Player Matchup

Chaac
Chaac
DutifulCheese84
Chaac
Level 61
God Stats
77W - 68L
1,529 SR
Queue Stats
252W - 310L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Gramps on PH
Danzaburou
Level 84
God Stats
4W - 4L
1,634 SR
Queue Stats
239W - 337L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
anima29589
Nu Wa
Level 40
God Stats
0W - 6L
1,187 SR
Queue Stats
122W - 176L
1,231 Elo+
Solo
Team Averages
Level 62
1,450 SR
1,311 Elo+

VS

Team Averages
Level 18
1,520 SR
1,320 Elo+
Cerberus
Cerberus
GravityWolf46
Cerberus
Level 28
God Stats
6W - 2L
1,555 SR
Queue Stats
58W - 45L
1,352 Elo+
Solo
Merlin
Merlin
MR VigilanteE
Merlin
Level 19
God Stats
72W - 57L
1,466 SR
Queue Stats
219W - 253L
1,230 Elo+
Solo
Charybdis
Charybdis
onizorimura
Charybdis
Level 7
God Stats
8W - 5L
1,539 SR
Queue Stats
13W - 17L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,179
629
8,668
16,476
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Gramps on PH
Danzaburou
12
2 / 1 / 2
8,797
677
5,522
7,606
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
11
0 / 5 / 3
7,613
586
7,950
8,330
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GravityWolf46
Cerberus
13
2 / 2 / 7
8,624
663
8,636
13,258
5,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 2
8,740
672
7,914
6,173
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
onizorimura
Charybdis
12
3 / 2 / 5
8,489
653
7,542
8,276
2,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Danzaburou
Gramps on PH
Danzaburou
2
1
2
3
W
Cerberus
GravityWolf46
Cerberus
2
2
7
2.75
W
4
0
2
5
L
Nu Wa
0
5
3
0.3
W
Charybdis
onizorimura
Charybdis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
24,092
32,412
Taken
27,707
22,777
Mitigated
13,590
7,751
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,668
873
0
4,162
16,476
16,768
67
8,836
7,640
0
18,072
L
Danzaburou
Gramps on PH
Danzaburou
5,522
1,205
785
2,614
7,606
3,051
577
3,950
3,656
0
31,197
W
Cerberus
GravityWolf46
Cerberus
8,636
1,256
0
3,387
13,258
5,216
108
3,823
9,048
30,658
0
W
7,914
291
0
0
6,173
5,642
0
2,048
3,904
38,991
0
L
Nu Wa
7,950
3,717
0
190
8,330
2,958
144
4,295
4,035
29,172
0
W
Charybdis
onizorimura
Charybdis
7,542
3,380
0
1,061
8,276
2,732
1,219
2,492
5,570
0
33,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
25,853
138
Minions Killed
198
6
Camps Cleared
4
728,748
Distance Traveled
661,725
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,179
629
23
2
0
247,937
3
L
Danzaburou
8,797
677
84
6
4
262,081
5
W
Cerberus
8,624
663
70
5
2
240,343
1
W
Merlin
8,740
672
60
5
1
227,411
3
L
Nu Wa
7,613
586
31
2
2
218,730
1
W
Charybdis
8,489
653
68
5
1
193,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role