Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
BenfiKista77
Ra
Level 20
God Stats
6W - 7L
1,448 SR
Queue Stats
23W - 25L
1,422 Elo+
Party 2
Cerberus
Cerberus
STORM13_MUGEN
Cerberus
Level 118
God Stats
14W - 14L
1,649 SR
Queue Stats
104W - 111L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
baby urban
Morgan Le Fay
Level 108
God Stats
36W - 33L
1,532 SR
Queue Stats
226W - 264L
1,373 Elo+
Party 4
Da Ji
Da Ji
pyrollee
Da Ji
Level 28
God Stats
3W - 1L
1,717 SR
Queue Stats
130W - 118L
1,456 Elo+
Party 2
Team Averages
Level 79
1,569 SR
1,434 Elo+

VS

Team Averages
Level 75
1,423 SR
1,433 Elo+
Ymir
Ymir
ApOx-1994
Ymir
Level 68
God Stats
6W - 22L
1,437 SR
Queue Stats
81W - 110L
1,325 Elo+
Party 3
Kukulkan
Kukulkan
Koikkalaine-n
Kukulkan
Level 47
God Stats
63W - 65L
1,496 SR
Queue Stats
259W - 257L
1,447 Elo+
Party 1
Medusa
Medusa
PLAYS3_DFB
Medusa
Level 104
God Stats
8W - 4L
1,614 SR
Queue Stats
135W - 163L
1,344 Elo+
Party 3
Sun Wukong
Sun Wukong
khullis199
Sun Wukong
Level 128
God Stats
28W - 22L
1,133 SR
Queue Stats
107W - 110L
1,485 Elo+
Party 1
Da Ji
Da Ji
supertimmy666
Da Ji
Level 28
God Stats
11W - 10L
1,434 SR
Queue Stats
45W - 41L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 2 / 1
8,098
506
5,649
9,039
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 3
7,357
460
4,148
10,229
3,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
STORM13_MUGEN
Cerberus
11
1 / 5 / 3
6,745
422
4,980
13,371
7,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
baby urban
Morgan Le Fay
14
2 / 6 / 3
8,160
510
6,317
11,467
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
pyrollee
Da Ji
14
6 / 5 / 0
8,985
562
6,675
12,404
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 9
7,949
497
4,473
11,723
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Koikkalaine-n
Kukulkan
15
2 / 3 / 7
9,198
575
3,498
6,381
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PLAYS3_DFB
Medusa
14
4 / 2 / 2
8,389
524
8,259
11,004
3,424
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
khullis199
Sun Wukong
16
3 / 1 / 5
9,676
605
8,456
11,132
5,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 1 / 3
10,666
667
15,122
12,406
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
24
24
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Ymir
1
2
9
2.75
L
0
6
3
0.25
W
Kukulkan
Koikkalaine-n
Kukulkan
2
3
7
1.83
W
Medusa
PLAYS3_DFB
Medusa
4
2
2
2.5
L
Cerberus
STORM13_MUGEN
Cerberus
1
5
3
0.5
L
Morgan Le Fay
baby urban
Morgan Le Fay
2
6
3
0.58
W
Sun Wukong
khullis199
Sun Wukong
3
1
5
5.5
L
Da Ji
pyrollee
Da Ji
6
5
0
1.2
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
39,808
56,510
Taken
52,646
25,065
Mitigated
22,569
9,926
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,649
3,353
0
3,101
9,039
2,748
523
912
8,127
0
66,477
W
Ymir
4,473
571
0
1,675
11,723
5,813
704
2,381
9,342
23,640
0
L
4,148
1,030
0
2,012
10,229
3,415
0
377
9,852
33,814
0
W
Kukulkan
Koikkalaine-n
Kukulkan
3,498
347
0
813
6,381
2,136
1,287
4,493
1,888
46,990
0
W
Medusa
PLAYS3_DFB
Medusa
8,259
2,250
0
2,630
11,004
3,424
450
2,019
8,985
0
60,680
L
Cerberus
STORM13_MUGEN
Cerberus
4,980
84
90
980
13,371
7,970
104
2,288
11,039
15,177
0
L
Morgan Le Fay
baby urban
Morgan Le Fay
6,317
953
0
2,060
11,467
5,514
842
2,908
8,421
44,662
0
W
Sun Wukong
khullis199
Sun Wukong
8,456
677
0
4,189
11,132
5,472
1,228
3,520
7,612
40
61,431
L
Da Ji
pyrollee
Da Ji
6,675
1,216
0
1,683
12,404
5,418
280
1,292
11,060
0
56,096
W
15,122
4,151
0
3,232
12,406
5,724
104
3,248
9,158
0
64,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
45,878
423
Minions Killed
461
0
Camps Cleared
0
1,405,685
Distance Traveled
1,525,517
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,098
506
139
9
0
277,347
2
W
Ymir
7,949
497
45
3
0
297,762
2
L
Ra
7,357
460
77
5
0
261,189
0
W
Kukulkan
9,198
575
115
7
0
302,022
10
W
Medusa
8,389
524
98
6
0
290,601
4
L
Cerberus
6,745
422
24
2
0
310,899
1
L
Morgan Le Fay
8,160
510
92
6
0
254,691
1
W
Sun Wukong
9,676
605
119
7
0
298,507
3
L
Da Ji
8,985
562
91
6
0
301,559
1
W
Da Ji
10,666
667
84
5
0
336,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role