Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GarbanzoBro
Bacchus
Level 127
God Stats
5W - 6L
1,346 SR
Queue Stats
305W - 268L
1,605 Elo+
Party 3
Rama
Rama
Sognefjord
Rama
Level 45
God Stats
29W - 9L
1,816 SR
Queue Stats
268W - 113L
1,735 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tompiika
Tsukuyomi
Level 141
God Stats
2W - 5L
1,579 SR
Queue Stats
80W - 91L
1,496 Elo+
Solo
Guan Yu
Guan Yu
new-36344397
Guan Yu
Level 127
God Stats
27W - 21L
1,661 SR
Queue Stats
331W - 338L
1,487 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,564 Elo+

VS

Team Averages
Level 92
1,659 SR
1,641 Elo+
Pele
Pele
Asianbabe
Pele
Level 26
God Stats
47W - 28L
1,682 SR
Queue Stats
206W - 137L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
DE7HMOND
Ne Zha
Level 123
God Stats
2W - 1L
1,785 SR
Queue Stats
234W - 222L
1,553 Elo+
Solo
Ah Puch
Ah Puch
SiggyDanielson
Ah Puch
Level 152
God Stats
5W - 7L
1,402 SR
Queue Stats
789W - 773L
1,694 Elo+
Party 2
Ra
Ra
Terriblemmplsfix
Ra
Level 18
God Stats
5W - 3L
1,697 SR
Queue Stats
142W - 78L
1,689 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nessasyt
Ah Muzen Cab
Level 142
God Stats
7W - 2L
1,730 SR
Queue Stats
267W - 153L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 8 / 9
9,121
456
9,767
12,845
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
GarbanzoBro
Bacchus
12
2 / 1 / 7
8,335
417
7,269
14,576
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 3 / 1
10,836
542
13,035
13,968
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Tompiika
Tsukuyomi
16
6 / 5 / 3
10,065
503
9,006
16,709
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
new-36344397
Guan Yu
15
2 / 4 / 5
9,085
454
6,609
23,149
26,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 8 / 6
10,381
519
15,268
16,525
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
DE7HMOND
Ne Zha
15
0 / 3 / 5
8,943
447
6,173
20,311
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 1 / 6
11,348
567
16,705
17,089
17,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 1 / 3
12,367
618
17,797
8,925
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
nessasyt
Ah Muzen Cab
18
2 / 2 / 4
11,093
555
6,407
11,045
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
21
21
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
9
0.69
W
Pele
4
8
6
0.88
W
Ne Zha
DE7HMOND
Ne Zha
0
3
5
0.83
L
Bacchus
GarbanzoBro
Bacchus
2
1
7
5.5
W
6
1
6
9
L
4
3
1
1.5
W
9
1
3
10.5
L
Tsukuyomi
Tompiika
Tsukuyomi
6
5
3
1.5
W
Ah Muzen Cab
nessasyt
Ah Muzen Cab
2
2
4
2
L
Guan Yu
new-36344397
Guan Yu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
62,350
81,247
Taken
73,895
59,052
Mitigated
41,371
24,137
Healing
30,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,767
923
1,396
1,939
12,845
4,893
90
5,843
6,666
50,389
0
W
Pele
15,268
3,953
0
2,154
16,525
5,516
0
4,336
11,987
0
77,213
W
Ne Zha
DE7HMOND
Ne Zha
6,173
1,549
0
6,597
20,311
10,880
72
4,496
15,657
0
49,758
L
Bacchus
GarbanzoBro
Bacchus
7,269
678
0
1,742
14,576
16,421
0
7,270
6,633
23,801
0
W
16,705
2,201
0
12,400
17,089
17,495
414
3,663
13,284
73,896
0
L
13,035
11,059
0
6,141
13,968
5,279
1,552
2,451
11,129
0
90,962
W
17,797
1,866
1,413
3,671
8,925
3,779
1,437
2,847
5,862
94,157
0
L
Tsukuyomi
Tompiika
Tsukuyomi
9,006
2,427
0
3,253
16,709
6,029
0
6,327
10,148
0
58,529
W
Ah Muzen Cab
nessasyt
Ah Muzen Cab
6,407
3,008
0
4,325
11,045
3,701
174
1,469
9,527
0
85,688
L
Guan Yu
new-36344397
Guan Yu
6,609
438
672
8,994
23,149
26,430
0
11,973
10,948
0
49,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
54,132
560
Minions Killed
642
0
Camps Cleared
0
1,840,493
Distance Traveled
1,909,365
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,121
456
100
5
0
342,711
5
W
Pele
10,381
519
99
5
0
401,974
7
W
Ne Zha
8,943
447
66
3
0
368,737
8
L
Bacchus
8,335
417
36
2
0
393,369
4
W
Ah Puch
11,348
567
133
7
0
352,996
6
L
Rama
10,836
542
199
10
0
358,112
4
W
Ra
12,367
618
188
9
0
418,906
4
L
Tsukuyomi
10,065
503
118
6
0
373,390
3
W
Ah Muzen Cab
11,093
555
156
8
0
366,752
4
L
Guan Yu
9,085
454
107
5
0
372,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role