Player Matchup

Cthulhu
Cthulhu
MAZEUR225
Cthulhu
Level 82
God Stats
8W - 6L
1,576 SR
Queue Stats
360W - 335L
1,479 Elo+
Party 3
Hades
Hades
Nemesis8084
Hades
Level 101
God Stats
2W - 1L
1,600 SR
Queue Stats
340W - 309L
1,480 Elo+
Party 3
Arachne
Arachne
Pestilence85
Arachne
Level 156
God Stats
13W - 6L
1,460 SR
Queue Stats
51W - 45L
1,426 Elo+
Solo
Nox
Nox
Sebdlu974
Nox
Level 88
God Stats
20W - 17L
1,395 SR
Queue Stats
498W - 450L
1,464 Elo+
Party 3
Medusa
Medusa
thibault5911114
Medusa
Level 68
God Stats
6W - 4L
1,608 SR
Queue Stats
120W - 102L
1,476 Elo+
Party 3
Team Averages
Level 99
1,528 SR
1,465 Elo+

VS

Team Averages
Level 84
1,497 SR
1,398 Elo+
Guan Yu
Guan Yu
Discovery_R
Guan Yu
Level 84
God Stats
24W - 16L
1,546 SR
Queue Stats
576W - 596L
1,426 Elo+
Party 2
Fenrir
Fenrir
Miguelamiguelona
Fenrir
Level 116
God Stats
11W - 8L
1,575 SR
Queue Stats
334W - 349L
1,344 Elo+
Party 1
Apollo
Apollo
UB_Grizz2050
Apollo
Level 66
God Stats
3W - 5L
1,364 SR
Queue Stats
446W - 492L
1,400 Elo+
Party 2
Pele
Pele
l94Sniper
Pele
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 105L
1,472 Elo+
Solo
Hera
Hera
soyyoelktevamata
Hera
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAZEUR225
Cthulhu
16
1 / 2 / 10
11,436
520
8,858
20,049
21,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 3
13,401
609
11,266
15,962
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Pestilence85
Arachne
18
5 / 2 / 2
12,775
581
8,668
14,992
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 5
12,921
587
11,228
11,971
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 6
13,469
612
9,607
12,337
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Discovery_R
Guan Yu
11
1 / 4 / 3
7,854
357
3,218
11,285
8,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 4 / 1
9,580
435
5,884
15,124
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
11
0 / 4 / 1
7,642
347
1,758
9,661
2,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
18
4 / 7 / 4
11,529
524
18,143
23,980
9,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 2 / 1
8,559
389
3,928
7,509
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
11
11
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Discovery_R
Guan Yu
1
4
3
0.63
W
Cthulhu
MAZEUR225
Cthulhu
1
2
10
3
L
5
4
1
1.38
W
7
4
3
2.13
W
Arachne
Pestilence85
Arachne
5
2
2
3
W
3
1
5
5.5
L
Apollo
0
4
1
0.13
L
Pele
4
7
4
0.86
L
1
2
1
0.75
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
32,931
75,311
Taken
67,559
46,874
Mitigated
29,264
22,547
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Discovery_R
Guan Yu
3,218
451
649
1,928
11,285
8,485
0
3,619
7,666
7,138
23,785
W
Cthulhu
MAZEUR225
Cthulhu
8,858
1,224
162
1,382
20,049
21,018
2,151
1,103
18,877
26,857
0
L
5,884
1,278
0
1,304
15,124
5,948
0
6,623
8,501
0
38,341
W
11,266
774
934
8,476
15,962
8,558
3,858
28
15,630
103,044
0
W
Arachne
Pestilence85
Arachne
8,668
6,743
0
4,518
14,992
6,754
2,454
114
14,878
0
83,795
W
11,228
640
0
3,206
11,971
5,234
1,381
3,013
8,748
111,033
0
L
Apollo
1,758
1,237
0
1,304
9,661
2,864
0
5,656
4,005
0
31,814
L
Pele
18,143
8,699
0
6,770
23,980
9,356
816
10,469
13,511
0
84,581
L
3,928
793
73
1,134
7,509
2,611
548
5,071
2,438
48,376
0
W
9,607
5,212
0
3,869
12,337
5,310
3,661
862
11,475
0
123,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,002
Gold Earned
45,164
699
Minions Killed
459
0
Camps Cleared
0
2,180,723
Distance Traveled
1,617,922
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,854
357
49
2
0
290,819
1
W
Cthulhu
11,436
520
28
1
0
452,978
1
L
Fenrir
9,580
435
73
3
0
383,363
4
W
Hades
13,401
609
185
8
0
412,655
4
W
Arachne
12,775
581
124
6
0
466,533
4
W
Nox
12,921
587
183
8
0
426,056
9
L
Apollo
7,642
347
70
3
0
330,287
3
L
Pele
11,529
524
157
7
0
375,466
4
L
Hera
8,559
389
110
5
0
237,987
4
W
Medusa
13,469
612
179
8
0
422,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role