
31,537
W
7,776
2,119
0
816
19,222
9,976
0
8,569
10,653
0
22,484
W
Artemis
ttvrednat20
Artemis
32,145
23,700
0
2,792
15,557
6,330
0
7,612
7,945
0
51,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,234
Gold Earned
65,643
228
Minions Killed
239
8
Camps Cleared
5
1,093,203
Distance Traveled
1,178,706
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,791
1,061
87
7
2
252,949
1
W
Morgan Le Fay
12,840
988
65
5
1
249,749
3
L
Nemesis
12,861
989
26
2
0
237,751
0
L
Merlin
14,809
1,139
124
10
0
254,663
0
W
Terra
13,187
1,014
6
0
1
280,384
1
L
Sun Wukong
10,481
806
13
1
6
226,974
0
L
Hachiman
12,130
933
18
1
2
192,487
2
L
Charybdis
11,953
919
47
4
0
181,328
0
W
Bellona
10,651
819
31
2
0
179,843
2
W
Artemis
15,174
1,167
50
4
1
215,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role