Player Matchup

Raijin
Raijin
ChRoN1k_HaZe
Raijin
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 14L
1,116 Elo+
Solo
Ymir
Ymir
Shaggybake
Ymir
Level 17
God Stats
2W - 0L
1,669 SR
Queue Stats
7W - 18L
1,097 Elo+
Solo
Neith
Neith
TheSwindler13
Neith
Level 35
God Stats
2W - 1L
1,594 SR
Queue Stats
4W - 4L
1,165 Elo+
Solo
Team Averages
Level 39
1,524 SR
1,126 Elo+

VS

Team Averages
Level 22
1,430 SR
1,266 Elo+
Ra
Ra
Crgries
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 87L
1,138 Elo+
Solo
Bakasura
Bakasura
CyBeRLiFe0101
Bakasura
Level 27
God Stats
0W - 1L
1,708 SR
Queue Stats
88W - 130L
1,371 Elo+
Solo
Hercules
Hercules
ImSoVeryAlone
Hercules
Level 24
God Stats
1W - 5L
1,081 SR
Queue Stats
50W - 74L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
11 / 3 / 10
14,974
713
21,866
11,595
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 15
13,300
633
12,405
20,155
18,450
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 3 / 12
14,812
705
25,437
8,562
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
11,925
568
8,150
19,023
11,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
CyBeRLiFe0101
Bakasura
16
4 / 10 / 4
12,911
615
10,557
24,497
11,150
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ImSoVeryAlone
Hercules
16
4 / 5 / 3
13,162
627
6,750
29,602
28,833
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
11
11
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
3
10
5.33
L
3
8
3
0.56
L
Bakasura
CyBeRLiFe0101
Bakasura
4
10
4
0.6
L
Hercules
ImSoVeryAlone
Hercules
4
5
3
1.1
W
3
5
15
2.1
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
25,457
40,312
Taken
73,122
27,214
Mitigated
51,442
605
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
21,866
1,872
0
0
11,595
4,876
459
2,431
8,954
62,906
0
L
8,150
128
1,015
3,070
19,023
11,459
48
11,430
7,593
48,948
0
L
Bakasura
CyBeRLiFe0101
Bakasura
10,557
8,325
1,075
3,371
24,497
11,150
825
11,341
13,156
0
35,525
L
Hercules
ImSoVeryAlone
Hercules
6,750
1,098
0
1,841
29,602
28,833
72
12,527
17,075
0
28,007
W
12,405
852
0
476
20,155
18,450
88
4,162
15,413
38,903
0
W
25,437
13,765
0
129
8,562
3,888
1,971
2,239
6,223
0
67,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
37,998
236
Minions Killed
161
10
Camps Cleared
6
1,054,607
Distance Traveled
1,001,719
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,974
713
83
4
4
377,306
0
L
Ra
11,925
568
77
4
4
311,337
4
L
Bakasura
12,911
615
60
3
0
352,551
3
L
Hercules
13,162
627
24
1
2
337,831
0
W
Ymir
13,300
633
61
3
3
362,616
4
W
Neith
14,812
705
92
4
3
314,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role