Player Matchup

Tiamat
Tiamat
HeroForFunOG
Tiamat
Level 14
God Stats
1W - 1L
1,777 SR
Queue Stats
7W - 6L
1,242 Elo+
Solo
Nemesis
Nemesis
LavishBoot78066
Nemesis
Level 13
God Stats
4W - 3L
1,625 SR
Queue Stats
17W - 26L
1,297 Elo+
Solo
Set
Set
Mr Jekyll6561
Set
Level 25
God Stats
27W - 23L
1,475 SR
Queue Stats
138W - 114L
1,416 Elo+
Solo
Ra
Ra
SungGorgon44160
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
hyssterria
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,356 Elo+

VS

Team Averages
Level 13
1,456 SR
1,382 Elo+
Anubis
Anubis
Able___Danger
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KungFuYuPanda
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Toftonik
Jormungandr
Level 29
God Stats
6W - 13L
1,448 SR
Queue Stats
167W - 209L
1,268 Elo+
Solo
Apollo
Apollo
cllbyrm
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
yaaseen321
Merlin
Level 8
God Stats
0W - 1L
1,334 SR
Queue Stats
3W - 6L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 6
5,443
454
2,376
4,670
1,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
8 / 5 / 4
7,003
584
6,843
7,786
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
10 / 0 / 0
7,616
635
4,052
6,279
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 1 / 0
6,481
540
1,771
3,973
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
hyssterria
Tsukuyomi
8
2 / 3 / 6
5,470
456
1,123
5,236
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 7 / 2
6,221
518
5,806
7,678
2,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
KungFuYuPanda
Kukulkan
8
1 / 6 / 6
5,527
461
4,000
5,796
1,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Toftonik
Jormungandr
10
4 / 2 / 2
6,042
504
5,295
7,798
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
cllbyrm
Apollo
8
0 / 5 / 0
5,174
431
1,096
5,730
1,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
yaaseen321
Merlin
5
0 / 2 / 0
4,300
358
0
3,004
552
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
11
11
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Tiamat
1
2
6
2
L
Kukulkan
KungFuYuPanda
Kukulkan
1
6
6
0.67
W
8
5
4
2
W
10
0
0
10
W
1
1
0
1
L
Jormungandr
Toftonik
Jormungandr
4
2
2
2.5
L
Apollo
cllbyrm
Apollo
0
5
0
0
W
Tsukuyomi
hyssterria
Tsukuyomi
2
3
6
1.67
L
Merlin
yaaseen321
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
16,197
27,944
Taken
30,006
8,437
Mitigated
10,814
6,131
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,806
361
0
1,387
7,678
2,796
0
1,649
6,029
16,762
0
W
Tiamat
2,376
289
0
576
4,670
1,250
111
2,752
1,855
13,532
0
L
Kukulkan
KungFuYuPanda
Kukulkan
4,000
1,284
0
0
5,796
1,629
0
799
4,997
13,153
0
W
6,843
3,364
0
262
7,786
1,939
0
4,419
3,285
0
28,158
W
4,052
2,402
0
3,806
6,279
2,783
1,376
459
5,734
0
34,830
W
1,771
360
0
1,220
3,973
1,174
593
3,030
646
32,923
0
L
Jormungandr
Toftonik
Jormungandr
5,295
1,487
0
2,203
7,798
4,330
5
1,588
6,210
24,348
0
L
Apollo
cllbyrm
Apollo
1,096
683
0
502
5,730
1,507
932
0
5,730
0
15,324
W
Tsukuyomi
hyssterria
Tsukuyomi
1,123
264
0
267
5,236
1,291
0
3,796
1,323
0
9,613
L
Merlin
yaaseen321
Merlin
0
0
0
423
3,004
552
343
111
2,893
6,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
27,264
231
Minions Killed
132
0
Camps Cleared
0
1,130,293
Distance Traveled
864,504
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,221
518
22
2
0
188,088
0
W
Tiamat
5,443
454
25
2
0
195,082
1
L
Kukulkan
5,527
461
15
1
0
189,161
0
W
Nemesis
7,003
584
50
4
0
241,025
0
W
Set
7,616
635
74
6
0
255,685
0
W
Ra
6,481
540
70
6
0
205,373
0
L
Jormungandr
6,042
504
41
3
0
203,299
2
L
Apollo
5,174
431
39
3
0
149,736
1
W
Tsukuyomi
5,470
456
12
1
0
233,128
0
L
Merlin
4,300
358
15
1
0
134,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role