Player Matchup

Scylla
Scylla
Fuuka_Reventons
Scylla
Level 91
God Stats
64W - 62L
1,493 SR
Queue Stats
225W - 212L
1,490 Elo+
Solo
Arachne
Arachne
HyPerBeaTz88
Arachne
Level 35
God Stats
19W - 16L
1,422 SR
Queue Stats
168W - 166L
1,413 Elo+
Solo
Izanami
Izanami
LitaPus
Izanami
Level 128
God Stats
216W - 211L
1,491 SR
Queue Stats
559W - 578L
1,471 Elo+
Solo
Khepri
Khepri
Yoshi_loco1
Khepri
Level 160
God Stats
23W - 9L
1,642 SR
Queue Stats
218W - 220L
1,498 Elo+
Party 2
Bellona
Bellona
jordieet088
Bellona
Level 29
God Stats
13W - 8L
1,803 SR
Queue Stats
279W - 291L
1,435 Elo+
Party 2
Team Averages
Level 89
1,570 SR
1,461 Elo+

VS

Team Averages
Level 64
1,638 SR
1,533 Elo+
Hades
Hades
Zaiqua
Hades
Level 39
God Stats
3W - 2L
1,581 SR
Queue Stats
40W - 39L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
iSPECTRE12
Kuzenbo
Level 69
God Stats
11W - 5L
1,754 SR
Queue Stats
74W - 66L
1,583 Elo+
Party 1
Charybdis
Charybdis
sdeyq
Charybdis
Level 79
God Stats
1W - 2L
1,584 SR
Queue Stats
22W - 22L
1,480 Elo+
Party 1
Thor
Thor
sugar69daddy
Thor
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 7L
1,675 Elo+
Party 1
Ares
Ares
sxu-p
Ares
Level 127
God Stats
1W - 4L
1,549 SR
Queue Stats
310W - 301L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,407
523
16,871
9,605
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
HyPerBeaTz88
Arachne
17
7 / 2 / 8
10,548
586
10,227
12,852
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LitaPus
Izanami
15
5 / 1 / 5
9,172
510
7,711
9,192
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
14
3 / 0 / 10
9,157
509
5,606
11,353
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
jordieet088
Bellona
13
0 / 7 / 1
7,988
444
4,888
14,419
9,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Zaiqua
Hades
12
0 / 5 / 0
6,907
384
3,008
11,097
4,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
iSPECTRE12
Kuzenbo
12
0 / 3 / 1
7,106
395
4,851
14,341
13,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
sdeyq
Charybdis
13
0 / 4 / 1
7,611
423
4,544
10,479
3,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 0
8,528
474
6,227
14,933
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
sxu-p
Ares
16
8 / 2 / 1
10,038
558
15,550
14,253
16,083
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
10
10
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Arachne
HyPerBeaTz88
Arachne
7
2
8
5.5
W
Izanami
LitaPus
Izanami
5
1
5
7.5
W
Khepri
3
0
10
8
L
Hades
Zaiqua
Hades
0
5
0
0
L
Kuzenbo
iSPECTRE12
Kuzenbo
0
3
1
0.17
W
Bellona
jordieet088
Bellona
0
7
1
0.07
L
Charybdis
sdeyq
Charybdis
0
4
1
0.13
L
2
5
0
0.4
L
Ares
sxu-p
Ares
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,303
Damage
34,180
57,421
Taken
65,103
33,656
Mitigated
42,825
16,715
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,871
1,787
198
4,320
9,605
3,221
561
2,635
6,970
60,189
0
W
Arachne
HyPerBeaTz88
Arachne
10,227
5,732
0
4,053
12,852
6,715
0
5,815
7,037
0
66,405
W
Izanami
LitaPus
Izanami
7,711
4,793
0
4,212
9,192
3,126
2,391
3,187
6,005
0
58,900
W
Khepri
5,606
1,291
0
2,985
11,353
11,354
52
3,875
7,478
35,559
0
L
Hades
Zaiqua
Hades
3,008
140
270
2,210
11,097
4,586
101
5,471
5,388
27,108
0
L
Kuzenbo
iSPECTRE12
Kuzenbo
4,851
1,811
60
590
14,341
13,342
60
6,353
7,799
28,448
0
W
Bellona
jordieet088
Bellona
4,888
1,644
0
947
14,419
9,240
939
8,456
5,963
0
41,107
L
Charybdis
sdeyq
Charybdis
4,544
3,028
0
2,559
10,479
3,271
774
3,882
6,521
0
56,298
L
6,227
1,092
0
3,617
14,933
5,543
0
2,643
12,156
0
60,094
L
Ares
sxu-p
Ares
15,550
1,255
0
4,624
14,253
16,083
0
3,436
10,691
59,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
40,190
435
Minions Killed
432
0
Camps Cleared
0
1,702,328
Distance Traveled
1,566,236
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,407
523
105
6
0
340,409
5
W
Arachne
10,548
586
113
6
0
390,231
6
W
Izanami
9,172
510
96
5
0
281,140
9
W
Khepri
9,157
509
41
2
0
364,572
11
L
Hades
6,907
384
61
3
0
250,586
0
L
Kuzenbo
7,106
395
59
3
0
342,189
0
W
Bellona
7,988
444
80
4
0
325,976
0
L
Charybdis
7,611
423
93
5
0
311,477
2
L
Thor
8,528
474
109
6
0
326,161
4
L
Ares
10,038
558
110
6
0
335,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role