Player Matchup

Medusa
Medusa
Rikudou94
Medusa
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Thanatos
Thanatos
SpartanGod275
Thanatos
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 3
Bellona
Bellona
TengXunSB
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 2
Ares
Ares
The HappyElf686
Ares
Level 1
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 3
Cupid
Cupid
血火同源
Cupid
Level 54
God Stats
1W - 1L
1,582 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 2
Team Averages
Level 16
1,567 SR
1,586 Elo+

VS

Team Averages
Level 19
1,605 SR
1,507 Elo+
Thanatos
Thanatos
BloodknightGr
Thanatos
Level 5
God Stats
3W - 0L
1,788 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Gilgamesh
Gilgamesh
ElBanju
Gilgamesh
Level 25
God Stats
48W - 31L
1,583 SR
Queue Stats
185W - 193L
1,479 Elo+
Party 1
Khepri
Khepri
Smeggerelli
Khepri
Level 28
God Stats
16W - 8L
1,708 SR
Queue Stats
187W - 175L
1,496 Elo+
Party 1
Olorun
Olorun
jalamin
Olorun
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 30L
1,398 Elo+
Solo
Osiris
Osiris
xPIKACHUxLOVEx2
Osiris
Level 28
God Stats
22W - 17L
1,448 SR
Queue Stats
137W - 140L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rikudou94
Medusa
10
1 / 10 / 1
7,168
398
6,528
12,181
4,214
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
SpartanGod275
Thanatos
10
1 / 8 / 2
6,962
387
2,724
12,095
3,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TengXunSB
Bellona
14
2 / 3 / 1
8,984
499
6,647
11,882
7,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 9 / 0
6,839
380
2,965
16,628
14,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 9 / 1
8,011
445
9,006
11,846
3,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BloodknightGr
Thanatos
13
2 / 3 / 6
8,540
474
2,905
12,190
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ElBanju
Gilgamesh
14
11 / 2 / 9
9,775
543
13,291
18,615
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
2 / 1 / 17
9,459
526
5,069
12,681
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
jalamin
Olorun
17
14 / 1 / 4
11,263
626
13,287
9,852
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 1 / 1
10,771
598
11,436
13,817
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
6
Kills
39
39
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BloodknightGr
Thanatos
2
3
6
1.67
W
Gilgamesh
ElBanju
Gilgamesh
11
2
9
7.75
L
Medusa
Rikudou94
Medusa
1
10
1
0.15
W
Khepri
2
1
17
10.5
L
Thanatos
SpartanGod275
Thanatos
1
8
2
0.25
L
Bellona
TengXunSB
Bellona
2
3
1
0.83
L
1
9
0
0.11
W
Olorun
jalamin
Olorun
14
1
4
16
W
10
1
1
10.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
45,988
64,632
Taken
67,155
33,430
Mitigated
53,799
8,323
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BloodknightGr
Thanatos
2,905
554
0
8,577
12,190
5,131
460
395
11,795
0
55,260
W
Gilgamesh
ElBanju
Gilgamesh
13,291
3,808
0
4,412
18,615
20,496
732
384
18,231
0
44,848
L
Medusa
Rikudou94
Medusa
6,528
2,569
0
252
12,181
4,214
739
3,385
8,748
0
28,655
W
Khepri
5,069
816
0
619
12,681
11,953
43
284
11,378
37,358
0
L
Thanatos
SpartanGod275
Thanatos
2,724
553
212
4,852
12,095
3,762
0
2,350
9,543
0
19,841
L
Bellona
TengXunSB
Bellona
6,647
2,079
0
2,298
11,882
7,277
0
1,365
10,207
0
53,470
L
2,965
657
0
709
16,628
14,578
0
8,155
8,473
16,556
0
W
Olorun
jalamin
Olorun
13,287
5,705
0
4,627
9,852
5,699
3,623
1,046
8,806
68,752
6,797
W
11,436
6,371
593
7,857
13,817
10,520
474
1,001
12,816
0
59,797
L
9,006
6,255
0
0
11,846
3,599
0
2,542
8,744
0
42,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
49,808
261
Minions Killed
442
0
Camps Cleared
0
1,363,324
Distance Traveled
1,579,495
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,540
474
79
4
0
306,376
1
W
Gilgamesh
9,775
543
66
4
0
324,253
1
L
Medusa
7,168
398
41
2
0
240,173
1
W
Khepri
9,459
526
42
2
0
295,264
5
L
Thanatos
6,962
387
39
2
0
257,248
2
L
Bellona
8,984
499
95
5
0
353,626
1
L
Ares
6,839
380
27
2
0
245,186
0
W
Olorun
11,263
626
133
7
0
306,582
8
W
Osiris
10,771
598
122
7
0
347,020
0
L
Cupid
8,011
445
59
3
0
267,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role