Player Matchup

Sun Wukong
Sun Wukong
DaBombVexed
Sun Wukong
Level 48
God Stats
0W - 1L
1,925 SR
Queue Stats
60W - 31L
1,690 Elo+
Solo
Anhur
Anhur
IRONWILL99
Anhur
Level 5
God Stats
1W - 13L
1,235 SR
Queue Stats
1W - 15L
1,090 Elo+
Party 1
Terra
Terra
Skabbikus
Terra
Level 40
God Stats
2W - 3L
1,614 SR
Queue Stats
23W - 38L
1,207 Elo+
Party 1
Team Averages
Level 31
1,591 SR
1,329 Elo+

VS

Team Averages
Level 36
1,319 SR
1,376 Elo+
Chaac
Chaac
Farning
Chaac
Level 28
God Stats
2W - 1L
1,173 SR
Queue Stats
12W - 10L
1,407 Elo+
Party 2
Artemis
Artemis
Fearfuzzy
Artemis
Level 17
God Stats
21W - 20L
1,448 SR
Queue Stats
153W - 218L
1,293 Elo+
Solo
Vulcan
Vulcan
willdye
Vulcan
Level 62
God Stats
1W - 0L
1,337 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBombVexed
Sun Wukong
12
5 / 7 / 3
9,606
801
9,907
19,644
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
11
0 / 7 / 6
7,724
644
4,784
13,077
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Skabbikus
Terra
12
5 / 4 / 5
9,536
795
3,482
27,239
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Farning
Chaac
13
5 / 5 / 9
9,677
806
12,163
15,612
10,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Fearfuzzy
Artemis
13
5 / 5 / 10
9,759
813
12,876
7,607
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
willdye
Vulcan
13
8 / 1 / 7
10,007
834
23,247
8,296
2,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
18
18
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaBombVexed
Sun Wukong
5
7
3
0.93
W
Chaac
Farning
Chaac
5
5
9
1.9
W
Artemis
Fearfuzzy
Artemis
5
5
10
2
L
Anhur
0
7
6
0.43
L
Terra
Skabbikus
Terra
5
4
5
1.88
W
Vulcan
willdye
Vulcan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
48,286
59,960
Taken
31,515
36,276
Mitigated
15,297
13,430
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaBombVexed
Sun Wukong
9,907
1,316
0
3,760
19,644
13,107
0
8,705
10,573
0
33,990
W
Chaac
Farning
Chaac
12,163
2,161
0
3,350
15,612
10,224
664
2,116
12,961
3,704
26,694
W
Artemis
Fearfuzzy
Artemis
12,876
8,732
0
471
7,607
2,251
653
725
6,670
0
24,347
L
Anhur
4,784
2,540
0
790
13,077
4,519
61
4,991
7,855
0
19,227
L
Terra
Skabbikus
Terra
3,482
1,576
771
8,109
27,239
18,650
0
10,553
16,291
12,856
0
W
Vulcan
willdye
Vulcan
23,247
5,938
0
1,331
8,296
2,822
1,271
1,367
6,142
47,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
29,443
89
Minions Killed
104
3
Camps Cleared
5
612,242
Distance Traveled
655,284
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,606
801
39
3
3
198,126
4
W
Chaac
9,677
806
37
3
3
220,153
1
W
Artemis
9,759
813
17
1
0
194,106
0
L
Anhur
7,724
644
37
3
0
178,639
3
L
Terra
9,536
795
13
1
0
235,477
0
W
Vulcan
10,007
834
50
4
2
241,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role