Player Matchup

Thanatos
Thanatos
Heartblood
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Himark470
Jing Wei
Level 5
God Stats
7W - 8L
1,546 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Masflox18
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 2
Mercury
Mercury
RobertDJS
Mercury
Level 17
God Stats
1W - 1L
1,745 SR
Queue Stats
93W - 96L
1,591 Elo+
Party 1
Ra
Ra
TristanBinks
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 2
Team Averages
Level 9
1,558 SR
1,444 Elo+

VS

Team Averages
Level 20
1,518 SR
1,402 Elo+
Neith
Neith
JÅNAS
Neith
Level 8
God Stats
11W - 15L
1,437 SR
Queue Stats
22W - 34L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
Mustyre
Cthulhu
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 179L
1,358 Elo+
Party 3
Serqet
Serqet
Pungberg
Serqet
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 18L
1,402 Elo+
Party 3
Vamana
Vamana
SimpaBROOO
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Valadius
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,652 SR
Queue Stats
8W - 12L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Heartblood
Thanatos
13
6 / 7 / 0
8,402
525
9,947
13,551
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Himark470
Jing Wei
13
3 / 7 / 2
8,146
509
5,340
8,784
2,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Masflox18
Guan Yu
9
0 / 10 / 0
6,034
377
4,576
11,119
6,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
RobertDJS
Mercury
11
2 / 7 / 3
7,122
445
3,651
10,436
2,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
6,585
412
3,935
8,149
2,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JÅNAS
Neith
16
9 / 3 / 4
9,691
606
7,551
9,439
3,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Mustyre
Cthulhu
14
4 / 4 / 9
8,880
555
4,465
14,147
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Pungberg
Serqet
15
11 / 1 / 8
9,881
618
8,839
9,678
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
SimpaBROOO
Vamana
16
9 / 0 / 6
10,401
650
8,326
14,626
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Valadius
Morgan Le Fay
14
5 / 3 / 2
8,780
549
6,030
6,767
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
11
Kills
38
38
Deaths
11
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Heartblood
Thanatos
6
7
0
0.86
L
Jing Wei
Himark470
Jing Wei
3
7
2
0.57
W
Neith
JÅNAS
Neith
9
3
4
3.67
L
Guan Yu
Masflox18
Guan Yu
0
10
0
0
W
Cthulhu
Mustyre
Cthulhu
4
4
9
2.13
W
Serqet
Pungberg
Serqet
11
1
8
15
L
Mercury
RobertDJS
Mercury
2
7
3
0.5
W
Vamana
SimpaBROOO
Vamana
9
0
6
12
L
0
7
1
0.07
W
Morgan Le Fay
Valadius
Morgan Le Fay
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
35,211
52,039
Taken
54,657
20,172
Mitigated
32,727
12,600
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Heartblood
Thanatos
9,947
3,230
0
8,336
13,551
6,126
21
1,799
11,752
0
56,322
L
Jing Wei
Himark470
Jing Wei
5,340
3,553
0
435
8,784
2,181
0
1,481
6,871
0
29,991
W
Neith
JÅNAS
Neith
7,551
3,913
0
3,215
9,439
3,364
2,579
0
9,439
0
60,838
L
Guan Yu
Masflox18
Guan Yu
4,576
1,428
76
772
11,119
6,842
86
2,509
8,440
0
23,481
W
Cthulhu
Mustyre
Cthulhu
4,465
81
0
1,824
14,147
16,820
563
0
14,147
23,786
0
W
Serqet
Pungberg
Serqet
8,839
3,530
0
305
9,678
3,502
0
741
8,937
0
42,440
L
Mercury
RobertDJS
Mercury
3,651
1,396
0
2,378
10,436
2,912
0
2,364
7,808
0
20,701
W
Vamana
SimpaBROOO
Vamana
8,326
5,200
0
4,967
14,626
6,809
855
924
13,702
0
50,885
L
3,935
460
105
498
8,149
2,111
645
2,342
5,604
28,855
0
W
Morgan Le Fay
Valadius
Morgan Le Fay
6,030
745
0
1,414
6,767
2,232
2,546
2,270
4,497
46,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
47,633
271
Minions Killed
409
0
Camps Cleared
0
1,281,887
Distance Traveled
1,583,886
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,402
525
86
5
0
269,279
0
L
Jing Wei
8,146
509
55
3
0
279,577
0
W
Neith
9,691
606
108
7
0
299,242
0
L
Guan Yu
6,034
377
37
2
0
230,856
0
W
Cthulhu
8,880
555
45
3
0
318,886
1
W
Serqet
9,881
618
67
4
0
350,009
0
L
Mercury
7,122
445
34
2
0
294,552
2
W
Vamana
10,401
650
116
7
0
329,469
3
L
Ra
6,585
412
59
4
0
207,623
0
W
Morgan Le Fay
8,780
549
73
5
0
286,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role