Player Matchup

Ra
Ra
GeFail
Ra
Level 147
God Stats
39W - 31L
1,592 SR
Queue Stats
614W - 571L
1,533 Elo+
Party 2
Hercules
Hercules
MАDCRАB
Hercules
Level 143
God Stats
13W - 23L
1,372 SR
Queue Stats
412W - 358L
1,543 Elo+
Party 2
Medusa
Medusa
Sicarius96
Medusa
Level 33
God Stats
5W - 3L
1,425 SR
Queue Stats
38W - 41L
1,366 Elo+
Solo
Team Averages
Level 108
1,463 SR
1,481 Elo+

VS

Team Averages
Level 117
1,484 SR
1,461 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Inchinatimerda
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,348 Elo+
Solo
Scylla
Scylla
KiN3iLA
Scylla
Level 122
God Stats
0W - 2L
1,451 SR
Queue Stats
324W - 308L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
11 / 1 / 9
11,400
814
16,520
11,696
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MАDCRАB
Hercules
14
5 / 3 / 14
10,354
740
10,929
16,980
14,043
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Sicarius96
Medusa
13
5 / 2 / 9
9,858
704
10,903
7,647
2,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 7 / 1
9,523
680
8,607
18,563
14,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
11
1 / 6 / 2
7,925
566
4,988
21,426
12,735
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
KiN3iLA
Scylla
13
1 / 8 / 3
8,924
637
8,371
11,193
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
6
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
1
0.64
W
Ra
11
1
9
15.5
L
Hercules
1
6
2
0.33
L
Scylla
KiN3iLA
Scylla
1
8
3
0.31
W
Hercules
MАDCRАB
Hercules
5
3
14
4
W
Medusa
Sicarius96
Medusa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
21,966
36,323
Taken
51,182
22,226
Mitigated
30,556
14,769
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,607
2,540
474
6,049
18,563
14,199
0
7,189
11,374
0
32,365
W
Ra
16,520
1,819
2,619
6,184
11,696
5,802
1,218
2,288
9,206
57,024
0
L
Hercules
4,988
886
345
3,182
21,426
12,735
0
5,268
16,158
0
13,562
L
Scylla
KiN3iLA
Scylla
8,371
343
193
1,130
11,193
3,622
0
4,699
6,494
38,636
0
W
Hercules
MАDCRАB
Hercules
10,929
1,946
0
4,095
16,980
14,043
407
2,032
14,327
0
16,192
W
Medusa
Sicarius96
Medusa
10,903
5,229
395
1,476
7,647
2,381
1,300
3,995
3,466
0
29,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
26,372
145
Minions Killed
131
5
Camps Cleared
5
773,396
Distance Traveled
699,101
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,523
680
51
4
3
235,508
4
W
Ra
11,400
814
95
7
5
281,255
4
L
Hercules
7,925
566
14
1
0
248,669
1
L
Scylla
8,924
637
66
5
2
214,924
1
W
Hercules
10,354
740
14
1
0
272,346
0
W
Medusa
9,858
704
36
3
0
219,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role