Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BluStar
Nemesis
Level 102
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 43L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Cap_Chief_Awsome
Cthulhu
Level 97
God Stats
4W - 2L
1,501 SR
Queue Stats
697W - 696L
1,474 Elo+
Solo
Bellona
Bellona
Finseh
Bellona
Level 89
God Stats
1W - 0L
1,519 SR
Queue Stats
6W - 2L
1,577 Elo+
Party 2
Sol
Sol
StriKy26
Sol
Level 146
God Stats
13W - 21L
1,436 SR
Queue Stats
981W - 1,050L
1,496 Elo+
Solo
Team Averages
Level 105
1,444 SR
1,494 Elo+

VS

Team Averages
Level 118
1,479 SR
1,474 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HSTheBrandykarE
Sylvanus
Level 119
God Stats
2W - 1L
1,540 SR
Queue Stats
135W - 147L
1,512 Elo+
Solo
Tiamat
Tiamat
L1kO_
Tiamat
Level 101
God Stats
0W - 4L
1,136 SR
Queue Stats
434W - 477L
1,426 Elo+
Party 1
Eset
Eset
abckiller51
Eset
Level 159
God Stats
18W - 10L
1,720 SR
Queue Stats
1,785W - 1,777L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
8 / 3 / 15
10,361
863
13,126
9,907
4,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BluStar
Nemesis
16
6 / 4 / 19
10,367
864
12,615
14,442
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 24
10,457
871
12,970
19,887
19,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Finseh
Bellona
17
7 / 3 / 18
10,466
872
13,425
11,938
13,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 17
11,050
921
20,246
8,872
3,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 6 / 11
9,357
780
9,935
20,478
10,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
 
Ao Kuang
13
4 / 9 / 2
8,762
730
6,587
15,555
6,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
3 / 7 / 4
9,609
801
7,856
21,333
22,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
L1kO_
Tiamat
15
5 / 5 / 3
9,197
766
11,806
11,883
7,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 10
8,964
747
14,633
11,589
6,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
30
Kills
15
15
Deaths
30
93
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
3
15
5.17
L
Nemesis
 
Nemesis
2
6
11
1.25
L
Ao Kuang
 
Ao Kuang
4
9
2
0.56
W
Nemesis
BluStar
Nemesis
6
4
19
3.88
W
1
3
24
4.33
W
Bellona
Finseh
Bellona
7
3
18
5.33
L
Sylvanus
3
7
4
0.71
L
Tiamat
L1kO_
Tiamat
5
5
3
1.3
W
8
2
17
8.25
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,382
Damage
50,817
65,046
Taken
80,838
48,701
Mitigated
53,697
29,402
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,126
2,876
2,286
1,656
9,907
4,893
811
7,817
2,090
23,992
0
L
Nemesis
 
Nemesis
9,935
3,372
693
5,721
20,478
10,767
458
10,126
10,352
0
16,068
L
Ao Kuang
 
Ao Kuang
6,587
966
740
1,995
15,555
6,666
549
8,924
6,631
11,408
0
W
Nemesis
BluStar
Nemesis
12,615
4,332
2,528
3,549
14,442
7,255
914
11,002
3,440
0
17,778
W
12,970
534
2,299
7,242
19,887
19,211
342
10,003
9,884
28,385
0
W
Bellona
Finseh
Bellona
13,425
3,682
3,555
2,088
11,938
13,778
502
6,597
5,341
0
22,921
L
Sylvanus
7,856
1,549
3,313
2,816
21,333
22,089
168
13,478
7,855
11,329
0
L
Tiamat
L1kO_
Tiamat
11,806
651
984
2,308
11,883
7,849
415
8,161
3,722
24,052
0
W
20,246
4,371
1,729
2,470
8,872
3,564
2,746
5,463
3,409
41,342
0
L
14,633
766
865
2,572
11,589
6,326
380
5,653
5,936
35,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
45,889
139
Minions Killed
105
0
Camps Cleared
0
1,190,944
Distance Traveled
997,302
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,361
863
22
2
0
217,449
0
L
Nemesis
9,357
780
12
1
0
240,023
1
L
Ao Kuang
8,762
730
10
1
0
169,135
0
W
Nemesis
10,367
864
13
1
0
258,510
1
W
Cthulhu
10,457
871
25
2
0
228,185
0
W
Bellona
10,466
872
16
1
0
239,442
0
L
Sylvanus
9,609
801
7
1
0
166,734
0
L
Tiamat
9,197
766
37
3
0
210,048
0
W
Sol
11,050
921
63
5
0
247,358
2
L
Eset
8,964
747
39
3
0
211,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role