Player Matchup

Bellona
Bellona
Draaxy
Bellona
Level 66
God Stats
3W - 1L
1,191 SR
Queue Stats
6W - 6L
1,150 Elo+
Party 2
Ne Zha
Ne Zha
JuicyWrestler
Ne Zha
Level 122
God Stats
3W - 0L
1,854 SR
Queue Stats
93W - 102L
1,518 Elo+
Party 2
He Bo
He Bo
Stickpunk
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,454 Elo+
Party 2
Team Averages
Level 97
1,515 SR
1,374 Elo+

VS

Team Averages
Level 57
1,329 SR
1,309 Elo+
Odin
Odin
MammadYmir
Odin
Level 105
God Stats
2W - 5L
1,596 SR
Queue Stats
84W - 124L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
dantespardason
Kukulkan
Level 45
God Stats
0W - 8L
1,083 SR
Queue Stats
12W - 39L
1,247 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
trovoVukulele
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,307 SR
Queue Stats
17W - 37L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draaxy
Bellona
15
7 / 3 / 9
11,479
765
15,332
17,407
14,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 10
10,623
708
8,703
12,861
8,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Stickpunk
He Bo
16
9 / 2 / 5
11,799
787
19,138
9,790
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
10,263
684
6,345
20,005
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
2 / 7 / 5
9,938
663
7,314
13,031
4,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
trovoVukulele
Morgan Le Fay
12
4 / 9 / 2
9,764
651
11,333
15,404
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
7
7
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Draaxy
Bellona
7
3
9
3.83
W
3
2
10
4
L
1
3
6
1.33
W
He Bo
Stickpunk
He Bo
9
2
5
5.75
L
Kukulkan
2
7
5
0.64
L
Morgan Le Fay
trovoVukulele
Morgan Le Fay
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,173
Damage
24,992
40,058
Taken
48,440
27,168
Mitigated
28,117
10,947
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Draaxy
Bellona
15,332
5,404
0
3,097
17,407
14,835
1,967
9,373
7,209
0
34,501
W
8,703
1,134
0
3,210
12,861
8,761
577
6,009
6,852
0
41,936
L
6,345
628
1,077
6,681
20,005
18,476
0
7,726
11,835
0
16,171
W
He Bo
Stickpunk
He Bo
19,138
1,219
104
4,536
9,790
3,572
556
4,064
5,726
47,338
0
L
Kukulkan
7,314
687
531
1,350
13,031
4,449
112
6,720
6,047
42,970
0
L
Morgan Le Fay
trovoVukulele
Morgan Le Fay
11,333
1,024
0
566
15,404
5,192
0
4,848
10,320
27,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
29,965
156
Minions Killed
136
8
Camps Cleared
5
903,136
Distance Traveled
731,556
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,479
765
32
2
0
313,196
1
W
Ne Zha
10,623
708
54
4
4
291,577
5
L
Odin
10,263
684
13
1
1
278,035
6
W
He Bo
11,799
787
70
5
4
298,363
5
L
Kukulkan
9,938
663
91
6
3
238,769
6
L
Morgan Le Fay
9,764
651
32
2
1
214,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role