Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
mariiorojass_
Fenrir
Level 14
God Stats
8W - 21L
1,285 SR
Queue Stats
10W - 30L
1,259 Elo+
Party 2
Ullr
Ullr
nolopache
Ullr
Level 68
God Stats
7W - 13L
1,253 SR
Queue Stats
43W - 73L
1,287 Elo+
Party 2
Team Averages
Level 36
1,346 SR
1,349 Elo+

VS

Team Averages
Level 56
1,617 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Enigma3955
Anhur
Level 6
God Stats
14W - 23L
1,505 SR
Queue Stats
63W - 69L
1,265 Elo+
Solo
Tyr
Tyr
kibrikin
Tyr
Level 3
God Stats
2W - 0L
1,845 SR
Queue Stats
19W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 6 / 0
7,380
671
5,500
12,492
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 12 / 1
6,186
562
3,124
13,794
3,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
9
0 / 10 / 2
6,680
607
2,071
13,760
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
13 / 0 / 13
10,129
921
16,452
6,523
2,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
6 / 2 / 19
9,304
846
6,892
5,417
1,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
9 / 2 / 17
9,352
850
12,812
14,334
13,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
3
Kills
28
28
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
0
0.5
W
Scylla
 
Scylla
13
0
13
19.5
W
Anhur
6
2
19
7.75
W
9
2
17
8.75
L
0
12
1
0.04
L
Ullr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,695
Damage
36,156
40,046
Taken
26,274
12,959
Mitigated
17,992
2,186
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,500
359
0
1,627
12,492
5,728
0
6,261
6,231
19,785
0
W
Scylla
 
Scylla
16,452
3,807
0
3,880
6,523
2,639
235
1,750
4,561
38,521
0
W
Anhur
6,892
2,327
0
419
5,417
1,931
1,041
1,553
3,864
0
27,486
W
12,812
1,281
0
6,070
14,334
13,422
86
2,505
10,601
0
23,069
L
3,124
750
0
320
13,794
3,375
0
3,149
10,645
0
6,655
L
Ullr
2,071
1,284
0
239
13,760
3,856
0
7,377
6,383
0
12,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,246
Gold Earned
28,785
68
Minions Killed
119
3
Camps Cleared
6
489,858
Distance Traveled
664,604
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,380
671
39
4
2
168,598
2
W
Scylla
10,129
921
52
5
3
208,075
0
W
Anhur
9,304
846
50
5
1
203,708
1
W
Tyr
9,352
850
17
2
2
252,821
1
L
Fenrir
6,186
562
12
1
0
158,038
1
L
Ullr
6,680
607
17
2
1
163,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role