Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gpereira1994
Geb
Level 85
God Stats
16W - 7L
1,527 SR
Queue Stats
466W - 375L
1,581 Elo+
Party 2
Arachne
Arachne
fakesnowball
Arachne
Level 122
God Stats
6W - 3L
1,473 SR
Queue Stats
287W - 291L
1,445 Elo+
Solo
Osiris
Osiris
ofugi9
Osiris
Level 12
God Stats
9W - 5L
1,669 SR
Queue Stats
106W - 80L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pluks2
Morgan Le Fay
Level 83
God Stats
45W - 21L
1,727 SR
Queue Stats
500W - 396L
1,629 Elo+
Party 2
Team Averages
Level 85
1,579 SR
1,516 Elo+

VS

Team Averages
Level 60
1,513 SR
1,501 Elo+
Jing Wei
Jing Wei
Matheuszika8
Jing Wei
Level 17
God Stats
2W - 2L
1,799 SR
Queue Stats
44W - 41L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
RedBrenono
Guan Yu
Level 49
God Stats
4W - 6L
1,535 SR
Queue Stats
121W - 123L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
himper
Baron Samedi
Level 90
God Stats
8W - 6L
1,495 SR
Queue Stats
238W - 241L
1,477 Elo+
Solo
Anubis
Anubis
necrotic553
Anubis
Level 49
God Stats
8W - 7L
1,559 SR
Queue Stats
276W - 273L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
ricardex13
Tsukuyomi
Level 97
God Stats
0W - 3L
1,180 SR
Queue Stats
35W - 28L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 5 / 5
10,049
502
8,722
13,315
3,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 8
9,386
469
6,031
14,356
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
fakesnowball
Arachne
18
10 / 3 / 5
11,160
558
10,956
16,571
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
ofugi9
Osiris
17
3 / 3 / 4
10,016
501
9,883
15,918
14,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
pluks2
Morgan Le Fay
16
2 / 3 / 6
9,635
482
13,108
9,275
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Matheuszika8
Jing Wei
16
1 / 3 / 7
9,676
484
8,206
14,609
5,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RedBrenono
Guan Yu
14
3 / 7 / 5
8,800
440
6,751
14,290
11,397
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
himper
Baron Samedi
16
2 / 5 / 3
10,105
505
11,133
16,818
14,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
5 / 2 / 2
10,306
515
11,058
12,969
6,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ricardex13
Tsukuyomi
12
5 / 3 / 1
8,432
422
6,287
9,780
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
16
16
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
5
5
0.7
W
4
2
8
4
L
Jing Wei
Matheuszika8
Jing Wei
1
3
7
1.5
L
Guan Yu
RedBrenono
Guan Yu
3
7
5
0.79
W
Arachne
fakesnowball
Arachne
10
3
5
4.17
L
Baron Samedi
himper
Baron Samedi
2
5
3
0.7
L
Anubis
5
2
2
3
W
Osiris
ofugi9
Osiris
3
3
4
1.67
W
Morgan Le Fay
pluks2
Morgan Le Fay
2
3
6
1.67
L
Tsukuyomi
ricardex13
Tsukuyomi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
43,435
69,435
Taken
68,466
41,185
Mitigated
41,885
20,377
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,722
5,720
0
4,885
13,315
3,771
240
1,250
12,065
0
74,813
W
6,031
394
0
1,640
14,356
12,399
0
4,779
9,577
21,760
0
L
Jing Wei
Matheuszika8
Jing Wei
8,206
5,966
0
5,863
14,609
5,189
426
4,505
9,947
0
68,394
L
Guan Yu
RedBrenono
Guan Yu
6,751
422
656
776
14,290
11,397
324
5,115
8,800
0
24,388
W
Arachne
fakesnowball
Arachne
10,956
7,218
0
7,808
16,571
7,168
0
4,775
11,796
0
76,422
L
Baron Samedi
himper
Baron Samedi
11,133
816
163
6,797
16,818
14,711
0
2,555
13,321
63,785
0
L
Anubis
11,058
48
112
4,349
12,969
6,947
0
5,841
6,668
71,461
0
W
Osiris
ofugi9
Osiris
9,883
1,796
0
5,057
15,918
14,579
522
7,889
8,029
6,175
50,917
W
Morgan Le Fay
pluks2
Morgan Le Fay
13,108
494
0
987
9,275
3,268
128
3,498
5,777
68,089
0
L
Tsukuyomi
ricardex13
Tsukuyomi
6,287
1,065
0
3,653
9,780
3,641
0
1,406
8,257
0
38,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
47,319
513
Minions Killed
496
0
Camps Cleared
0
1,897,759
Distance Traveled
1,739,291
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,049
502
150
8
0
313,970
3
W
Geb
9,386
469
23
1
0
411,636
5
L
Jing Wei
9,676
484
118
6
0
367,604
0
L
Guan Yu
8,800
440
51
3
0
386,076
3
W
Arachne
11,160
558
102
5
0
410,132
1
L
Baron Samedi
10,105
505
134
7
0
332,189
4
L
Anubis
10,306
515
120
6
0
356,238
2
W
Osiris
10,016
501
109
5
0
390,085
6
W
Morgan Le Fay
9,635
482
129
6
0
371,936
5
L
Tsukuyomi
8,432
422
73
4
0
297,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role