Player Matchup

Danzaburou
Danzaburou
DutyDNB
Danzaburou
Level 18
God Stats
15W - 25L
1,432 SR
Queue Stats
153W - 179L
1,232 Elo+
Solo
Ymir
Ymir
FraccaxVsAll
Ymir
Level 27
God Stats
25W - 19L
1,423 SR
Queue Stats
102W - 120L
1,401 Elo+
Solo
Discordia
Discordia
Sombrart
Discordia
Level 30
God Stats
10W - 10L
1,406 SR
Queue Stats
109W - 142L
1,332 Elo+
Solo
Izanami
Izanami
maltin_the_guy
Izanami
Level 16
God Stats
3W - 2L
1,591 SR
Queue Stats
17W - 33L
1,202 Elo+
Solo
Odin
Odin
stephenharris24
Odin
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 11L
1,441 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,322 Elo+

VS

Team Averages
Level 23
1,426 SR
1,309 Elo+
Artemis
Artemis
Bibou2912
Artemis
Level 26
God Stats
3W - 3L
1,438 SR
Queue Stats
46W - 43L
1,370 Elo+
Solo
Fenrir
Fenrir
DeaD_VozE
Fenrir
Level 29
God Stats
33W - 21L
1,571 SR
Queue Stats
172W - 191L
1,372 Elo+
Solo
Achilles
Achilles
Dekonos2
Achilles
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
57W - 59L
1,321 Elo+
Party 1
Nemesis
Nemesis
G0nZoaz
Nemesis
Level 6
God Stats
17W - 10L
1,123 SR
Queue Stats
24W - 20L
1,051 Elo+
Solo
Agni
Agni
German_Otaku123
Agni
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 70L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DutyDNB
Danzaburou
16
4 / 9 / 3
10,540
439
6,741
14,122
4,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 6
10,758
448
7,047
16,188
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Sombrart
Discordia
18
11 / 8 / 2
11,951
498
16,688
17,675
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 12 / 5
10,035
418
9,093
18,717
4,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 10 / 0
9,499
396
5,804
21,150
14,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bibou2912
Artemis
20
7 / 3 / 2
13,443
560
13,049
14,029
5,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
DeaD_VozE
Fenrir
20
12 / 4 / 7
14,879
620
17,739
19,604
16,890
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Dekonos2
Achilles
20
14 / 2 / 7
14,571
607
21,643
18,412
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
G0nZoaz
Nemesis
15
0 / 8 / 4
10,406
434
4,510
18,305
7,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

20
9 / 6 / 7
13,967
582
12,809
12,993
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
21
Kills
42
42
Deaths
23
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bibou2912
Artemis
7
3
2
2.67
W
Fenrir
DeaD_VozE
Fenrir
12
4
7
3.88
W
Achilles
Dekonos2
Achilles
14
2
7
8.75
L
Danzaburou
DutyDNB
Danzaburou
4
9
3
0.61
L
2
3
6
1.67
W
Nemesis
G0nZoaz
Nemesis
0
8
4
0.25
W
9
6
7
2.08
L
Discordia
Sombrart
Discordia
11
8
2
1.5
L
3
12
5
0.46
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
69,750
87,852
Taken
83,343
44,057
Mitigated
45,586
12,891
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bibou2912
Artemis
13,049
7,152
0
7,218
14,029
5,832
5,205
2,027
11,757
0
93,103
W
Fenrir
DeaD_VozE
Fenrir
17,739
7,965
0
4,936
19,604
16,890
2,565
4,196
15,045
0
115,996
W
Achilles
Dekonos2
Achilles
21,643
8,367
0
3,768
18,412
10,560
3,089
5,030
13,026
0
112,576
L
Danzaburou
DutyDNB
Danzaburou
6,741
3,669
0
757
14,122
4,049
886
262
13,821
0
41,512
L
7,047
499
0
2,161
16,188
15,404
0
296
15,837
39,398
0
W
Nemesis
G0nZoaz
Nemesis
4,510
1,220
0
3,310
18,305
7,477
556
7,598
10,081
0
33,216
W
12,809
1,172
89
1,533
12,993
4,827
3,763
5,726
6,599
83,333
0
L
Discordia
Sombrart
Discordia
16,688
1,211
0
4,960
17,675
5,600
1,198
3,915
13,202
69,911
0
L
9,093
5,632
0
1,335
18,717
4,877
275
3,331
14,979
0
37,915
L
5,804
1,989
0
3,678
21,150
14,127
995
3,819
17,204
7,785
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
67,266
358
Minions Killed
652
0
Camps Cleared
0
1,951,813
Distance Traveled
2,187,812
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,443
560
136
6
0
411,498
0
W
Fenrir
14,879
620
163
7
0
431,696
0
W
Achilles
14,571
607
126
5
0
522,452
1
L
Danzaburou
10,540
439
83
3
0
358,043
2
L
Ymir
10,758
448
48
2
0
429,022
4
W
Nemesis
10,406
434
59
2
0
419,138
3
W
Agni
13,967
582
168
7
0
403,028
5
L
Discordia
11,951
498
101
4
0
395,333
3
L
Izanami
10,035
418
60
3
0
366,311
0
L
Odin
9,499
396
66
3
0
403,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role