Player Matchup

Janus
Janus
Athenaseyelash
Janus
Level 31
God Stats
10W - 13L
1,441 SR
Queue Stats
55W - 75L
1,301 Elo+
Solo
Ymir
Ymir
ThuG Rammstein
Ymir
Level 24
God Stats
1W - 3L
1,396 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo
Ullr
Ullr
armada628
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
mitsurikaronji
Nemesis
Level 7
God Stats
2W - 2L
1,685 SR
Queue Stats
9W - 25L
1,330 Elo+
Solo
Jing Wei
Jing Wei
qwxkzzz
Jing Wei
Level 27
God Stats
11W - 11L
1,492 SR
Queue Stats
21W - 26L
1,295 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,341 Elo+

VS

Team Averages
Level 25
1,331 SR
1,348 Elo+
Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I FART HERD
Morgan Le Fay
Level 13
God Stats
4W - 8L
1,056 SR
Queue Stats
55W - 62L
1,214 Elo+
Party 1
Serqet
Serqet
MORBiD iMPULSES
Serqet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 171L
1,265 Elo+
Party 1
Chang'e
Chang'e
MiniDoodle
Chang'e
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
74W - 64L
1,393 Elo+
Solo
Odin
Odin
snappyTONY
Odin
Level 29
God Stats
30W - 27L
1,316 SR
Queue Stats
276W - 289L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,886
530
5,663
5,302
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
7,102
546
2,424
8,520
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
8
0 / 7 / 0
5,161
397
2,101
7,219
1,967
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 7 / 0
4,494
346
1,404
5,279
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
qwxkzzz
Jing Wei
7
0 / 0 / 1
5,392
415
862
2,184
555
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 1
6,272
482
2,115
3,751
1,529
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
I FART HERD
Morgan Le Fay
12
2 / 1 / 2
6,769
521
3,950
6,518
2,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
6,258
481
2,094
9,351
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
MiniDoodle
Chang'e
12
7 / 1 / 2
7,399
569
4,719
6,363
2,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 3
6,895
530
5,717
6,408
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
18
19
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
1
0.75
L
3
2
0
1.5
W
Morgan Le Fay
I FART HERD
Morgan Le Fay
2
1
2
3
W
2
0
1
2.5
W
Chang'e
MiniDoodle
Chang'e
7
1
2
8
L
2
3
0
0.67
L
Ullr
0
7
0
0
L
0
7
0
0
L
Jing Wei
qwxkzzz
Jing Wei
0
0
1
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,454
Damage
18,595
28,504
Taken
32,391
10,541
Mitigated
12,173
1,091
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,115
1,009
0
0
3,751
1,529
73
883
2,868
0
19,158
L
5,663
174
0
356
5,302
1,435
607
1,935
2,977
37,658
0
W
Morgan Le Fay
I FART HERD
Morgan Le Fay
3,950
440
0
1,483
6,518
2,240
556
3,185
3,333
37,130
0
W
2,094
1,313
0
2,255
9,351
2,867
0
844
8,507
0
31,571
W
Chang'e
MiniDoodle
Chang'e
4,719
1,562
267
2,843
6,363
2,047
225
756
5,607
34,092
0
L
2,424
576
0
12
8,520
5,099
368
1,840
6,360
33,935
0
L
Ullr
2,101
1,329
0
461
7,219
1,967
144
3,152
3,887
0
12,351
L
1,404
630
0
16
5,279
1,485
0
1,999
3,025
0
6,227
L
Jing Wei
qwxkzzz
Jing Wei
862
317
45
201
2,184
555
268
619
1,565
0
10,221
W
5,717
1,441
0
2,169
6,408
3,490
440
2,419
3,989
3,225
14,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
33,593
170
Minions Killed
251
0
Camps Cleared
0
1,037,745
Distance Traveled
1,153,206
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,272
482
50
4
0
212,069
1
L
Janus
6,886
530
57
4
0
253,640
2
W
Morgan Le Fay
6,769
521
65
5
0
215,148
0
W
Serqet
6,258
481
55
4
0
302,277
1
W
Chang'e
7,399
569
51
4
0
206,433
4
L
Ymir
7,102
546
62
5
0
207,237
0
L
Ullr
5,161
397
15
1
0
194,259
1
L
Nemesis
4,494
346
8
1
0
174,071
0
L
Jing Wei
5,392
415
28
2
0
208,538
0
W
Odin
6,895
530
30
2
0
217,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role