Player Matchup

Nu Wa
Nu Wa
Bash2x6893
Nu Wa
Level 28
God Stats
12W - 5L
1,496 SR
Queue Stats
59W - 48L
1,545 Elo+
Solo
Thanatos
Thanatos
Dalun1128
Thanatos
Level 23
God Stats
1W - 2L
1,207 SR
Queue Stats
20W - 28L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Runout111
Cernunnos
Level 29
God Stats
2W - 0L
1,794 SR
Queue Stats
7W - 7L
1,555 Elo+
Solo
Jormungandr
Jormungandr
XenoWolf2338
Jormungandr
Level 27
God Stats
11W - 9L
1,075 SR
Queue Stats
224W - 251L
1,376 Elo+
Solo
Kukulkan
Kukulkan
fusingtiger23
Kukulkan
Level 27
God Stats
2W - 1L
1,431 SR
Queue Stats
18W - 23L
1,424 Elo+
Solo
Team Averages
Level 27
1,401 SR
1,459 Elo+

VS

Team Averages
Level 17
1,591 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KhausJ
Ah Puch
Level 28
God Stats
16W - 9L
1,673 SR
Queue Stats
74W - 55L
1,454 Elo+
Solo
Charybdis
Charybdis
SOLAID3R
Charybdis
Level 11
God Stats
2W - 4L
1,501 SR
Queue Stats
12W - 14L
1,497 Elo+
Solo
Hercules
Hercules
SUPERR-HELLOO
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,418 Elo+
Solo
Yemoja
Yemoja
Xsv1
Yemoja
Level 14
God Stats
5W - 3L
1,780 SR
Queue Stats
10W - 9L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 2 / 10
10,222
1,022
14,705
9,977
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dalun1128
Thanatos
17
8 / 3 / 10
11,600
1,160
14,686
10,845
4,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Runout111
Cernunnos
16
3 / 3 / 6
9,798
980
6,913
9,655
3,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
XenoWolf2338
Jormungandr
17
4 / 1 / 9
10,522
1,052
9,029
9,370
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
fusingtiger23
Kukulkan
17
4 / 1 / 7
10,936
1,094
16,580
7,663
2,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

249

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 8 / 4
8,735
874
3,619
12,967
4,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
KhausJ
Ah Puch
16
6 / 2 / 3
11,379
1,138
24,966
14,631
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SOLAID3R
Charybdis
16
4 / 5 / 4
10,351
1,035
7,965
13,108
4,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SUPERR-HELLOO
Hercules
16
0 / 3 / 6
9,339
934
5,368
15,541
12,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Xsv1
Yemoja
16
0 / 2 / 7
10,544
1,054
3,004
13,107
8,158
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
20
Kills
10
10
Deaths
20
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
8
4
0.25
W
Nu Wa
1
2
10
3
W
Thanatos
Dalun1128
Thanatos
8
3
10
4.33
L
Ah Puch
KhausJ
Ah Puch
6
2
3
3.75
W
Cernunnos
Runout111
Cernunnos
3
3
6
2
L
Charybdis
SOLAID3R
Charybdis
4
5
4
1.2
L
Hercules
SUPERR-HELLOO
Hercules
0
3
6
1
W
Jormungandr
XenoWolf2338
Jormungandr
4
1
9
8.5
L
Yemoja
Xsv1
Yemoja
0
2
7
1.75
W
Kukulkan
fusingtiger23
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,913
Damage
44,922
47,510
Taken
69,354
19,136
Mitigated
34,026
8,703
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,619
240
0
234
12,967
4,398
0
6,149
6,818
11,843
0
W
Nu Wa
14,705
4,148
0
11
9,977
3,683
0
8,050
1,479
39,554
0
W
Thanatos
Dalun1128
Thanatos
14,686
4,270
0
6,421
10,845
4,388
0
5,761
4,948
0
19,830
L
Ah Puch
KhausJ
Ah Puch
24,966
659
252
3,368
14,631
4,954
0
7,017
7,614
55,193
0
W
Cernunnos
Runout111
Cernunnos
6,913
3,724
386
1,338
9,655
3,751
0
6,868
2,489
0
12,838
L
Charybdis
SOLAID3R
Charybdis
7,965
3,539
0
0
13,108
4,383
0
8,402
4,706
0
37,568
L
Hercules
SUPERR-HELLOO
Hercules
5,368
421
217
2,359
15,541
12,133
0
8,186
7,355
0
22,556
W
Jormungandr
XenoWolf2338
Jormungandr
9,029
1,004
0
350
9,370
4,425
0
4,425
4,707
18,470
0
L
Yemoja
Xsv1
Yemoja
3,004
705
7,182
1,938
13,107
8,158
0
10,560
2,547
15,455
0
W
Kukulkan
fusingtiger23
Kukulkan
16,580
1,399
0
197
7,663
2,889
0
5,217
2,298
55,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
50,348
223
Minions Killed
206
7
Camps Cleared
5
988,421
Distance Traveled
893,398
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,735
874
13
1
0
150,114
1
W
Nu Wa
10,222
1,022
54
5
1
193,715
3
W
Thanatos
11,600
1,160
13
1
0
205,012
0
L
Ah Puch
11,379
1,138
83
8
3
196,240
1
W
Cernunnos
9,798
980
21
2
0
166,451
0
L
Charybdis
10,351
1,035
57
6
1
167,824
0
L
Hercules
9,339
934
36
4
1
196,837
0
W
Jormungandr
10,522
1,052
17
2
1
221,052
0
L
Yemoja
10,544
1,054
17
2
0
182,383
0
W
Kukulkan
10,936
1,094
118
12
5
202,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role