Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DS xYutatu16
Tiamat
Level 68
God Stats
31W - 30L
1,517 SR
Queue Stats
496W - 584L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ESET_Guizao
Cthulhu
Level 120
God Stats
2W - 0L
1,726 SR
Queue Stats
250W - 256L
1,502 Elo+
Solo
Apollo
Apollo
caluzera
Apollo
Level 100
God Stats
7W - 7L
1,657 SR
Queue Stats
637W - 617L
1,482 Elo+
Solo
Team Averages
Level 117
1,580 SR
1,482 Elo+

VS

Team Averages
Level 102
1,525 SR
1,503 Elo+
Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
OokamiCPS
Charybdis
Level 120
God Stats
24W - 19L
1,704 SR
Queue Stats
96W - 83L
1,501 Elo+
Solo
Nu Wa
Nu Wa
XxLipexBRx
Nu Wa
Level 122
God Stats
13W - 20L
1,576 SR
Queue Stats
1,011W - 1,028L
1,501 Elo+
Solo
Thanatos
Thanatos
nanosei
Thanatos
Level 93
God Stats
10W - 17L
1,348 SR
Queue Stats
364W - 363L
1,499 Elo+
Solo
Cthulhu
Cthulhu
sk1fh4th3r
Cthulhu
Level 93
God Stats
0W - 1L
1,496 SR
Queue Stats
165W - 156L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,567
597
4,652
7,040
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
10
1 / 1 / 0
5,659
514
3,756
7,715
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
9
0 / 1 / 3
5,287
481
3,008
4,238
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ESET_Guizao
Cthulhu
9
1 / 0 / 5
5,159
469
3,116
3,490
1,908
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
caluzera
Apollo
12
6 / 0 / 1
6,825
620
6,236
5,674
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 0
6,098
554
4,220
6,446
2,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
OokamiCPS
Charybdis
9
1 / 3 / 0
5,361
487
4,154
7,863
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
8
0 / 2 / 1
5,011
456
4,369
6,077
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
nanosei
Thanatos
9
0 / 3 / 2
5,306
482
885
5,455
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
sk1fh4th3r
Cthulhu
8
1 / 2 / 0
4,807
437
2,660
7,419
3,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Amaterasu
 
Amaterasu
1
1
0
1
L
Tyr
 
Tyr
1
0
0
1
W
Tiamat
0
1
3
1.5
W
Cthulhu
ESET_Guizao
Cthulhu
1
0
5
3.5
L
Charybdis
OokamiCPS
Charybdis
1
3
0
0.33
L
Nu Wa
0
2
1
0.25
W
Apollo
caluzera
Apollo
6
0
1
6.5
L
Thanatos
nanosei
Thanatos
0
3
2
0.33
L
Cthulhu
sk1fh4th3r
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
16,288
28,157
Taken
33,260
13,130
Mitigated
11,637
12,685
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,652
1,621
0
4,828
7,040
1,614
0
325
6,715
42,452
0
W
Amaterasu
 
Amaterasu
3,756
1,002
0
3,718
7,715
5,836
0
185
7,530
0
25,300
L
Tyr
 
Tyr
4,220
738
0
3,624
6,446
2,580
791
0
5,828
0
34,704
W
Tiamat
3,008
161
0
1,937
4,238
1,835
30
3,435
803
26,402
0
W
Cthulhu
ESET_Guizao
Cthulhu
3,116
252
148
781
3,490
1,908
0
801
2,689
16,617
0
L
Charybdis
OokamiCPS
Charybdis
4,154
2,480
0
2,899
7,863
2,131
0
5,008
2,855
0
28,928
L
Nu Wa
4,369
886
0
1,868
6,077
1,580
67
1,401
4,436
26,680
0
W
Apollo
caluzera
Apollo
6,236
2,864
0
1,273
5,674
1,937
0
2,283
3,391
0
48,150
L
Thanatos
nanosei
Thanatos
885
73
0
4,076
5,455
1,626
0
1,052
4,321
0
21,062
L
Cthulhu
sk1fh4th3r
Cthulhu
2,660
259
60
490
7,419
3,720
0
2,843
4,382
14,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
26,583
318
Minions Killed
241
0
Camps Cleared
0
1,043,941
Distance Traveled
954,566
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,567
597
96
9
0
173,135
3
W
Amaterasu
5,659
514
49
4
0
210,074
3
L
Tyr
6,098
554
65
6
0
215,731
1
W
Tiamat
5,287
481
53
5
0
222,938
2
W
Cthulhu
5,159
469
30
3
0
214,101
6
L
Charybdis
5,361
487
58
5
0
159,578
4
L
Nu Wa
5,011
456
52
5
0
182,535
2
W
Apollo
6,825
620
90
8
0
223,693
4
L
Thanatos
5,306
482
52
5
0
205,459
1
L
Cthulhu
4,807
437
14
1
0
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role