Player Matchup

Bacchus
Bacchus
I--PlayerOne---I
Bacchus
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 53L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
IImodernII
Kukulkan
Level 19
God Stats
5W - 3L
1,537 SR
Queue Stats
37W - 41L
1,408 Elo+
Party 1
Charybdis
Charybdis
NoIntPls
Charybdis
Level 60
God Stats
2W - 2L
1,502 SR
Queue Stats
63W - 69L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
XeroTix7
Sun Wukong
Level 49
God Stats
6W - 6L
1,466 SR
Queue Stats
477W - 513L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
xElshaaa
Tsukuyomi
Level 50
God Stats
1W - 1L
1,295 SR
Queue Stats
77W - 78L
1,413 Elo+
Party 1
Team Averages
Level 48
1,460 SR
1,413 Elo+

VS

Team Averages
Level 64
1,553 SR
1,597 Elo+
Ne Zha
Ne Zha
Antianira
Ne Zha
Level 129
God Stats
2W - 5L
1,534 SR
Queue Stats
86W - 97L
1,542 Elo+
Party 2
King Arthur
King Arthur
IHateSandpeople
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,709 Elo+
Party 2
Janus
Janus
LordFiera1311
Janus
Level 29
God Stats
2W - 3L
1,728 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 2
Charybdis
Charybdis
NitropeX
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
SutikkyiFingazu
Kuzenbo
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 285L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,564
478
5,976
12,032
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
IImodernII
Kukulkan
17
2 / 3 / 4
10,463
523
4,990
10,227
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NoIntPls
Charybdis
15
4 / 1 / 4
9,301
465
12,905
8,228
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
XeroTix7
Sun Wukong
18
4 / 3 / 2
11,207
560
7,859
11,782
12,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
xElshaaa
Tsukuyomi
15
4 / 4 / 4
9,703
485
10,671
13,708
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Antianira
Ne Zha
15
4 / 3 / 3
9,486
474
5,272
12,428
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IHateSandpeople
King Arthur
14
3 / 3 / 0
8,719
436
6,551
14,106
18,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 1
9,681
484
9,529
10,061
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NitropeX
Charybdis
13
1 / 3 / 2
8,121
406
7,158
10,394
3,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 3
8,469
423
5,858
17,237
25,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
11
11
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Antianira
Ne Zha
4
3
3
1.83
W
3
0
5
5.5
L
King Arthur
IHateSandpeople
King Arthur
3
3
0
1
W
Kukulkan
IImodernII
Kukulkan
2
3
4
1.33
L
3
5
1
0.7
L
Charybdis
NitropeX
Charybdis
1
3
2
0.67
W
Charybdis
NoIntPls
Charybdis
4
1
4
6
L
0
4
3
0.38
W
Sun Wukong
XeroTix7
Sun Wukong
4
3
2
1.67
W
Tsukuyomi
xElshaaa
Tsukuyomi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
34,368
55,977
Taken
64,226
38,428
Mitigated
56,396
16,903
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Antianira
Ne Zha
5,272
1,212
0
5,926
12,428
4,925
0
1,058
11,370
0
57,308
W
5,976
1,262
0
4,084
12,032
12,699
145
3,095
8,937
17,346
0
L
King Arthur
IHateSandpeople
King Arthur
6,551
1,279
0
2,715
14,106
18,672
170
823
13,283
0
37,750
W
Kukulkan
IImodernII
Kukulkan
4,990
673
0
3,373
10,227
3,736
434
6,901
2,813
68,747
0
L
9,529
275
0
357
10,061
3,753
0
1,787
8,274
58,070
0
L
Charybdis
NitropeX
Charybdis
7,158
4,037
0
2,503
10,394
3,925
1,846
3,475
6,919
0
50,518
W
Charybdis
NoIntPls
Charybdis
12,905
8,108
0
3,278
8,228
2,919
1,123
1,800
6,428
0
81,786
L
5,858
2,767
0
1,316
17,237
25,121
173
4,035
13,202
35,386
0
W
Sun Wukong
XeroTix7
Sun Wukong
7,859
1,172
0
785
11,782
12,891
0
1,148
10,594
0
69,086
W
Tsukuyomi
xElshaaa
Tsukuyomi
10,671
2,218
0
5,383
13,708
6,183
248
2,053
11,493
416
61,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
44,476
547
Minions Killed
443
0
Camps Cleared
0
1,839,092
Distance Traveled
1,806,886
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,486
474
90
5
0
338,696
5
W
Bacchus
9,564
478
18
1
0
357,769
6
L
King Arthur
8,719
436
75
4
0
383,661
1
W
Kukulkan
10,463
523
152
8
0
374,365
4
L
Janus
9,681
484
139
7
0
377,405
0
L
Charybdis
8,121
406
105
5
0
305,151
4
W
Charybdis
9,301
465
150
8
0
331,720
6
L
Kuzenbo
8,469
423
34
2
0
401,973
0
W
Sun Wukong
11,207
560
133
7
0
359,363
5
W
Tsukuyomi
9,703
485
94
5
0
415,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role