Player Matchup

Chaac
Chaac
Francisco Jr689
Chaac
Level 106
God Stats
12W - 4L
1,585 SR
Queue Stats
100W - 117L
1,366 Elo+
Solo
Medusa
Medusa
Gambit536412-21
Medusa
Level 106
God Stats
3W - 2L
1,323 SR
Queue Stats
371W - 412L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
LimbBanana
Kuzenbo
Level 61
God Stats
1W - 6L
1,046 SR
Queue Stats
96W - 113L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YawningScimitar
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,413 Elo+
Solo
Hun Batz
Hun Batz
beazy55
Hun Batz
Level 49
God Stats
12W - 13L
1,452 SR
Queue Stats
384W - 392L
1,399 Elo+
Solo
Team Averages
Level 73
1,381 SR
1,396 Elo+

VS

Team Averages
Level 63
1,565 SR
1,399 Elo+
Thoth
Thoth
Insaniac4xc
Thoth
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
22W - 30L
1,352 Elo+
Party 1
Awilix
Awilix
Jman2
Awilix
Level 39
God Stats
2W - 4L
1,845 SR
Queue Stats
221W - 246L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
StonedWaifu_
Cernunnos
Level 56
God Stats
3W - 8L
1,484 SR
Queue Stats
96W - 127L
1,343 Elo+
Solo
Tiamat
Tiamat
croncast
Tiamat
Level 127
God Stats
23W - 23L
1,503 SR
Queue Stats
371W - 355L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
earthy_moon
Xing Tian
Level 66
God Stats
0W - 4L
1,466 SR
Queue Stats
43W - 68L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
11,555
525
16,329
25,002
17,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 5 / 10
10,089
459
12,317
15,886
6,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
LimbBanana
Kuzenbo
16
6 / 2 / 17
12,009
546
10,853
19,971
29,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
YawningScimitar
Morgan Le Fay
16
9 / 5 / 11
11,199
509
24,981
12,509
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
beazy55
Hun Batz
17
2 / 4 / 4
10,699
486
5,549
14,698
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,954
407
8,782
12,950
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Jman2
Awilix
18
9 / 2 / 2
11,526
524
12,918
17,972
12,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
StonedWaifu_
Cernunnos
13
1 / 12 / 2
8,232
374
9,547
20,024
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
croncast
Tiamat
16
6 / 4 / 5
10,306
468
17,040
17,799
18,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
earthy_moon
Xing Tian
11
1 / 5 / 2
8,130
370
3,951
17,486
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
27
Kills
19
19
Deaths
27
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
8
5
10
2.6
L
2
4
6
1.25
L
Awilix
Jman2
Awilix
9
2
2
5
W
Kuzenbo
LimbBanana
Kuzenbo
6
2
17
7.25
L
Cernunnos
StonedWaifu_
Cernunnos
1
12
2
0.17
W
Morgan Le Fay
YawningScimitar
Morgan Le Fay
9
5
11
2.9
W
Hun Batz
beazy55
Hun Batz
2
4
4
1
L
Tiamat
croncast
Tiamat
6
4
5
2.13
L
Xing Tian
earthy_moon
Xing Tian
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,029
Damage
52,238
88,066
Taken
86,231
65,527
Mitigated
54,661
28,808
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,329
3,904
0
14,030
25,002
17,567
1,738
10,293
14,709
0
83,575
W
12,317
5,901
1,202
4,145
15,886
6,532
2,441
4,950
10,936
0
42,149
L
8,782
51
98
1,559
12,950
4,366
368
7,961
4,989
42,496
0
L
Awilix
Jman2
Awilix
12,918
4,807
0
5,289
17,972
12,394
178
4,679
13,293
0
85,225
W
Kuzenbo
LimbBanana
Kuzenbo
10,853
4,399
0
4,753
19,971
29,354
430
6,027
13,944
31,024
0
L
Cernunnos
StonedWaifu_
Cernunnos
9,547
3,024
364
2,635
20,024
6,086
177
10,449
9,575
0
38,952
W
Morgan Le Fay
YawningScimitar
Morgan Le Fay
24,981
3,214
0
2,020
12,509
5,565
1,791
4,382
8,127
53,017
0
W
Hun Batz
beazy55
Hun Batz
5,549
1,053
0
2,658
14,698
6,509
1,282
4,171
10,527
0
78,278
L
Tiamat
croncast
Tiamat
17,040
2,438
400
4,888
17,799
18,001
1,237
6,047
11,752
60,689
0
L
Xing Tian
earthy_moon
Xing Tian
3,951
720
0
889
17,486
13,814
244
6,698
10,788
20,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
47,148
426
Minions Killed
393
0
Camps Cleared
0
2,091,788
Distance Traveled
1,965,260
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,555
525
149
7
0
427,024
1
W
Medusa
10,089
459
70
3
0
397,346
0
L
Thoth
8,954
407
68
3
0
419,043
2
L
Awilix
11,526
524
137
6
0
446,782
2
W
Kuzenbo
12,009
546
35
2
0
423,914
3
L
Cernunnos
8,232
374
64
3
0
341,021
3
W
Morgan Le Fay
11,199
509
46
2
0
392,577
4
W
Hun Batz
10,699
486
126
6
0
450,927
3
L
Tiamat
10,306
468
94
4
0
362,690
1
L
Xing Tian
8,130
370
30
1
0
395,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role