Player Matchup

Persephone
Persephone
 
Persephone
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
INICIANTE2021
Apollo
Level 160
God Stats
115W - 145L
1,403 SR
Queue Stats
1,063W - 1,228L
1,448 Elo+
Solo
Thor
Thor
MINDKillerfon
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Team Averages
Level 63
1,468 SR
1,406 Elo+

VS

Team Averages
Level 65
1,459 SR
1,424 Elo+
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaddySmurff__
Bacchus
Level 5
God Stats
2W - 7L
1,377 SR
Queue Stats
8W - 17L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
7 / 0 / 8
7,605
951
3,256
3,272
1,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
6 / 2 / 11
7,437
930
7,490
6,734
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
5 / 2 / 9
6,971
871
4,933
4,135
1,057
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 2 / 0
6,310
789
675
1,997
380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
 
Rama
9
2 / 5 / 1
6,011
751
3,567
9,006
2,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
7
0 / 11 / 2
5,198
650
2,186
10,451
3,287
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
4
4
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
0
8
11
L
Scylla
 
Scylla
2
2
0
1
L
Rama
 
Rama
2
5
1
0.5
L
Bacchus
0
11
2
0.09
W
6
2
11
5.75
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,679
Damage
6,428
14,141
Taken
21,454
4,633
Mitigated
6,156
4,704
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,256
633
0
1,669
3,272
1,221
179
982
2,290
23,456
0
L
Scylla
 
Scylla
675
89
0
0
1,997
380
0
388
1,609
4,381
0
L
Rama
 
Rama
3,567
2,440
0
1,165
9,006
2,489
0
1,681
7,325
0
16,483
L
Bacchus
2,186
596
0
0
10,451
3,287
0
1,556
8,895
5,678
0
W
7,490
3,717
0
1,799
6,734
2,355
1,457
1,335
5,399
0
22,300
W
4,933
714
0
1,236
4,135
1,057
430
788
2,315
0
11,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
17,519
80
Minions Killed
37
5
Camps Cleared
1
419,905
Distance Traveled
243,262
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,605
951
44
6
2
151,968
2
L
Scylla
6,310
789
5
1
0
27,657
1
L
Rama
6,011
751
28
4
1
100,482
2
L
Bacchus
5,198
650
4
1
0
115,123
0
W
Apollo
7,437
930
21
3
2
129,977
4
W
Thor
6,971
871
15
2
1
137,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role