Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Masflox18
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 1
Fafnir
Fafnir
Panicka1996
Fafnir
Level 11
God Stats
3W - 1L
1,529 SR
Queue Stats
8W - 10L
1,413 Elo+
Solo
Hachiman
Hachiman
TristanBinks
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 1
Arachne
Arachne
Valadius
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,339 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,509 Elo+

VS

Team Averages
Level 21
1,471 SR
1,408 Elo+
Neith
Neith
JÅNAS
Neith
Level 8
God Stats
11W - 15L
1,340 SR
Queue Stats
22W - 34L
1,390 Elo+
Party 2
Nox
Nox
Mustyre
Nox
Level 43
God Stats
8W - 9L
1,397 SR
Queue Stats
119W - 179L
1,346 Elo+
Party 2
Nemesis
Nemesis
Pungberg
Nemesis
Level 13
God Stats
9W - 5L
1,620 SR
Queue Stats
19W - 18L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
SimpaBROOO
Gilgamesh
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
jopsski
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 2
5,763
576
3,052
5,418
1,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Masflox18
Yemoja
7
1 / 5 / 0
4,666
467
1,877
5,418
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
8
1 / 5 / 1
4,977
498
2,486
8,481
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TristanBinks
Hachiman
7
0 / 3 / 1
4,518
452
2,114
4,338
961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Valadius
Arachne
7
2 / 2 / 1
5,130
513
3,827
5,328
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JÅNAS
Neith
8
4 / 1 / 2
5,352
535
3,552
3,883
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
11
3 / 1 / 1
6,134
613
4,406
4,614
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Pungberg
Nemesis
10
5 / 2 / 6
6,570
657
5,674
5,603
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
SimpaBROOO
Gilgamesh
11
5 / 0 / 4
6,072
607
4,908
5,833
2,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
jopsski
Sylvanus
9
0 / 1 / 6
5,676
568
1,466
5,760
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
17
17
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
2
1
W
Neith
JÅNAS
Neith
4
1
2
5
L
Yemoja
Masflox18
Yemoja
1
5
0
0.2
W
Nox
3
1
1
3.5
L
Fafnir
1
5
1
0.3
W
Nemesis
Pungberg
Nemesis
5
2
6
4
W
Gilgamesh
SimpaBROOO
Gilgamesh
5
0
4
7
L
Hachiman
TristanBinks
Hachiman
0
3
1
0.17
L
Arachne
Valadius
Arachne
2
2
1
1.25
W
Sylvanus
jopsski
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
20,006
28,983
Taken
25,693
12,189
Mitigated
10,837
5,718
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,052
1,278
0
2,006
5,418
1,673
0
3,153
2,265
32,023
0
W
Neith
JÅNAS
Neith
3,552
2,245
0
1,337
3,883
1,020
226
582
3,301
0
21,953
L
Yemoja
Masflox18
Yemoja
1,877
927
1,047
143
5,418
2,873
100
0
5,418
9,583
0
W
Nox
4,406
78
0
1,804
4,614
1,433
775
1,883
2,731
33,052
0
L
Fafnir
2,486
534
0
1,301
8,481
4,938
0
1,332
7,149
12,122
0
W
Nemesis
Pungberg
Nemesis
5,674
3,205
0
919
5,603
2,153
473
1,111
4,492
0
32,410
W
Gilgamesh
SimpaBROOO
Gilgamesh
4,908
1,313
0
2,081
5,833
2,628
551
1,454
4,379
0
21,415
L
Hachiman
TristanBinks
Hachiman
2,114
1,882
0
0
4,338
961
878
0
4,338
0
17,420
L
Arachne
Valadius
Arachne
3,827
2,642
0
1,221
5,328
1,744
0
1,598
3,730
0
21,388
W
Sylvanus
jopsski
Sylvanus
1,466
876
144
1,177
5,760
3,603
312
2,385
3,375
13,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
29,804
174
Minions Killed
230
0
Camps Cleared
0
910,930
Distance Traveled
966,128
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,763
576
60
6
0
185,847
0
W
Neith
5,352
535
36
4
0
178,185
0
L
Yemoja
4,666
467
19
2
0
170,857
0
W
Nox
6,134
613
56
6
0
198,540
2
L
Fafnir
4,977
498
18
2
0
191,310
1
W
Nemesis
6,570
657
62
6
0
220,890
2
W
Gilgamesh
6,072
607
42
4
0
216,240
0
L
Hachiman
4,518
452
36
4
0
156,596
0
L
Arachne
5,130
513
41
4
0
206,320
1
W
Sylvanus
5,676
568
34
3
0
152,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role