Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigIron0nMyHip
Gilgamesh
Level 28
God Stats
2W - 0L
1,758 SR
Queue Stats
71W - 54L
1,426 Elo+
Solo
Ra
Ra
Booners007
Ra
Level 27
God Stats
5W - 6L
1,546 SR
Queue Stats
114W - 131L
1,432 Elo+
Solo
Hachiman
Hachiman
Quintillius
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Set
Set
SmillerDE
Set
Level 6
God Stats
7W - 8L
1,768 SR
Queue Stats
142W - 113L
1,436 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,459 Elo+

VS

Team Averages
Level 11
1,478 SR
1,295 Elo+
Ne Zha
Ne Zha
Danieltk1129
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,076 Elo+
Solo
Hou Yi
Hou Yi
GLOCKTOPUS1
Hou Yi
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 10L
1,200 Elo+
Solo
Fafnir
Fafnir
TheOnlyFol
Fafnir
Level 27
God Stats
5W - 6L
1,321 SR
Queue Stats
112W - 115L
1,402 Elo+
Solo
King Arthur
King Arthur
loki3805
King Arthur
Level 7
God Stats
50W - 47L
1,354 SR
Queue Stats
108W - 106L
1,295 Elo+
Solo
Raijin
Raijin
笑而不语
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
10 / 2 / 9
11,654
530
19,664
19,830
20,651
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BigIron0nMyHip
Gilgamesh
17
4 / 4 / 2
11,285
513
5,627
14,046
5,658
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 5 / 4
12,639
575
12,629
13,303
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Quintillius
Hachiman
14
1 / 5 / 6
9,472
431
5,966
11,481
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 1 / 6
12,735
579
9,789
12,009
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 7 / 3
7,561
344
2,252
8,092
2,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
13
1 / 13 / 2
8,640
393
6,856
17,556
5,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
TheOnlyFol
Fafnir
16
5 / 3 / 6
11,007
500
15,909
22,450
26,898
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
loki3805
King Arthur
19
6 / 3 / 2
11,426
519
13,047
18,894
14,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
13
2 / 7 / 1
8,455
384
3,433
9,677
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
32
Kills
15
17
Deaths
33
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
2
9
7.25
W
Gilgamesh
BigIron0nMyHip
Gilgamesh
4
4
2
1.25
W
10
5
4
2.4
L
Ne Zha
1
7
3
0.36
L
Hou Yi
1
13
2
0.15
W
Hachiman
Quintillius
Hachiman
1
5
6
0.8
W
7
1
6
10
L
Fafnir
TheOnlyFol
Fafnir
5
3
6
2.67
L
King Arthur
loki3805
King Arthur
6
3
2
2.33
L
Raijin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
41,497
70,669
Taken
76,669
43,229
Mitigated
52,432
9,770
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,664
2,893
581
2,097
19,830
20,651
423
7,261
12,500
66,968
0
W
Gilgamesh
BigIron0nMyHip
Gilgamesh
5,627
1,401
0
1,390
14,046
5,658
1,178
1,233
12,649
0
47,751
W
12,629
1,980
1,141
2,642
13,303
5,800
3,487
4,158
8,961
87,403
0
L
Ne Zha
2,252
719
0
452
8,092
2,782
0
4,023
4,069
0
12,935
L
Hou Yi
6,856
4,321
0
2,262
17,556
5,766
0
5,966
11,590
0
59,225
W
Hachiman
Quintillius
Hachiman
5,966
4,959
0
1,612
11,481
4,048
1,519
4,803
6,590
0
30,925
W
9,789
4,338
0
307
12,009
7,072
3,570
1,417
10,522
0
107,259
L
Fafnir
TheOnlyFol
Fafnir
15,909
5,034
219
4,697
22,450
26,898
0
11,853
10,597
55,222
0
L
King Arthur
loki3805
King Arthur
13,047
1,628
0
5,244
18,894
14,062
248
6,485
12,409
0
74,483
L
Raijin
3,433
584
66
364
9,677
2,924
0
3,966
5,711
32,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
47,089
561
Minions Killed
362
0
Camps Cleared
0
2,133,816
Distance Traveled
1,627,261
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,654
530
80
4
0
451,009
1
W
Gilgamesh
11,285
513
99
5
0
454,101
3
W
Ra
12,639
575
152
7
0
435,133
1
L
Ne Zha
7,561
344
24
1
0
218,964
0
L
Hou Yi
8,640
393
90
4
0
327,594
0
W
Hachiman
9,472
431
54
2
0
348,355
0
W
Set
12,735
579
176
8
0
445,218
2
L
Fafnir
11,007
500
72
3
0
351,108
0
L
King Arthur
11,426
519
125
6
0
467,125
0
L
Raijin
8,455
384
51
2
0
262,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role