Player Matchup

Ymir
Ymir
FoXy_TokyO
Ymir
Level 12
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 17L
1,397 Elo+
Party 1
Apollo
Apollo
JosuStyle
Apollo
Level 27
God Stats
89W - 93L
1,544 SR
Queue Stats
327W - 346L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaifooi
Cu Chulainn
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 39L
1,352 Elo+
Solo
Pele
Pele
NotoriousP1G
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Agni
Agni
SawZ_Meduza
Agni
Level 83
God Stats
0W - 2L
1,302 SR
Queue Stats
90W - 104L
1,446 Elo+
Party 1
Team Averages
Level 29
1,422 SR
1,390 Elo+

VS

Team Averages
Level 27
1,395 SR
1,428 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Elniguel-_-
Hel
Level 47
God Stats
2W - 3L
1,254 SR
Queue Stats
26W - 33L
1,319 Elo+
Party 2
Bellona
Bellona
Jesusec
Bellona
Level 16
God Stats
1W - 3L
1,051 SR
Queue Stats
19W - 23L
1,306 Elo+
Party 2
Fenrir
Fenrir
eliastx
Fenrir
Level 27
God Stats
3W - 1L
1,699 SR
Queue Stats
5W - 5L
1,647 Elo+
Solo
Arachne
Arachne
enriquemanuel
Arachne
Level 29
God Stats
2W - 0L
1,473 SR
Queue Stats
24W - 21L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,886
444
2,634
7,720
2,996
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
JosuStyle
Apollo
9
2 / 4 / 0
5,450
495
3,062
8,353
2,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Kaifooi
Cu Chulainn
11
5 / 2 / 0
6,986
635
5,033
6,576
3,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 1
4,533
412
532
5,339
1,119
Heavy Mace

Heavy Mace

+30
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 5 / 3
6,115
556
6,045
5,088
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 5
5,832
530
4,816
6,504
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 3
5,681
516
2,600
5,864
2,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Jesusec
Bellona
10
0 / 2 / 3
5,713
519
2,151
6,307
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
eliastx
Fenrir
10
5 / 1 / 2
5,788
526
6,194
4,054
1,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
11
10 / 3 / 1
6,975
634
3,252
8,606
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
16
17
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
0
3
3
0.5
L
0
3
2
0.33
W
Bellona
Jesusec
Bellona
0
2
3
0.75
L
Apollo
JosuStyle
Apollo
2
4
0
0.5
L
Cu Chulainn
Kaifooi
Cu Chulainn
5
2
0
2.5
L
0
3
1
0.17
L
2
5
3
0.7
W
Fenrir
eliastx
Fenrir
5
1
2
6
W
Arachne
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
19,013
33,076
Taken
31,335
11,599
Mitigated
14,239
6,574
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,816
611
493
1,347
6,504
4,100
120
1,892
4,612
18,229
0
W
2,600
317
397
2,182
5,864
2,129
584
3,335
2,529
26,288
0
L
2,634
399
0
0
7,720
2,996
0
2,967
4,753
9,743
0
W
Bellona
Jesusec
Bellona
2,151
490
0
2,644
6,307
3,743
595
418
5,889
0
20,747
L
Apollo
JosuStyle
Apollo
3,062
2,082
0
2,830
8,353
2,347
68
1,849
6,504
0
33,004
L
Cu Chulainn
Kaifooi
Cu Chulainn
5,033
862
0
2,231
6,576
3,523
37
758
5,818
2,278
26,583
L
532
183
234
959
5,339
1,119
0
448
4,891
0
15,160
L
6,045
423
0
320
5,088
1,614
460
1,394
3,694
31,594
0
W
Fenrir
eliastx
Fenrir
6,194
2,813
0
853
4,054
1,273
468
1,125
2,929
0
19,422
W
Arachne
3,252
1,876
0
3,436
8,606
2,994
569
2,215
6,391
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
29,989
247
Minions Killed
223
0
Camps Cleared
0
934,289
Distance Traveled
1,006,792
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,832
530
35
3
0
188,352
1
W
Hel
5,681
516
51
5
0
191,384
3
L
Ymir
4,886
444
23
2
0
191,639
0
W
Bellona
5,713
519
49
4
0
211,448
1
L
Apollo
5,450
495
60
5
0
168,357
2
L
Cu Chulainn
6,986
635
67
6
0
221,273
2
L
Pele
4,533
412
30
3
0
172,261
2
L
Agni
6,115
556
67
6
0
180,759
2
W
Fenrir
5,788
526
31
3
0
186,862
0
W
Arachne
6,975
634
57
5
0
228,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role