Player Matchup

Chaac
Chaac
Jaytrain96
Chaac
Level 145
God Stats
7W - 6L
1,685 SR
Queue Stats
284W - 277L
1,441 Elo+
Solo
Neith
Neith
Kijiskk
Neith
Level 94
God Stats
0W - 1L
1,722 SR
Queue Stats
17W - 24L
1,395 Elo+
Solo
Zeus
Zeus
vPooti3T4nGv
Zeus
Level 159
God Stats
2W - 10L
1,125 SR
Queue Stats
828W - 947L
1,457 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,431 Elo+

VS

Team Averages
Level 55
1,486 SR
1,489 Elo+
Janus
Janus
Agon155
Janus
Level 122
God Stats
1W - 7L
1,109 SR
Queue Stats
860W - 1,425L
1,283 Elo+
Solo
Neith
Neith
InfamousSkullKid
Neith
Level 28
God Stats
6W - 2L
1,739 SR
Queue Stats
108W - 12L
1,990 Elo+
Solo
Jormungandr
Jormungandr
monster_mash78
Jormungandr
Level 15
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
5 / 6 / 3
8,800
677
7,628
16,829
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kijiskk
Neith
8
0 / 4 / 4
7,415
570
2,443
5,079
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 6 / 4
9,480
729
10,194
13,790
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agon155
Janus
11
1 / 6 / 8
8,514
655
3,867
9,294
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
15 / 0 / 1
11,899
915
24,349
10,642
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
monster_mash78
Jormungandr
11
0 / 6 / 7
8,313
639
2,651
9,788
5,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
16
16
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Agon155
Janus
1
6
8
0.83
W
15
0
1
15.5
L
Chaac
5
6
3
1.08
L
Neith
Kijiskk
Neith
0
4
4
0.5
W
Jormungandr
monster_mash78
Jormungandr
0
6
7
0.58
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
30,867
35,698
Taken
29,724
18,847
Mitigated
12,844
7,701
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Agon155
Janus
3,867
501
25
1,032
9,294
2,833
80
2,958
5,738
19,141
0
W
24,349
18,273
0
5,559
10,642
4,211
2,637
3,615
6,470
0
65,299
L
Chaac
7,628
1,646
287
4,682
16,829
11,693
0
3,141
13,688
0
19,528
L
Neith
Kijiskk
Neith
2,443
1,166
0
654
5,079
1,749
41
892
4,187
0
8,888
W
Jormungandr
monster_mash78
Jormungandr
2,651
674
0
336
9,788
5,800
0
3,799
5,622
24,342
0
L
10,194
670
62
2,016
13,790
5,405
0
2,680
11,110
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,695
Gold Earned
28,726
104
Minions Killed
152
3
Camps Cleared
9
414,347
Distance Traveled
667,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,514
655
26
2
2
213,180
0
W
Neith
11,899
915
99
8
4
236,446
1
L
Chaac
8,800
677
22
2
0
159,050
3
L
Neith
7,415
570
20
2
0
73,142
0
W
Jormungandr
8,313
639
27
2
3
218,212
0
L
Zeus
9,480
729
62
5
3
182,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role